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	<id>https://wiki.projectartisan.online/index.php?action=history&amp;feed=atom&amp;title=Artisan_Auto-Attack</id>
	<title>Artisan Auto-Attack - Revision history</title>
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	<updated>2026-11-11T14:06:13Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://wiki.projectartisan.online/index.php?title=Artisan_Auto-Attack&amp;diff=57&amp;oldid=prev</id>
		<title>ArtisanAdmin: Auto-Restock rewritten for the 8-slot window; window/EDIT notes; MVP maps stop Auto-Combat</title>
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		<updated>2026-10-08T01:20:30Z</updated>

		<summary type="html">&lt;p&gt;Auto-Restock rewritten for the 8-slot window; window/EDIT notes; MVP maps stop Auto-Combat&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw-interface=&quot;&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 01:20, 8 October 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l6&quot;&gt;Line 6:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 6:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Command !! What it does&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;! Command !! What it does&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Toggles &lt;/del&gt;Auto-Combat on or off.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Opens the &#039;&#039;&#039;Artisan window&#039;&#039;&#039; (see [[Game Interface]]): switch &lt;/ins&gt;Auto-Combat&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, Auto-Rebuff and Auto-Restock &lt;/ins&gt;on or off&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and see your drop-rate tier and free time left&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, [[#Auto-Rebuff|Auto-Rebuff]], [[#Auto-Restock|Auto-Restock]] and the [[#Choosing what to fight|target filter]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, [[#Auto-Rebuff|Auto-Rebuff]], [[#Auto-Restock|Auto-Restock]] and the [[#Choosing what to fight|target filter]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l14&quot;&gt;Line 14:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 14:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is on, your current drop-rate tier, and how much free daily time you have left. Also mentions an active target filter. Doesn&amp;#039;t toggle anything.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is on, your current drop-rate tier, and how much free daily time you have left. Also mentions an active target filter. Doesn&amp;#039;t toggle anything.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Toggles &lt;/del&gt;[[#Auto-Restock|Auto-Restock]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Opens the &lt;/ins&gt;[[#Auto-Restock|Auto-Restock]] &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;window&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; also opens and closes the Artisan window.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To make Auto-Combat use an active skill instead of a plain attack, put that skill on your &amp;#039;&amp;#039;&amp;#039;first hotkey slot&amp;#039;&amp;#039;&amp;#039; before you start it.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;To make Auto-Combat use an active skill instead of a plain attack, put that skill on your &amp;#039;&amp;#039;&amp;#039;first hotkey slot&amp;#039;&amp;#039;&amp;#039; before you start it.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l27&quot;&gt;Line 27:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 29:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If your HP drops to &amp;#039;&amp;#039;&amp;#039;30% or below&amp;#039;&amp;#039;&amp;#039; it retreats instead of fighting on, the same way - Teleport or a Fly Wing.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If your HP drops to &amp;#039;&amp;#039;&amp;#039;30% or below&amp;#039;&amp;#039;&amp;#039; it retreats instead of fighting on, the same way - Teleport or a Fly Wing.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;It stops by itself&#039;&#039;&#039; if you die, if you change maps for any reason (respawn, Teleport, Fly Wing, a GM or NPC warp), if you enter PVP, GvG or a Battleground, or if you open an NPC, vending or trade window. The map-change stop is there so it doesn&#039;t wander off if you die and get warped away while you&#039;re away from the keyboard.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;It stops by itself&#039;&#039;&#039; if you die, if you change maps for any reason (respawn, Teleport, Fly Wing, a GM or NPC warp), if you enter PVP, GvG or a Battleground &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(including a map that turns PvP because an MVP appears on it - see [[MVP Hunting]])&lt;/ins&gt;, or if you open an NPC, vending or trade window. The map-change stop is there so it doesn&#039;t wander off if you die and get warped away while you&#039;re away from the keyboard.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Drop rates and daily time ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Drop rates and daily time ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l77&quot;&gt;Line 77:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 79:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Auto-Rebuff ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Auto-Rebuff ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Open &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; and &lt;/del&gt;choose &#039;&#039;&#039;Manage Auto-Rebuff&#039;&#039;&#039; to register up to &#039;&#039;&#039;10 buffs&#039;&#039;&#039; that are re-applied automatically the moment they run out.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Press &#039;&#039;&#039;EDIT&#039;&#039;&#039; on the Auto-Rebuff row of the Artisan window (or &lt;/ins&gt;choose &#039;&#039;&#039;Manage Auto-Rebuff&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt;) &lt;/ins&gt;to register up to &#039;&#039;&#039;10 buffs&#039;&#039;&#039; that are re-applied automatically the moment they run out&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. In the window, &#039;&#039;&#039;drag&#039;&#039;&#039; a buff skill from your skill window or a buff item from your inventory into a slot&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Skill slots&amp;#039;&amp;#039;&amp;#039; - the menu only offers buffs you have actually learned, and recasts them whenever you have the SP and the skill is off cooldown:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Skill slots&amp;#039;&amp;#039;&amp;#039; - the menu only offers buffs you have actually learned, and recasts them whenever you have the SP and the skill is off cooldown:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l117&quot;&gt;Line 117:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 119:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Auto-Restock ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Auto-Restock ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;toggles &lt;/del&gt;a &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;background check that runs &lt;/del&gt;&#039;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;every 30 seconds&lt;/del&gt;&#039;&#039;&#039;. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;When you&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;re running &lt;/del&gt;low it tops up &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your staple consumables &lt;/del&gt;- &#039;&#039;&#039;Yggdrasil Berry&#039;&#039;&#039;, &#039;&#039;&#039;Fly Wing&#039;&#039;&#039; and &#039;&#039;&#039;Butterfly Wing&#039;&#039;&#039; - and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;any &lt;/del&gt;item you &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have registered in an Auto-Rebuff item slot&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Auto-Restock keeps your consumables topped up while you play. Open its window with &lt;/ins&gt;&amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, or press &#039;&#039;&#039;EDIT&#039;&#039;&#039; on the Auto-Restock row of the Artisan window. Switch it on or off on the Artisan window.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;You get &#039;&#039;&#039;8 slots&#039;&#039;&#039;. For each one:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Drag &lt;/ins&gt;a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;usable item&#039;&#039;&#039; from your inventory into the slot (only usable items can be slotted).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Set the &lt;/ins&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;target&lt;/ins&gt;&#039;&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- how many you want to carry&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Set the &#039;&#039;&#039;trigger %&#039;&#039;&lt;/ins&gt;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- how &lt;/ins&gt;low &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you can run before &lt;/ins&gt;it tops &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;you back up. Example: target 300 at 10% tops you back &lt;/ins&gt;up &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;to 300 once you are down to 30.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Your slots start out pre&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;filled with &lt;/ins&gt;&#039;&#039;&#039;Yggdrasil Berry&#039;&#039;&#039;, &#039;&#039;&#039;Fly Wing&#039;&#039;&#039; and &#039;&#039;&#039;Butterfly Wing&#039;&#039;&#039; - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;change or clear them as you like.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt; &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Where the items come from:&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Your own &#039;&#039;&#039;Kafra storage first&#039;&#039;&#039; (free - the storage window doesn&#039;t need to be open).&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If storage runs short, some staple items can be &#039;&#039;&#039;bought with Zeny&#039;&#039;&#039; at a set price: Yggdrasil Berry, Fly Wing, Butterfly Wing, the ASPD potions, the level 10 stat foods, and the buff scrolls &lt;/ins&gt;and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;elemental converters. Yggdrasil Berries, buff scrolls and converters are expensive this way. Any other &lt;/ins&gt;item &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is restocked &#039;&#039;&#039;from storage only&#039;&#039;&#039;.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If you can&#039;t afford the rest, it tells you instead of buying a partial amount.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* It won&#039;t add items while &lt;/ins&gt;you &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are overweight or out of inventory slots&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* It takes from your own &#039;&lt;/del&gt;&#039;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Kafra storage first&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039; (free &lt;/del&gt;- &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;the storage window doesn&#039;t need to be open).&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Items you register in an &lt;/ins&gt;&#039;&#039;&#039;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Auto&lt;/ins&gt;-&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Rebuff &lt;/ins&gt;item &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;slot&lt;/ins&gt;&#039;&#039;&#039; are &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;kept stocked as well, on top &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;your 8 &lt;/ins&gt;slots.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* Whatever is still missing is bought at the &lt;/del&gt;item&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;s normal NPC price with your Zeny.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* If storage is empty and you can&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t afford the rest, it just tells you instead of buying a partial amount.&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* It won&lt;/del&gt;&#039;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;t try to add items if you &lt;/del&gt;are &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;overweight or out &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;inventory &lt;/del&gt;slots.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Guides]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Artisan_Auto-Attack&amp;diff=47&amp;oldid=prev</id>
		<title>ArtisanAdmin: New page: full Artisan Auto-Attack guide (commands, tiers, target filter, Auto-Rebuff, Auto-Restock)</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Artisan_Auto-Attack&amp;diff=47&amp;oldid=prev"/>
		<updated>2026-10-05T00:57:20Z</updated>

		<summary type="html">&lt;p&gt;New page: full Artisan Auto-Attack guide (commands, tiers, target filter, Auto-Rebuff, Auto-Restock)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Artisan Auto-Attack&amp;#039;&amp;#039;&amp;#039; (&amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt;) is Project Artisan&amp;#039;s hands-free combat system. It fights nearby monsters for you, keeps your buffs up, and can restock your supplies - all from one command. Everyone can use it; no item is required.&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Toggles Auto-Combat on or off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, [[#Auto-Rebuff|Auto-Rebuff]], [[#Auto-Restock|Auto-Restock]] and the [[#Choosing what to fight|target filter]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the [[#Choosing what to fight|target filter]] directly.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is on, your current drop-rate tier, and how much free daily time you have left. Also mentions an active target filter. Doesn&amp;#039;t toggle anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Toggles [[#Auto-Restock|Auto-Restock]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To make Auto-Combat use an active skill instead of a plain attack, put that skill on your &amp;#039;&amp;#039;&amp;#039;first hotkey slot&amp;#039;&amp;#039;&amp;#039; before you start it.&lt;br /&gt;
&lt;br /&gt;
== How Auto-Combat fights ==&lt;br /&gt;
&lt;br /&gt;
* It attacks the &amp;#039;&amp;#039;&amp;#039;nearest monster within 10 cells&amp;#039;&amp;#039;&amp;#039; of you (or only the monsters you chose - see [[#Choosing what to fight|below]]).&lt;br /&gt;
* A ground-targeted skill on your first hotkey is placed on the spot that catches the most monsters; if no suitable monster is in range it falls back to a normal attack.&lt;br /&gt;
* If a monster can&amp;#039;t actually be hurt (for example it can&amp;#039;t be reached), it is ignored for a few seconds and the next one is picked.&lt;br /&gt;
* When there is nothing to attack, your character wanders a little, and after a few seconds of finding nothing it uses a &amp;#039;&amp;#039;&amp;#039;Teleport&amp;#039;&amp;#039;&amp;#039; skill or a &amp;#039;&amp;#039;&amp;#039;Fly Wing&amp;#039;&amp;#039;&amp;#039; from your inventory to find a new spot.&lt;br /&gt;
* If your HP drops to &amp;#039;&amp;#039;&amp;#039;30% or below&amp;#039;&amp;#039;&amp;#039; it retreats instead of fighting on, the same way - Teleport or a Fly Wing.&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;It stops by itself&amp;#039;&amp;#039;&amp;#039; if you die, if you change maps for any reason (respawn, Teleport, Fly Wing, a GM or NPC warp), if you enter PVP, GvG or a Battleground, or if you open an NPC, vending or trade window. The map-change stop is there so it doesn&amp;#039;t wander off if you die and get warped away while you&amp;#039;re away from the keyboard.&lt;br /&gt;
&lt;br /&gt;
== Drop rates and daily time ==&lt;br /&gt;
&lt;br /&gt;
Auto-Combat always lowers your drop rate while it is running - it is never full-rate, whatever you have. Your own manual play is never affected.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier !! Daily limit !! Drop rate&lt;br /&gt;
|-&lt;br /&gt;
| Premium Battle Pass || None || &amp;#039;&amp;#039;&amp;#039;75%&amp;#039;&amp;#039;&amp;#039; - the best rate available&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Pass || None || &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| No pass - first 5 hours each day || 5 hours/day || &amp;#039;&amp;#039;&amp;#039;50%&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
|-&lt;br /&gt;
| No pass - after the free 5 hours || Keeps running || &amp;#039;&amp;#039;&amp;#039;25%&amp;#039;&amp;#039;&amp;#039; until your daily window resets&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The 5-hour allowance resets on a rolling 24-hour window that starts at your &amp;#039;&amp;#039;&amp;#039;first use&amp;#039;&amp;#039;&amp;#039;, not at a fixed time of day.&lt;br /&gt;
* Past the allowance it doesn&amp;#039;t stop - it just drops at the lower rate, so you can keep farming while away from the keyboard.&lt;br /&gt;
* An &amp;#039;&amp;#039;&amp;#039;Artisan Pass&amp;#039;&amp;#039;&amp;#039; is a time-limited item sold by the Artisan Pass Vendor (Prontera, Turbo Track). Its timer starts counting down when you &amp;#039;&amp;#039;buy&amp;#039;&amp;#039; it, not when you first use &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt;, so use it right away.&lt;br /&gt;
* In the Gold Room and the Hunting Grounds, while Auto-Combat is running, each kill&amp;#039;s point reward is only awarded with a chance equal to your tier&amp;#039;s percentage (for example 50%), the same idea as the lower item drop rate.&lt;br /&gt;
* &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; shows your tier and the free time you have left.&lt;br /&gt;
&lt;br /&gt;
== Choosing what to fight ==&lt;br /&gt;
&lt;br /&gt;
By default Auto-Combat attacks the nearest monster. The &amp;#039;&amp;#039;&amp;#039;target filter&amp;#039;&amp;#039;&amp;#039; lets you restrict that. Open it with &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt;, or pick &amp;#039;&amp;#039;&amp;#039;Manage Target Filter&amp;#039;&amp;#039;&amp;#039; in &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You get two lists of up to &amp;#039;&amp;#039;&amp;#039;10 monsters&amp;#039;&amp;#039;&amp;#039; each:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! List !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Hunt only&amp;#039;&amp;#039;&amp;#039; || When this list has anything on it, Auto-Combat attacks &amp;#039;&amp;#039;only&amp;#039;&amp;#039; those monsters and skips everything else.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Never attack&amp;#039;&amp;#039;&amp;#039; || Auto-Combat never attacks these monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Both lists empty means the normal behaviour: attack the nearest monster.&lt;br /&gt;
* A monster is on at most one list - moving it to the other list removes it from the first.&lt;br /&gt;
* Add monsters &amp;#039;&amp;#039;&amp;#039;by ID&amp;#039;&amp;#039;&amp;#039; (the menu shows the monster&amp;#039;s name so you can confirm it), or &amp;#039;&amp;#039;&amp;#039;browse a map&amp;#039;&amp;#039;&amp;#039;: pick your current map or type any map name, and you get a list of the monsters on it with their names and IDs. Monsters already on a list are tagged in the browser.&lt;br /&gt;
* The browser lists the kinds of monsters found on that map, each with its ID.&lt;br /&gt;
* Your lists are saved per character and survive logging out and changing maps. Changes take effect immediately, even while Auto-Combat is running.&lt;br /&gt;
* If none of your chosen monsters are within 10 cells, Auto-Combat does what it normally does when it finds nothing: it wanders and then uses a Teleport or Fly Wing to look elsewhere.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Monsters you skip can still attack you.&amp;#039;&amp;#039;&amp;#039; The filter only changes what your auto-attack chooses to fight.&lt;br /&gt;
&lt;br /&gt;
Handy for farming one specific monster, a card drop, or avoiding a monster you don&amp;#039;t want to wake up.&lt;br /&gt;
&lt;br /&gt;
== Auto-Rebuff ==&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; and choose &amp;#039;&amp;#039;&amp;#039;Manage Auto-Rebuff&amp;#039;&amp;#039;&amp;#039; to register up to &amp;#039;&amp;#039;&amp;#039;10 buffs&amp;#039;&amp;#039;&amp;#039; that are re-applied automatically the moment they run out.&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Skill slots&amp;#039;&amp;#039;&amp;#039; - the menu only offers buffs you have actually learned, and recasts them whenever you have the SP and the skill is off cooldown:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class !! Buffs&lt;br /&gt;
|-&lt;br /&gt;
| Acolyte / Priest || Blessing, Increase Agi, Angelus, Gloria, Impositio Manus, Kyrie Eleison, Suffragium, Magnificat&lt;br /&gt;
|-&lt;br /&gt;
| Archer / Hunter / Sniper || Improve Concentration, Falcon Eyes (True Sight), Wind Walker&lt;br /&gt;
|-&lt;br /&gt;
| Swordsman / Knight / Lord Knight || Endure, Twohand Quicken, Onehand Quicken, Aura Blade, Parrying, Concentration&lt;br /&gt;
|-&lt;br /&gt;
| Crusader / Paladin || Guard, Shield Reflect, Defending Aura, Spear Quicken&lt;br /&gt;
|-&lt;br /&gt;
| Merchant / Blacksmith / Whitesmith || Crazy Uproar, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power-Thrust, Maximum Power-Thrust, Maximize Power, Shattering Strike, Cart Boost&lt;br /&gt;
|-&lt;br /&gt;
| Thief / Assassin / Rogue / Stalker || Enchant Deadly Poison, Poison React, Counter Instinct, Preserve&lt;br /&gt;
|-&lt;br /&gt;
| Mage / Wizard / Sage || Energy Coat, Mystical Amplification, Double Casting, Foresight&lt;br /&gt;
|-&lt;br /&gt;
| Monk / Champion || Fury&lt;br /&gt;
|-&lt;br /&gt;
| Gunslinger || Madness Canceller, Adjustment, Increasing Accuracy, Gatling Fever&lt;br /&gt;
|-&lt;br /&gt;
| Ninja || Soul (Nen), Cicada Skin Shedding&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon / Star Gladiator || Mild Wind, Tumbling, Comfort of the Sun, Comfort of the Moon, Comfort of the Stars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Item slots&amp;#039;&amp;#039;&amp;#039; - you don&amp;#039;t need to be carrying the item to register it: Concentration Potion, Awakening Potion, Berserk Potion, LV10 Blessing Scroll, LV10 Agil Scroll, LV5 Assumptio Scroll, Wind Walker Scroll, Evasion Scroll, Concentration Scroll, the Fire / Water / Earth / Wind Converters, Cursed Water, and the stat foods (Steamed Tongue, Dragon Breath Cocktail, Immortal Stew, Steamed Desert Scorpions, Hwergelmir&amp;#039;s Tonic, Cooked Nine Tail&amp;#039;s Tails). Registering an item slot automatically keeps that item stocked by [[#Auto-Restock|Auto-Restock]] too.&lt;br /&gt;
&lt;br /&gt;
Things to know:&lt;br /&gt;
* While &amp;#039;&amp;#039;&amp;#039;Auto-Combat is on&amp;#039;&amp;#039;&amp;#039;, Auto-Rebuff works for everyone.&lt;br /&gt;
* With Auto-Combat off, Auto-Rebuff keeps running in the background only for &amp;#039;&amp;#039;&amp;#039;Premium Battle Pass and Artisan Pass holders&amp;#039;&amp;#039;&amp;#039;.&lt;br /&gt;
* A few buffs have extra conditions (a Crusader&amp;#039;s shield, a Star Gladiator&amp;#039;s Comfort only works on your feel map). If a buff can&amp;#039;t be cast right now, that slot is skipped quietly until it can.&lt;br /&gt;
* If you change jobs and lose a registered skill, that slot is skipped until you clear it or learn the skill again.&lt;br /&gt;
&lt;br /&gt;
== Auto-Restock ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; toggles a background check that runs &amp;#039;&amp;#039;&amp;#039;every 30 seconds&amp;#039;&amp;#039;&amp;#039;. When you&amp;#039;re running low it tops up your staple consumables - &amp;#039;&amp;#039;&amp;#039;Yggdrasil Berry&amp;#039;&amp;#039;&amp;#039;, &amp;#039;&amp;#039;&amp;#039;Fly Wing&amp;#039;&amp;#039;&amp;#039; and &amp;#039;&amp;#039;&amp;#039;Butterfly Wing&amp;#039;&amp;#039;&amp;#039; - and any item you have registered in an Auto-Rebuff item slot.&lt;br /&gt;
&lt;br /&gt;
* It takes from your own &amp;#039;&amp;#039;&amp;#039;Kafra storage first&amp;#039;&amp;#039;&amp;#039; (free - the storage window doesn&amp;#039;t need to be open).&lt;br /&gt;
* Whatever is still missing is bought at the item&amp;#039;s normal NPC price with your Zeny.&lt;br /&gt;
* If storage is empty and you can&amp;#039;t afford the rest, it just tells you instead of buying a partial amount.&lt;br /&gt;
* It won&amp;#039;t try to add items if you are overweight or out of inventory slots.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
</feed>