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Random Option Pools: Difference between revisions

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Document Group 1 (costume random options)
 
Cross-link Equipment Random Options
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[[Category:Guides]]
[[Category:Guides]]
This pool applies only to '''costumes and headgear''' - for weapon, accessory, armor, shield, boots, and garment random options, see [[Equipment Random Options]].

Revision as of 18:12, 26 September 2026

Some custom costume items - Costume Gacha wins, Hat Maker Quest Shop pieces, and gacha exchange rewards - are handed out with one random option rolled on them. This page explains exactly what that option can be.

How it works

When a costume with a random option is created, the server rolls exactly one bonus from the pool below and attaches it permanently to that specific item. Two copies of the same costume can have different rolls - re-rolling isn't possible, so what you get is what you keep.

The option pool

Every roll picks one of these 12 possible outcomes. The percentages are exact and add up to 100%.

Bonus Range Chance
Hit +3 to +5 9%
Flee +3 to +5 9%
MATK +5 to +10 9%
ATK +5 to +10 9%
STR +1 to +3 9%
AGI +1 to +3 9%
DEX +1 to +3 9%
VIT +1 to +3 9%
INT +1 to +3 9%
Max SP +1% to +2% 9%
Max HP +1% to +2% 9%
All Stats +1 1% (rare)

All-Stats +1 is deliberately the rarest roll in the pool, since it's a smaller flat bonus but touches every stat at once. This pool applies only to costumes and headgear - for weapon, accessory, armor, shield, boots, and garment random options, see Equipment Random Options.