MVP Hunting
Appearance
On Project Artisan, MVPs are contested ground. While an MVP is alive on a map, that map is a PvP zone.
MVP maps turn PvP
- When an MVP appears on a map, the map becomes PvP and everyone on it sees an announcement: "<MVP> has appeared - this map is now PvP until it falls!"
- The map stays PvP until every MVP on it is gone. When the last one falls, PvP switches off and you see "<MVP> has fallen - PvP is off on this map."
- This applies to every MVP-class monster, however it got there - its normal spawn, an event, or a summon.
- Towns, battlegrounds, guild war (GvG) maps, and maps that are always PvP are not affected.
What PvP means here
- Other players can attack you, and you can attack them.
- Dying to another player costs the normal death penalty - the same EXP loss as dying to a monster. There is no Zeny loss.
- Artisan Auto-Attack does not work on PvP maps. If you are auto-attacking when an MVP appears, Auto-Combat stops, and you can't start it again until the map is safe.
Think twice before warping to a live MVP - you won't be the only one hunting it.
Finding MVPs
Super Convex Mirror
The Super Convex Mirror NPC in Lutie lists the server's tracked MVPs and whether each one is currently Alive or Dead, with its map. You can then pick an alive MVP to warp to its map; a few seconds after you arrive, the MVP's position shows on your minimap for 10 minutes.
Convex Mirror Pro Max
The Convex Mirror Pro Max is a portable version of the Super Convex Mirror: use it from anywhere to open the same MVP list and warp.
- One mirror is used up each time you open the list.
- It needs about 10 seconds to "refocus" between uses. If you use it again too soon you get it back, and a message tells you how long to wait.
See also
- Artisan Auto-Attack
- Battle Pass - its daily MVP mission counts each MVP kill you are credited with