Jump to content

Custom Soul Link Effects

From Project Artisan Wiki
Revision as of 14:00, 28 September 2026 by ArtisanAdmin (talk | contribs) (Add Custom Soul Link Effects page (all 10 classes))
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

A Soul Linker casting Soul Link (Esma) on another class grants that class's normal Blessing/Increase AGI/stat bonus, exactly like on any official server - plus one of the custom bonuses below, unique to Project Artisan. These are also listed in-game via @artisan - Custom Soul Link Effects.

Knight

Can use Parrying with a 1-Handed Sword (normally requires a 2-Handed Sword).

Paladin

Takes less damage while Devotion slots are filled - 2% per active slot, up to 10% at 5/5. Only applies when the Paladin themself is the one being hit, not when damage is being redirected onto them from a Devoted ally.

Rogue

Strip skills (Weapon/Armor/Shield/Helm) bypass Full Chemical Protection, and Double Strafe deals +150% damage.

Star Gladiator

Granted Parrying and Lord of Vermillion (both Lv 10), usable regardless of class/weapon requirements - both are revoked the moment Soul Link ends.

Assassin Cross

Sonic Blow (and Soul Destroyer, pre-renewal) deals +30% damage against targets at or below 15% HP - an execute effect, with a Critical Wound visual on the killing blow.

Sniper

Sharp Shooting deals +20% damage.

Whitesmith

While Meltdown is active, every Cart Termination hit stacks a Melt debuff on the target (up to 100 stacks, refreshing on every hit) - each stack adds 0.1% Neutral damage taken, so a fully-stacked target takes +10% Neutral damage from anyone.

The same Cart Termination hits can also break the target's Weapon, Shield, and Helm (normally Cart Termination never triggers equipment breaking at all).

High Wizard

  • Jupitel Thunder has a 10% chance to chain into a nearby enemy for one extra hit (which can rarely chain again itself).
  • Storm Gust and Lord of Vermillion both deal +10% damage.

High Priest

Holy Light becomes a 3-hit skill - each hit deals full damage, so this triples Holy Light's total damage output while linked.

Soul Linker - Esma & ES Skills

Esma needs no prerequisite: cast it any time. You no longer have to use Eske/Eska, Estin/Estun (Lv 7+), or cast a Soul Link first. SP cost and cast time are unchanged.

ES skills on players: Esma, Estin, Estun, and the other ES skills now work on other players wherever you can attack them - PvP, GvG, WoE, Battlegrounds, and duels. Esma on a player also needs you to be Soul Linked (Soul Link buff active), or the cast is refused. Esma on monsters needs no buff.

Eske stays monster-only: using it on a player fails and stuns you for a moment.