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	<id>https://wiki.projectartisan.online/index.php?action=history&amp;feed=atom&amp;title=MVP_Hunting</id>
	<title>MVP Hunting - Revision history</title>
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	<updated>2026-11-11T14:06:00Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.projectartisan.online/index.php?title=MVP_Hunting&amp;diff=53&amp;oldid=prev</id>
		<title>ArtisanAdmin: MVP maps turn PvP while the MVP lives; Convex Mirror</title>
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		<updated>2026-10-07T02:17:34Z</updated>

		<summary type="html">&lt;p&gt;MVP maps turn PvP while the MVP lives; Convex Mirror&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;On Project Artisan, MVPs are contested ground. &amp;#039;&amp;#039;&amp;#039;While an MVP is alive on a map, that map is a PvP zone.&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
== MVP maps turn PvP ==&lt;br /&gt;
* When an MVP appears on a map, the map &amp;#039;&amp;#039;&amp;#039;becomes PvP&amp;#039;&amp;#039;&amp;#039; and everyone on it sees an announcement: &amp;#039;&amp;#039;&amp;quot;&amp;lt;MVP&amp;gt; has appeared - this map is now PvP until it falls!&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
* The map &amp;#039;&amp;#039;&amp;#039;stays PvP until every MVP on it is gone&amp;#039;&amp;#039;&amp;#039;. When the last one falls, PvP switches off and you see &amp;#039;&amp;#039;&amp;quot;&amp;lt;MVP&amp;gt; has fallen - PvP is off on this map.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
* This applies to &amp;#039;&amp;#039;&amp;#039;every MVP-class monster&amp;#039;&amp;#039;&amp;#039;, however it got there - its normal spawn, an event, or a summon.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Towns&amp;#039;&amp;#039;&amp;#039;, battlegrounds, guild war (GvG) maps, and maps that are always PvP are not affected.&lt;br /&gt;
&lt;br /&gt;
=== What PvP means here ===&lt;br /&gt;
* Other players can attack you, and you can attack them.&lt;br /&gt;
* Dying to another player costs the &amp;#039;&amp;#039;&amp;#039;normal death penalty&amp;#039;&amp;#039;&amp;#039; - the same EXP loss as dying to a monster. There is no Zeny loss.&lt;br /&gt;
* [[Artisan Auto-Attack]] does not work on PvP maps. If you are auto-attacking when an MVP appears, Auto-Combat stops, and you can&amp;#039;t start it again until the map is safe.&lt;br /&gt;
&lt;br /&gt;
Think twice before warping to a live MVP - you won&amp;#039;t be the only one hunting it.&lt;br /&gt;
&lt;br /&gt;
== Finding MVPs ==&lt;br /&gt;
=== Super Convex Mirror ===&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Super Convex Mirror&amp;#039;&amp;#039;&amp;#039; NPC in &amp;#039;&amp;#039;&amp;#039;Lutie&amp;#039;&amp;#039;&amp;#039; lists the server&amp;#039;s tracked MVPs and whether each one is currently &amp;#039;&amp;#039;&amp;#039;Alive&amp;#039;&amp;#039;&amp;#039; or &amp;#039;&amp;#039;&amp;#039;Dead&amp;#039;&amp;#039;&amp;#039;, with its map. You can then pick an alive MVP to &amp;#039;&amp;#039;&amp;#039;warp to its map&amp;#039;&amp;#039;&amp;#039;; a few seconds after you arrive, the MVP&amp;#039;s position shows on your minimap for 10 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror Pro Max ===&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;Convex Mirror Pro Max&amp;#039;&amp;#039;&amp;#039; is a portable version of the Super Convex Mirror: use it from anywhere to open the same MVP list and warp.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;One mirror is used up&amp;#039;&amp;#039;&amp;#039; each time you open the list.&lt;br /&gt;
* It needs about 10 seconds to &amp;quot;refocus&amp;quot; between uses. If you use it again too soon you get it back, and a message tells you how long to wait.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Artisan Auto-Attack]]&lt;br /&gt;
* [[Battle Pass]] - its daily &amp;#039;&amp;#039;&amp;#039;MVP&amp;#039;&amp;#039;&amp;#039; mission counts each MVP kill you are credited with&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
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