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	<id>https://wiki.projectartisan.online/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ArtisanAdmin</id>
	<title>Project Artisan Wiki - User contributions [en]</title>
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	<updated>2026-11-11T14:05:36Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=73</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=73"/>
		<updated>2026-10-27T03:30:38Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Link the Artisan Shield page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;pa-hero&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ProjectArtisanWikiBanner.png|center|900px|Project Artisan - Forged for Glory|link=]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-tagline&amp;quot;&amp;gt;FORGED FOR GLORY&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-sub&amp;quot;&amp;gt;A custom Ragnarok Online server &amp;amp;middot; launching 14 November 2026&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-buttons&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;[[About Project Artisan|Start here]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pa-ghost&amp;quot;&amp;gt;[https://discord.gg/jHDEQzCCc Join the Discord]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pa-ghost&amp;quot;&amp;gt;[https://projectartisan.online Website &amp;amp;amp; pre-registration]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
New here? Begin with &#039;&#039;&#039;[[About Project Artisan]]&#039;&#039;&#039;: what the server is, the launch date, pre-registration, and our headline custom features.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Getting started&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[About Project Artisan]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;What the server is, launch date, pre-registration and the headline custom features.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Player Commands]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Every custom command you can use, and what it does.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Game Interface]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;The HUD, target frames and the custom windows, with their hotkeys.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Artisan Shield]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Our anti-cheat: what it checks, what it sends, the approved tool and what happens on a detection.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Progression &amp;amp;amp; systems&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Battle Pass]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Season levels, daily and weekly missions, Free and Premium rewards.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Costume Gacha]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Draws, rates, pity and the Gacha Exchange.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Brute Refiner]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Refine with Zeny only; failure never harms the item.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Card Collections]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Deposit cards toward themed sets for a permanent, toggleable bonus.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Artisan Auto-Attack]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Hands-free combat: drop-rate tiers, target filter, Auto-Rebuff and Auto-Restock.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Custom Soul Link Effects]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;The extra class-specific bonus every Soul Link grants on top of the usual buff.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Game modes &amp;amp;amp; events&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Ancient Battlefield]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Our MOBA &amp;amp;times; Tower Defense PvP mode: lanes, gold, relics, gear and the win condition.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[MVP Hunting]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;MVP maps turn PvP while the MVP is alive; finding MVPs with the Convex Mirror.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Automated Events]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Server events that run on their own, no GM needed, and when they happen.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Reference&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Random Option Pools]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;What bonus a random-option costume can roll.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Equipment Random Options]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Random option pools for weapons, accessories, armor, shields, boots and garments.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Artisan_Shield&amp;diff=72</id>
		<title>Artisan Shield</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Artisan_Shield&amp;diff=72"/>
		<updated>2026-10-27T03:30:37Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Add the Artisan Shield (anti-cheat) page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artisan Shield&#039;&#039;&#039; is Project Artisan&#039;s anti-cheat. It keeps the game fair by spotting the programs cheaters use. It is part of the game client (it arrives through the patcher), so there is nothing extra to install or run. On start-up you see a short splash screen with the shield emblem while it does a quick check.&lt;br /&gt;
&lt;br /&gt;
== What it checks ==&lt;br /&gt;
* Other programs that read or change the game&#039;s memory (memory editors, bots, injectors).&lt;br /&gt;
* Extra DLL files loaded into the game that do not belong there, including the helper files cheat tools load.&lt;br /&gt;
* Programs that tamper with the game&#039;s network traffic (packet editors).&lt;br /&gt;
* Changes to the game&#039;s own code after it starts, and a debugger attached to the game.&lt;br /&gt;
* A short list of well-known cheat tools, by name.&lt;br /&gt;
* On the server, for everyone: speed hacks (a game clock running too fast) and sending far more actions than a person can.&lt;br /&gt;
&lt;br /&gt;
Normal software is left alone: Windows itself, graphics drivers, Discord, OBS and other capture or overlay tools, and common antivirus.&lt;br /&gt;
&lt;br /&gt;
== What it sends us, and what it never does ==&lt;br /&gt;
&#039;&#039;&#039;Only when it finds a match&#039;&#039;&#039;, it tells our server: your character name and account ID, the name of the matching program or DLL, a short fingerprint of that file, and the publisher name from its digital signature.&lt;br /&gt;
&lt;br /&gt;
It does &#039;&#039;&#039;not&#039;&#039;&#039; send a list of the programs you run, take screenshots, read your files, passwords or browsing history, collect hardware IDs, or track your location. It never changes, closes or deletes anything on your PC.&lt;br /&gt;
&lt;br /&gt;
Reports reach staff through a private channel and the server logs. The temporary queue behind that channel empties itself after 14 days; staff may keep an individual alert for moderation.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phones:&#039;&#039;&#039; Artisan Shield does not scan phones. The server-side speed and action checks apply to everyone, on every device.&lt;br /&gt;
&lt;br /&gt;
== The one approved tool: 4RTools ==&lt;br /&gt;
4RTools is the only third-party automation tool that is allowed. The official, unmodified &#039;&#039;&#039;v2.10.0&#039;&#039;&#039; is delivered through the patcher, in the &amp;lt;code&amp;gt;4RTools&amp;lt;/code&amp;gt; folder of your game folder. Its source is public: [https://github.com/4RTools/4RTools github.com/4RTools/4RTools] (MIT licence).&lt;br /&gt;
&lt;br /&gt;
Artisan Shield recognises exactly this build by its file fingerprint (SHA-256 &amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;2a452c46c33671607a6cfaa0cf3278a858640f2f2c8f7e33eb8799da9fa4deea&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Do not let 4RTools update itself.&#039;&#039;&#039; An updated or modified build is not the approved one. When a newer version has been checked and approved, it will arrive through the patcher.&lt;br /&gt;
* Any other macro, bot or memory-editing tool is not approved.&lt;br /&gt;
* Some antivirus programs warn about 4RTools because it reads game memory and sends key presses. That is expected for this kind of tool.&lt;br /&gt;
&lt;br /&gt;
== What happens if something is found ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! When !! What happens&lt;br /&gt;
|-&lt;br /&gt;
| During the beta || Artisan Shield only watches and reports to staff. Nobody is disconnected.&lt;br /&gt;
|-&lt;br /&gt;
| Once enforcement is on || You get a warning in the game with &#039;&#039;&#039;60 seconds&#039;&#039;&#039; to close the program. Close it in time and that is the end of it. If you do not, you are disconnected, and you can log in again after closing it.&lt;br /&gt;
|-&lt;br /&gt;
| Found again within 10 minutes of a warning || You are disconnected straight away.&lt;br /&gt;
|}&lt;br /&gt;
Artisan Shield only ever disconnects. Anything further is decided by staff after looking at the report.&lt;br /&gt;
&lt;br /&gt;
== Think it got it wrong? ==&lt;br /&gt;
False alarms happen with unusual software. Tell staff on the [https://discord.gg/jHDEQzCCc Discord] with your character name and the program named in the message. We review it and fix our list. Keep the game up to date through the patcher: the fix usually arrives there.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanBetaUnderTheMoonFull.png&amp;diff=71</id>
		<title>File:ProjectArtisanBetaUnderTheMoonFull.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanBetaUnderTheMoonFull.png&amp;diff=71"/>
		<updated>2026-10-20T01:17:11Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Beta announcement poster, full size&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Beta announcement poster, full size&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanBetaUnderTheMoon.jpg&amp;diff=70</id>
		<title>File:ProjectArtisanBetaUnderTheMoon.jpg</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanBetaUnderTheMoon.jpg&amp;diff=70"/>
		<updated>2026-10-20T01:17:09Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Beta announcement poster (900px) for the news post&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Beta announcement poster (900px) for the news post&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanWikiBanner.png&amp;diff=69</id>
		<title>File:ProjectArtisanWikiBanner.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanWikiBanner.png&amp;diff=69"/>
		<updated>2026-10-20T00:26:05Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: ArtisanAdmin uploaded a new version of File:ProjectArtisanWikiBanner.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page hero banner - stats, launch date, community links&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=MediaWiki:Common.css&amp;diff=68</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=MediaWiki:Common.css&amp;diff=68"/>
		<updated>2026-10-19T15:53:46Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Navy and gold theme (2026-10-19)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* ==========================================================================&lt;br /&gt;
   Project Artisan wiki theme - navy and gold, matches the in-game windows.&lt;br /&gt;
   Applies in every colour mode (the wiki is always dark/navy on purpose).&lt;br /&gt;
   Backup of the pre-theme state: none (this page did not exist before 2026-10-19).&lt;br /&gt;
   To undo: blank this page (MediaWiki:Common.css) and restore the old Main Page from its history.&lt;br /&gt;
   ========================================================================== */&lt;br /&gt;
&lt;br /&gt;
/* ---- Palette: override Vector 2022&#039;s design tokens in all three modes ---- */&lt;br /&gt;
:root,&lt;br /&gt;
:root.skin-theme-clientpref-day,&lt;br /&gt;
:root.skin-theme-clientpref-night,&lt;br /&gt;
:root.skin-theme-clientpref-os {&lt;br /&gt;
	color-scheme: dark !important;&lt;br /&gt;
	--pa-bg: #0a1220;&lt;br /&gt;
	--pa-bg-2: #0e1a2e;&lt;br /&gt;
	--pa-panel: #12213d;&lt;br /&gt;
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	--pa-line: #2a3d63;&lt;br /&gt;
	--pa-gold: #d9c28a;&lt;br /&gt;
	--pa-gold-hi: #f3e6bd;&lt;br /&gt;
	--pa-gold-lo: #a38c4f;&lt;br /&gt;
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	--pa-muted: #9aa3b8;&lt;br /&gt;
&lt;br /&gt;
	--background-color-base: #0e1a2e !important;&lt;br /&gt;
	--background-color-base-fixed: #0e1a2e !important;&lt;br /&gt;
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	--background-color-neutral-subtle: #0a1220 !important;&lt;br /&gt;
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	--background-color-interactive-subtle: #0e1a2e !important;&lt;br /&gt;
	--background-color-quiet--hover: rgba(217, 194, 138, 0.10) !important;&lt;br /&gt;
	--background-color-quiet--active: rgba(217, 194, 138, 0.18) !important;&lt;br /&gt;
	--background-color-progressive-subtle: rgba(217, 194, 138, 0.12) !important;&lt;br /&gt;
	--background-color-error-subtle: #3a1a1f !important;&lt;br /&gt;
	--color-base: #e8e4d6 !important;&lt;br /&gt;
	--color-base--hover: #f3e6bd !important;&lt;br /&gt;
	--color-emphasized: #f3e6bd !important;&lt;br /&gt;
	--color-subtle: #9aa3b8 !important;&lt;br /&gt;
	--color-placeholder: #7d879e !important;&lt;br /&gt;
	--color-progressive: #e6cf8f !important;&lt;br /&gt;
	--color-progressive--hover: #f8eec9 !important;&lt;br /&gt;
	--color-progressive--active: #fff6d6 !important;&lt;br /&gt;
	--color-visited: #b9a574 !important;&lt;br /&gt;
	--color-destructive: #e8837a !important;&lt;br /&gt;
	--color-link-red: #e8837a !important;&lt;br /&gt;
	--color-link-red--hover: #ffa79f !important;&lt;br /&gt;
	--color-link-red--active: #ffa79f !important;&lt;br /&gt;
	--border-color-base: #2a3d63 !important;&lt;br /&gt;
	--border-color-subtle: #1f2f4e !important;&lt;br /&gt;
	--border-color-interactive: #4a5f8c !important;&lt;br /&gt;
	--border-color-progressive: #d9c28a !important;&lt;br /&gt;
	--box-shadow-color-progressive--focus: #d9c28a !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html, body { background: var(--pa-bg) !important; color: var(--pa-text); }&lt;br /&gt;
body { background-image: radial-gradient(1200px 500px at 50% -120px, rgba(217, 194, 138, 0.10), rgba(10, 18, 32, 0) 70%); background-repeat: no-repeat; }&lt;br /&gt;
&lt;br /&gt;
/* Page body panel */&lt;br /&gt;
.mw-body, .vector-body, .vector-page-titlebar, .vector-page-toolbar {&lt;br /&gt;
	background: transparent !important;&lt;br /&gt;
}&lt;br /&gt;
.mw-page-container-inner { background: transparent; }&lt;br /&gt;
.mw-body {&lt;br /&gt;
	border: 1px solid var(--pa-line) !important;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: var(--pa-bg-2) !important;&lt;br /&gt;
	box-shadow: 0 8px 30px rgba(0, 0, 0, 0.35);&lt;br /&gt;
	padding: 1.2em 1.6em 1.6em;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Headings: gold with a fading rule */&lt;br /&gt;
.mw-body h1, .mw-body h2, .mw-body-content h1, .mw-body-content h2 {&lt;br /&gt;
	font-family: &#039;Segoe UI&#039;, Tahoma, Georgia, serif;&lt;br /&gt;
	color: var(--pa-gold-hi) !important;&lt;br /&gt;
	border-bottom: none !important;&lt;br /&gt;
	letter-spacing: 0.02em;&lt;br /&gt;
}&lt;br /&gt;
.mw-body-content h2 {&lt;br /&gt;
	padding-bottom: 0.25em;&lt;br /&gt;
	background: linear-gradient(90deg, var(--pa-gold), rgba(217, 194, 138, 0)) bottom / 100% 2px no-repeat;&lt;br /&gt;
	margin-top: 1.6em;&lt;br /&gt;
}&lt;br /&gt;
.mw-body-content h3, .mw-body-content h4 { color: var(--pa-gold) !important; }&lt;br /&gt;
.firstHeading, .mw-page-title-main { color: var(--pa-gold-hi) !important; }&lt;br /&gt;
&lt;br /&gt;
/* Links */&lt;br /&gt;
a { color: var(--color-progressive); }&lt;br /&gt;
a:visited { color: var(--color-visited); }&lt;br /&gt;
a.new, a.new:visited { color: var(--color-destructive); }&lt;br /&gt;
a.external { color: #9ec1ff; }&lt;br /&gt;
&lt;br /&gt;
/* Tables */&lt;br /&gt;
.wikitable {&lt;br /&gt;
	background: var(--pa-panel) !important;&lt;br /&gt;
	color: var(--pa-text) !important;&lt;br /&gt;
	border: 1px solid var(--pa-line) !important;&lt;br /&gt;
	border-radius: 8px;&lt;br /&gt;
	border-collapse: separate !important;&lt;br /&gt;
	border-spacing: 0;&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; th {&lt;br /&gt;
	background: linear-gradient(180deg, #1f3560, #172a4b) !important;&lt;br /&gt;
	color: var(--pa-gold-hi) !important;&lt;br /&gt;
	border-color: var(--pa-line) !important;&lt;br /&gt;
	text-align: left;&lt;br /&gt;
}&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr &amp;gt; td { border-color: var(--pa-line) !important; background: transparent !important; }&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr:nth-child(even) &amp;gt; td { background: rgba(255, 255, 255, 0.025) !important; }&lt;br /&gt;
.wikitable &amp;gt; * &amp;gt; tr:hover &amp;gt; td { background: rgba(217, 194, 138, 0.07) !important; }&lt;br /&gt;
&lt;br /&gt;
/* Code, pre, TOC, notices */&lt;br /&gt;
code, .mw-code, pre {&lt;br /&gt;
	background: #0a1424 !important;&lt;br /&gt;
	color: #f3e6bd !important;&lt;br /&gt;
	border: 1px solid var(--pa-line) !important;&lt;br /&gt;
	border-radius: 5px;&lt;br /&gt;
}&lt;br /&gt;
code { padding: 0.05em 0.4em; }&lt;br /&gt;
.toc, .mw-warning, .vector-toc { color: var(--pa-text); }&lt;br /&gt;
blockquote { border-left: 4px solid var(--pa-gold); background: rgba(217, 194, 138, 0.06); padding: 0.4em 1em; }&lt;br /&gt;
hr { border-color: var(--pa-line); }&lt;br /&gt;
&lt;br /&gt;
/* Header, tabs, sidebar, search */&lt;br /&gt;
.vector-header-container, .vector-sticky-header { background: var(--pa-bg) !important; border-bottom: 1px solid var(--pa-line); }&lt;br /&gt;
.vector-menu-tabs li a, .vector-menu-tabs .selected a { color: var(--pa-gold) !important; }&lt;br /&gt;
.vector-menu-tabs .selected a, .vector-menu-tabs li.selected a { color: var(--pa-gold-hi) !important; font-weight: 600; }&lt;br /&gt;
.vector-menu-heading, #p-navigation .vector-menu-heading { color: var(--pa-gold) !important; }&lt;br /&gt;
.vector-main-menu, .vector-toc { background: transparent; }&lt;br /&gt;
.cdx-text-input__input, .cdx-text-input { background: var(--pa-panel) !important; color: var(--pa-text) !important; border-color: var(--pa-line) !important; }&lt;br /&gt;
.cdx-button { background-color: var(--pa-panel-2); color: var(--pa-gold-hi); border-color: var(--pa-line); }&lt;br /&gt;
.mw-footer, #footer, .mw-footer-container { color: var(--pa-muted); }&lt;br /&gt;
.mw-footer a { color: var(--pa-gold) !important; }&lt;br /&gt;
#footer-poweredbyico { display: none; }&lt;br /&gt;
img { border-radius: 4px; }&lt;br /&gt;
.mw-body-content .thumbinner { background: var(--pa-panel) !important; border-color: var(--pa-line) !important; }&lt;br /&gt;
&lt;br /&gt;
/* ==========================================================================&lt;br /&gt;
   Main Page layout&lt;br /&gt;
   ========================================================================== */&lt;br /&gt;
.page-Main_Page .firstHeading,&lt;br /&gt;
.page-Main_Page .vector-page-titlebar,&lt;br /&gt;
.page-Main_Page #siteSub,&lt;br /&gt;
.page-Main_Page .mw-indicators { display: none !important; }&lt;br /&gt;
.page-Main_Page .mw-body { padding-top: 0.8em; }&lt;br /&gt;
&lt;br /&gt;
.pa-hero {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	text-align: center;&lt;br /&gt;
	padding: 1.2em 1em 1em;&lt;br /&gt;
	margin-bottom: 1.2em;&lt;br /&gt;
	border-radius: 10px;&lt;br /&gt;
	background: linear-gradient(160deg, #1c3358 0%, #12213d 45%, #0a1120 100%);&lt;br /&gt;
	border: 1px solid var(--pa-line);&lt;br /&gt;
	overflow: hidden;&lt;br /&gt;
}&lt;br /&gt;
.pa-hero::before {&lt;br /&gt;
	content: &amp;quot;&amp;quot;;&lt;br /&gt;
	position: absolute; left: 0; right: 0; top: 0; height: 3px;&lt;br /&gt;
	background: linear-gradient(90deg, rgba(217,194,138,0), var(--pa-gold), rgba(217,194,138,0));&lt;br /&gt;
}&lt;br /&gt;
.pa-hero img { max-width: 100%; height: auto; border-radius: 8px; }&lt;br /&gt;
.pa-tagline { font-size: 1.25em; color: var(--pa-gold-hi); margin: 0.7em 0 0.2em; letter-spacing: 0.04em; }&lt;br /&gt;
.pa-sub { color: var(--pa-muted); margin-bottom: 0.9em; }&lt;br /&gt;
.pa-buttons { display: flex; flex-wrap: wrap; gap: 0.6em; justify-content: center; margin-top: 0.6em; }&lt;br /&gt;
.pa-buttons a, .pa-buttons a:visited {&lt;br /&gt;
	display: inline-block;&lt;br /&gt;
	padding: 0.55em 1.3em;&lt;br /&gt;
	border-radius: 7px;&lt;br /&gt;
	font-weight: 700;&lt;br /&gt;
	letter-spacing: 0.04em;&lt;br /&gt;
	background: linear-gradient(135deg, #f1e2ae 0%, #d9c28a 45%, #a38c4f 100%);&lt;br /&gt;
	color: #1a1608 !important;&lt;br /&gt;
	text-decoration: none !important;&lt;br /&gt;
}&lt;br /&gt;
.pa-buttons a:hover { filter: brightness(1.07); }&lt;br /&gt;
.pa-buttons .pa-ghost a, .pa-buttons .pa-ghost a:visited {&lt;br /&gt;
	background: rgba(255, 255, 255, 0.05);&lt;br /&gt;
	color: var(--pa-gold-hi) !important;&lt;br /&gt;
	border: 1px solid rgba(217, 194, 138, 0.45);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
.pa-section-title {&lt;br /&gt;
	margin: 1.6em 0 0.6em;&lt;br /&gt;
	font-size: 0.95em; font-weight: 700; letter-spacing: 0.22em; text-transform: uppercase;&lt;br /&gt;
	color: var(--pa-gold);&lt;br /&gt;
}&lt;br /&gt;
.pa-grid {&lt;br /&gt;
	display: grid;&lt;br /&gt;
	grid-template-columns: repeat(auto-fill, minmax(250px, 1fr));&lt;br /&gt;
	gap: 0.9em;&lt;br /&gt;
}&lt;br /&gt;
.pa-card {&lt;br /&gt;
	position: relative;&lt;br /&gt;
	padding: 0.9em 1.1em 1em;&lt;br /&gt;
	background: linear-gradient(180deg, var(--pa-panel-2), var(--pa-panel));&lt;br /&gt;
	border: 1px solid var(--pa-line);&lt;br /&gt;
	border-radius: 9px;&lt;br /&gt;
	transition: transform 0.12s ease, border-color 0.12s ease, box-shadow 0.12s ease;&lt;br /&gt;
}&lt;br /&gt;
.pa-card:hover { transform: translateY(-2px); border-color: var(--pa-gold); box-shadow: 0 6px 18px rgba(0, 0, 0, 0.4); }&lt;br /&gt;
.pa-card .pa-card-title { font-size: 1.08em; font-weight: 700; }&lt;br /&gt;
.pa-card .pa-card-title a { color: var(--pa-gold-hi) !important; text-decoration: none; }&lt;br /&gt;
.pa-card .pa-card-title a::after { content: &amp;quot;&amp;quot;; position: absolute; inset: 0; }&lt;br /&gt;
.pa-card .pa-card-text { margin-top: 0.3em; color: var(--pa-muted); font-size: 0.93em; line-height: 1.45; }&lt;br /&gt;
.pa-badge {&lt;br /&gt;
	display: inline-block; font-size: 0.7em; letter-spacing: 0.12em; text-transform: uppercase;&lt;br /&gt;
	padding: 0.05em 0.55em; margin-left: 0.5em; border-radius: 99px; vertical-align: middle;&lt;br /&gt;
	background: rgba(217, 194, 138, 0.16); color: var(--pa-gold-hi); border: 1px solid rgba(217, 194, 138, 0.4);&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* Phones */&lt;br /&gt;
@media (max-width: 720px) {&lt;br /&gt;
	.mw-body { padding: 0.8em 0.9em 1.2em; border-radius: 0; border-left: 0 !important; border-right: 0 !important; }&lt;br /&gt;
	.pa-grid { grid-template-columns: 1fr; }&lt;br /&gt;
	.mw-body-content table.wikitable { display: block; overflow-x: auto; }&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
/* The wiki is always navy/gold, so the Light/Dark/Automatic colour picker would do nothing: hide it. */&lt;br /&gt;
#skin-client-prefs-skin-theme { display: none !important; }&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=67</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=67"/>
		<updated>2026-10-19T15:53:28Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Main Page redesign: hero + card grid (2026-10-19)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;pa-hero&amp;quot;&amp;gt;&lt;br /&gt;
[[File:ProjectArtisanWikiBanner.png|center|900px|Project Artisan - Forged for Glory|link=]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-tagline&amp;quot;&amp;gt;FORGED FOR GLORY&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-sub&amp;quot;&amp;gt;A custom Ragnarok Online server &amp;amp;middot; launching 14 November 2026&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-buttons&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span&amp;gt;[[About Project Artisan|Start here]]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pa-ghost&amp;quot;&amp;gt;[https://discord.gg/jHDEQzCCc Join the Discord]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;pa-ghost&amp;quot;&amp;gt;[https://projectartisan.online Website &amp;amp;amp; pre-registration]&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
New here? Begin with &#039;&#039;&#039;[[About Project Artisan]]&#039;&#039;&#039;: what the server is, the launch date, pre-registration, and our headline custom features.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Getting started&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[About Project Artisan]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;What the server is, launch date, pre-registration and the headline custom features.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Player Commands]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Every custom command you can use, and what it does.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Game Interface]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;The HUD, target frames and the custom windows, with their hotkeys.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Progression &amp;amp;amp; systems&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Battle Pass]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Season levels, daily and weekly missions, Free and Premium rewards.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Costume Gacha]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Draws, rates, pity and the Gacha Exchange.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Brute Refiner]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Refine with Zeny only; failure never harms the item.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Card Collections]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Deposit cards toward themed sets for a permanent, toggleable bonus.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Artisan Auto-Attack]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Hands-free combat: drop-rate tiers, target filter, Auto-Rebuff and Auto-Restock.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Custom Soul Link Effects]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;The extra class-specific bonus every Soul Link grants on top of the usual buff.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Game modes &amp;amp;amp; events&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Ancient Battlefield]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Our MOBA &amp;amp;times; Tower Defense PvP mode: lanes, gold, relics, gear and the win condition.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[MVP Hunting]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;MVP maps turn PvP while the MVP is alive; finding MVPs with the Convex Mirror.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Automated Events]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Server events that run on their own, no GM needed, and when they happen.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-section-title&amp;quot;&amp;gt;Reference&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-grid&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Random Option Pools]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;What bonus a random-option costume can roll.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;pa-card&amp;quot;&amp;gt;&amp;lt;div class=&amp;quot;pa-card-title&amp;quot;&amp;gt;[[Equipment Random Options]]&amp;lt;/div&amp;gt;&amp;lt;div class=&amp;quot;pa-card-text&amp;quot;&amp;gt;Random option pools for weapons, accessories, armor, shields, boots and garments.&amp;lt;/div&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=MediaWiki:Common.css&amp;diff=66</id>
		<title>MediaWiki:Common.css</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=MediaWiki:Common.css&amp;diff=66"/>
		<updated>2026-10-19T15:53:27Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Navy and gold theme (2026-10-19)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;/* ==========================================================================&lt;br /&gt;
   Project Artisan wiki theme - navy and gold, matches the in-game windows.&lt;br /&gt;
   Applies in every colour mode (the wiki is always dark/navy on purpose).&lt;br /&gt;
   Backup of the pre-theme state: none (this page did not exist before 2026-10-19).&lt;br /&gt;
   To undo: blank this page (MediaWiki:Common.css) and restore the old Main Page from its history.&lt;br /&gt;
   ========================================================================== */&lt;br /&gt;
&lt;br /&gt;
/* ---- Palette: override Vector 2022&#039;s design tokens in all three modes ---- */&lt;br /&gt;
:root,&lt;br /&gt;
:root.skin-theme-clientpref-day,&lt;br /&gt;
:root.skin-theme-clientpref-night,&lt;br /&gt;
:root.skin-theme-clientpref-os {&lt;br /&gt;
	color-scheme: dark !important;&lt;br /&gt;
	--pa-bg: #0a1220;&lt;br /&gt;
	--pa-bg-2: #0e1a2e;&lt;br /&gt;
	--pa-panel: #12213d;&lt;br /&gt;
	--pa-panel-2: #172a4b;&lt;br /&gt;
	--pa-line: #2a3d63;&lt;br /&gt;
	--pa-gold: #d9c28a;&lt;br /&gt;
	--pa-gold-hi: #f3e6bd;&lt;br /&gt;
	--pa-gold-lo: #a38c4f;&lt;br /&gt;
	--pa-text: #e8e4d6;&lt;br /&gt;
	--pa-muted: #9aa3b8;&lt;br /&gt;
&lt;br /&gt;
	--background-color-base: #0e1a2e !important;&lt;br /&gt;
	--background-color-base-fixed: #0e1a2e !important;&lt;br /&gt;
	--background-color-neutral: #12213d !important;&lt;br /&gt;
	--background-color-neutral-subtle: #0a1220 !important;&lt;br /&gt;
	--background-color-interactive: #12213d !important;&lt;br /&gt;
	--background-color-interactive-subtle: #0e1a2e !important;&lt;br /&gt;
	--background-color-quiet--hover: rgba(217, 194, 138, 0.10) !important;&lt;br /&gt;
	--background-color-quiet--active: rgba(217, 194, 138, 0.18) !important;&lt;br /&gt;
	--background-color-progressive-subtle: rgba(217, 194, 138, 0.12) !important;&lt;br /&gt;
	--background-color-error-subtle: #3a1a1f !important;&lt;br /&gt;
	--color-base: #e8e4d6 !important;&lt;br /&gt;
	--color-base--hover: #f3e6bd !important;&lt;br /&gt;
	--color-emphasized: #f3e6bd !important;&lt;br /&gt;
	--color-subtle: #9aa3b8 !important;&lt;br /&gt;
	--color-placeholder: #7d879e !important;&lt;br /&gt;
	--color-progressive: #e6cf8f !important;&lt;br /&gt;
	--color-progressive--hover: #f8eec9 !important;&lt;br /&gt;
	--color-progressive--active: #fff6d6 !important;&lt;br /&gt;
	--color-visited: #b9a574 !important;&lt;br /&gt;
	--color-destructive: #e8837a !important;&lt;br /&gt;
	--color-link-red: #e8837a !important;&lt;br /&gt;
	--color-link-red--hover: #ffa79f !important;&lt;br /&gt;
	--color-link-red--active: #ffa79f !important;&lt;br /&gt;
	--border-color-base: #2a3d63 !important;&lt;br /&gt;
	--border-color-subtle: #1f2f4e !important;&lt;br /&gt;
	--border-color-interactive: #4a5f8c !important;&lt;br /&gt;
	--border-color-progressive: #d9c28a !important;&lt;br /&gt;
	--box-shadow-color-progressive--focus: #d9c28a !important;&lt;br /&gt;
}&lt;br /&gt;
&lt;br /&gt;
html, body { background: var(--pa-bg) !important; color: var(--pa-text); }&lt;br /&gt;
body { background-image: radial-gradient(1200px 500px at 50% -120px, rgba(217, 194, 138, 0.10), rgba(10, 18, 32, 0) 70%); background-repeat: no-repeat; }&lt;br /&gt;
&lt;br /&gt;
/* Page body panel */&lt;br /&gt;
.mw-body, .vector-body, .vector-page-titlebar, .vector-page-toolbar {&lt;br /&gt;
	background: transparent !important;&lt;br /&gt;
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	box-shadow: 0 8px 30px rgba(0, 0, 0, 0.35);&lt;br /&gt;
	padding: 1.2em 1.6em 1.6em;&lt;br /&gt;
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&lt;br /&gt;
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	font-family: &#039;Segoe UI&#039;, Tahoma, Georgia, serif;&lt;br /&gt;
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	letter-spacing: 0.02em;&lt;br /&gt;
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.mw-body-content h2 {&lt;br /&gt;
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	margin-top: 1.6em;&lt;br /&gt;
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&lt;br /&gt;
/* Links */&lt;br /&gt;
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a:visited { color: var(--color-visited); }&lt;br /&gt;
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&lt;br /&gt;
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	border-spacing: 0;&lt;br /&gt;
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.wikitable &amp;gt; * &amp;gt; tr &amp;gt; th {&lt;br /&gt;
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.wikitable &amp;gt; * &amp;gt; tr &amp;gt; td { border-color: var(--pa-line) !important; background: transparent !important; }&lt;br /&gt;
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.wikitable &amp;gt; * &amp;gt; tr:hover &amp;gt; td { background: rgba(217, 194, 138, 0.07) !important; }&lt;br /&gt;
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&lt;br /&gt;
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   ========================================================================== */&lt;br /&gt;
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}&lt;br /&gt;
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&lt;br /&gt;
/* Phones */&lt;br /&gt;
@media (max-width: 720px) {&lt;br /&gt;
	.mw-body { padding: 0.8em 0.9em 1.2em; border-radius: 0; border-left: 0 !important; border-right: 0 !important; }&lt;br /&gt;
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	.mw-body-content table.wikitable { display: block; overflow-x: auto; }&lt;br /&gt;
}&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Game_Interface&amp;diff=65</id>
		<title>Game Interface</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Game_Interface&amp;diff=65"/>
		<updated>2026-10-09T19:34:03Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Card Collections window, instant bonuses, interface refresh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Project Artisan&#039;s game client comes with its own &#039;&#039;&#039;custom interface&#039;&#039;&#039;: a new character HUD, a refreshed chat window, a navy-and-gold hotkey bar, an Artisan stage in the equipment window, a new Daily Check-in calendar, monster target frames, and windows for our custom features - all in the same navy-and-gold style. They are part of the client, so you get them by keeping your game up to date with the &#039;&#039;&#039;patcher&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Prefer the original look? Each part can be switched back to the classic client - see [[#Classic look|Classic look]].&lt;br /&gt;
&lt;br /&gt;
== Player HUD ==&lt;br /&gt;
The HUD replaces the old Basic Info window. It shows your name, job, Base and Job level, &#039;&#039;&#039;HP and SP bars with exact numbers&#039;&#039;&#039;, Base and Job EXP, weight and Zeny at a glance.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Alt+V&#039;&#039;&#039; switches between the full HUD and a compact version.&lt;br /&gt;
* Drag it anywhere on screen - the menu buttons stay attached to it.&lt;br /&gt;
&lt;br /&gt;
== Chat window ==&lt;br /&gt;
The chat window has its &#039;&#039;&#039;tabs along the bottom&#039;&#039;&#039;, with five tabs ready to use:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tab !! What it shows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Main&#039;&#039;&#039; || Everything: public chat, whispers, party and guild chat, the trade channel, item and system messages.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Market&#039;&#039;&#039; || Only the &#039;&#039;&#039;#trade&#039;&#039;&#039; channel - buying and selling posts. Everyone joins #trade automatically when they log in.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Party&#039;&#039;&#039; || Party chat and party messages (members, item sharing, settings).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guild&#039;&#039;&#039; || Guild chat and War of Emperium announcements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Battle&#039;&#039;&#039; || Battle and Battleground messages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Typing ===&lt;br /&gt;
Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to open the input row above the tabs.&lt;br /&gt;
* The &#039;&#039;&#039;speech bubble&#039;&#039;&#039; on the left picks who you talk to - click it to switch between &#039;&#039;&#039;normal&#039;&#039;&#039; (cream), &#039;&#039;&#039;party&#039;&#039;&#039; (amber) and &#039;&#039;&#039;guild&#039;&#039;&#039; (green) chat. It follows what you type too: starting a line with &amp;lt;code&amp;gt;%&amp;lt;/code&amp;gt; (party) or &amp;lt;code&amp;gt;$&amp;lt;/code&amp;gt; (guild) turns it the matching colour.&lt;br /&gt;
* The &#039;&#039;&#039;gold arrow&#039;&#039;&#039; on the right sends your message, just like pressing Enter.&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
To post in the Market tab, talk in the #trade channel: type &#039;&#039;&#039;&amp;lt;code&amp;gt;#trade&amp;lt;/code&amp;gt;&#039;&#039;&#039; in the small &#039;&#039;&#039;name box&#039;&#039;&#039; at the left of the input row (where you would type a name to whisper someone), then your message in the main box, for example &amp;lt;code&amp;gt;S&amp;gt; Valkyrian Shoes +7, 15m&amp;lt;/code&amp;gt;. To send everything you type there for a while instead, use &amp;lt;code&amp;gt;@channel bindto #trade&amp;lt;/code&amp;gt; (and &amp;lt;code&amp;gt;@channel unbind&amp;lt;/code&amp;gt; to stop). Trade posts show up in both Main and Market.&lt;br /&gt;
&lt;br /&gt;
== Chat Settings ==&lt;br /&gt;
Type &amp;lt;code&amp;gt;@chatset&amp;lt;/code&amp;gt; or press &#039;&#039;&#039;Ctrl+Shift+C&#039;&#039;&#039; to open the Chat Settings window. Your choices are saved on your PC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Opacity&#039;&#039;&#039; || How see-through the chat window is: Light, Very Light or Standard.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fade when idle&#039;&#039;&#039; || After 10 seconds without new messages the chat fades almost completely, and comes back when a message arrives, while you type or when you move the mouse over it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Timestamps&#039;&#039;&#039; || Puts the time in front of every chat line.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock&#039;&#039;&#039; || 24-hour or 12-hour time for the timestamps.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mention sound&#039;&#039;&#039; || A soft chime - and a gold highlight on the line - when someone says your character&#039;s name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic look ==&lt;br /&gt;
At the bottom of the Chat Settings window, the &#039;&#039;&#039;LOOK&#039;&#039;&#039; section lets you switch each part of the custom interface back to the original client look. Each one has its own &#039;&#039;&#039;ARTISAN / CLASSIC&#039;&#039;&#039; button:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Switch !! ARTISAN !! CLASSIC !! When it changes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Player HUD&#039;&#039;&#039; || Our HUD || The original Basic Info window || Right away&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chat window&#039;&#039;&#039; || Navy and gold, tabs at the bottom, chat-type bubble and send arrow || The original white and grey chat window with its tabs on top || Right away&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Interface art&#039;&#039;&#039; || Our chat bar, chat icons, Menu button, hotkey bar, equipment window stage and Daily Check-in || The original images || Chat bar and icons right away; the rest after a relog&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your choices are saved on your PC, and each switch works on its own - for example, the classic chat window with our HUD.&lt;br /&gt;
&lt;br /&gt;
== Headgear view ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;@headgear&amp;lt;/code&amp;gt;&#039;&#039;&#039; chooses whether you see &#039;&#039;&#039;headgear and garment sprites&#039;&#039;&#039; on players, including your own character. It only changes what you see on your screen - never anyone&#039;s stats, and other players keep their own choice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! Headgear and garments are...&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear competitive&amp;lt;/code&amp;gt; || hidden on competitive maps only - the War of Emperium castles and the King of Emperium arenas - so fights are easier to read. &#039;&#039;&#039;This is the default.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear hide&amp;lt;/code&amp;gt; || always hidden, everywhere (a clean view, e.g. in busy towns).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear show&amp;lt;/code&amp;gt; || always shown, competitive maps included.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Type &amp;lt;code&amp;gt;@headgear&amp;lt;/code&amp;gt; on its own to see your current setting. It is saved on your account.&lt;br /&gt;
&lt;br /&gt;
== Target frames ==&lt;br /&gt;
When you hit a monster, a frame appears at the top of the screen with its &#039;&#039;&#039;name, level, race, element, size and HP&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
MVPs and bosses get a wider &#039;&#039;&#039;gold frame&#039;&#039;&#039;, and MVPs also show &#039;&#039;&#039;your share of the damage&#039;&#039;&#039; dealt so far.&lt;br /&gt;
&lt;br /&gt;
== Windows ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Window !! How to open it !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Artisan&#039;&#039;&#039; (Auto-Attack) || &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; || One place for [[Artisan Auto-Attack]]: switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off, see your drop-rate tier and free time left. &#039;&#039;&#039;EDIT&#039;&#039;&#039; buttons open the Auto-Rebuff and Auto-Restock windows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Potion&#039;&#039;&#039; || &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+P&#039;&#039;&#039; || Drag a healing item from your inventory onto the HP or SP slot, type the % at which to use it, press Enter. Needs a [[Battle Pass|Premium Battle Pass]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Rebuff&#039;&#039;&#039; || EDIT on the Artisan window || 10 slots. Drag a buff skill from your skill window, or a buff item from your inventory, into a slot - it is re-applied whenever it runs out.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Restock&#039;&#039;&#039; || &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt;, or EDIT on the Artisan window || 8 slots. Drag a usable item in, set a &#039;&#039;&#039;target&#039;&#039;&#039; amount and a &#039;&#039;&#039;trigger %&#039;&#039;&#039;. Example: target 300 at 10% tops you back up to 300 once you are down to 30. It takes from your Kafra storage first; some staple items can also be bought with Zeny.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chat Settings&#039;&#039;&#039; || &amp;lt;code&amp;gt;@chatset&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+C&#039;&#039;&#039; || Chat look and sounds, and the Classic look switches. See [[#Chat Settings|Chat Settings]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Battle Pass&#039;&#039;&#039; || &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; || Rewards, Daily and Weekly missions, and the season costume. See [[Battle Pass]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Costume Gacha&#039;&#039;&#039; || Click the Costume Gacha or Gacha Exchange NPC in Prontera || Draw x1 / x10 with card-by-card reveals, your pity progress, and the Exchange tab. See [[Costume Gacha]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Brute Refine&#039;&#039;&#039; || Click the Brute Refiner NPC in Prontera || Drag an item onto the anvil, a catalyst into the furnace, and STRIKE. See [[Brute Refiner]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Card Collections&#039;&#039;&#039; || Click the Item Collector NPC in Prontera || Your sets in progress and completed, the cards each needs, deposits and the bonus switches. See [[Card Collections]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Typing the command again (or pressing the window&#039;s X) closes the window.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* &#039;&#039;&#039;A window or the HUD doesn&#039;t appear:&#039;&#039;&#039; run the patcher so your client is up to date, then restart the game.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; opens a text dialog instead of the window&#039;&#039;&#039;, or clicking the Costume Gacha, Brute Refiner or Item Collector does nothing: your client is out of date - run the patcher.&lt;br /&gt;
* &#039;&#039;&#039;The chat tabs are in a different order&#039;&#039;&#039; than Main, Market, Party, Guild, Battle: restart the game - the order is put back at every start.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Player Commands]]&lt;br /&gt;
* [[Artisan Auto-Attack]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Card_Collections&amp;diff=64</id>
		<title>Card Collections</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Card_Collections&amp;diff=64"/>
		<updated>2026-10-09T19:34:03Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Card Collections window, instant bonuses, interface refresh&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Card collections&#039;&#039;&#039; are themed sets of cards you bank at the &#039;&#039;&#039;Item Collector&#039;&#039;&#039; in Prontera (163, 129). Finish a set and it gives your character a permanent bonus, which you can switch on and off - up to &#039;&#039;&#039;10 bonuses active at once&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
Click the Item Collector to open the &#039;&#039;&#039;Card Collections&#039;&#039;&#039; window.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;In Progress&#039;&#039;&#039; lists the sets you are still working on, closest to done first; &#039;&#039;&#039;Completed&#039;&#039;&#039; lists the finished ones. Click a set to see it on the right.&lt;br /&gt;
* Each card of the set is shown with how many you have &#039;&#039;&#039;banked&#039;&#039;&#039; out of how many it needs. A green check means that card is done; an amber &#039;&#039;&#039;+N bag&#039;&#039;&#039; means you are carrying copies you can deposit right now.&lt;br /&gt;
* &#039;&#039;&#039;DEPOSIT FROM BAG&#039;&#039;&#039; puts in every card you are carrying that the set still needs (never more than it needs). To deposit just one kind, &#039;&#039;&#039;drag that card&#039;&#039;&#039; from your inventory onto the window.&lt;br /&gt;
* &#039;&#039;&#039;Right-click&#039;&#039;&#039; a card picture to read its description, as in your inventory.&lt;br /&gt;
&lt;br /&gt;
Depositing &#039;&#039;&#039;uses up the cards&#039;&#039;&#039;, and your progress is &#039;&#039;&#039;kept forever&#039;&#039;&#039; - even if you never finish the set, what you banked stays banked. If you carry several copies of a card, you can&#039;t choose which copy goes in.&lt;br /&gt;
&lt;br /&gt;
You have to stand near the collectors to deposit or to switch a bonus.&lt;br /&gt;
&lt;br /&gt;
=== Bonuses ===&lt;br /&gt;
When a set is complete, it moves to the &#039;&#039;&#039;Completed&#039;&#039;&#039; list with its bonus &#039;&#039;&#039;switched on&#039;&#039;&#039; - as long as you have fewer than 10 bonuses active. Open it there to switch the bonus &#039;&#039;&#039;ON&#039;&#039;&#039; or &#039;&#039;&#039;OFF&#039;&#039;&#039;; the change takes effect &#039;&#039;&#039;immediately&#039;&#039;&#039;, no relog needed.&lt;br /&gt;
&lt;br /&gt;
The gems at the top of the window show how many of your 10 bonus slots are in use. With all 10 in use, a newly completed set is kept but switched off - switch another one off first to use it.&lt;br /&gt;
&lt;br /&gt;
Bonuses belong to each character.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Without the window (an out-of-date client), the collector&#039;s old menu is still there: type&#039;&#039; &amp;lt;code&amp;gt;@collection text&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
== Single-Card Collections ==&lt;br /&gt;
&lt;br /&gt;
These only need multiple copies of &#039;&#039;&#039;one&#039;&#039;&#039; card.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Collection !! Card Needed !! Amount !! Reward&lt;br /&gt;
|-&lt;br /&gt;
| Cecil Damon Trophy || Cecil Damon Card || 50 || +3% Long-Ranged Damage&lt;br /&gt;
|-&lt;br /&gt;
| Seyren Windsor Trophy || Seyren Windsor Card || 50 || +3% Melee Damage&lt;br /&gt;
|-&lt;br /&gt;
| Eremes Guile Trophy || Eremes Guile Card || 50 || +5% Critical Rate&lt;br /&gt;
|-&lt;br /&gt;
| Howard Alt-Eisen Trophy || Howard Alt-Eisen Card || 50 || Ignore 3% of Enemy DEF&lt;br /&gt;
|-&lt;br /&gt;
| Margaretha Sorin Trophy || Margaretha Sorin Card || 50 || +3% Healing Power&lt;br /&gt;
|-&lt;br /&gt;
| Kathryne Keyron Trophy || Kathryne Keyron Card || 50 || +2% Magic Damage&lt;br /&gt;
|-&lt;br /&gt;
| Never Miss || Phreeoni Card || 100 || +25 Hit&lt;br /&gt;
|-&lt;br /&gt;
| Orcish Retribution || Orc Lord Card || 100 || Reflect 3% of Melee Damage Received&lt;br /&gt;
|-&lt;br /&gt;
| Faster Than Your Reflection || Doppelganger Card || 100 || +3 ASPD (flat)&lt;br /&gt;
|-&lt;br /&gt;
| Under the Pale Moon || Moonlight Flower Card || 100 || +10% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Zero Downtime || Kiel-D-01 Card || 100 || -30% After-Cast Delay&lt;br /&gt;
|-&lt;br /&gt;
| The Watching Eye || Maya Card || 100 || 5% Chance to Reflect Single-Target Magic Skills&lt;br /&gt;
|-&lt;br /&gt;
| Neither Light Nor Dark || Gloom Under Night Card || 100 || +20% Damage vs Holy/Shadow Property and Angel/Demon Race&lt;br /&gt;
|-&lt;br /&gt;
| Blademaster&#039;s Legacy || Sword Guardian Card || 100 || +10% Bowling Bash Damage&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of Legends || Abysmal Knight Card || 250 || +15% Damage vs Boss-Type Enemies&lt;br /&gt;
|-&lt;br /&gt;
| Killer Instinct || Mobster Card || 100 || +10% Critical Damage&lt;br /&gt;
|-&lt;br /&gt;
| The Hunger Remains || Dracula Card || 100 || 10% Chance to Gain 10% of Damage Dealt as HP&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Multi-Card Collections ==&lt;br /&gt;
&lt;br /&gt;
These need several &#039;&#039;&#039;different&#039;&#039;&#039; cards to complete.&lt;br /&gt;
&lt;br /&gt;
=== Rookie&#039;s Menagerie ===&lt;br /&gt;
&#039;&#039;Everyone&#039;s first kills, immortalized.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Poring Card || 10&lt;br /&gt;
|-&lt;br /&gt;
| Fabre Card || 10&lt;br /&gt;
|-&lt;br /&gt;
| Pupa Card || 10&lt;br /&gt;
|-&lt;br /&gt;
| Drops Card || 10&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; All Stats +1&lt;br /&gt;
&lt;br /&gt;
=== Beneath Prontera ===&lt;br /&gt;
&#039;&#039;Down in the dark, you learned that a clean hit matters more than a hard one.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Thief Bug Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Zombie Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Andre Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Poison Spore Card || 20&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; +3% Max HP, +5 Hit&lt;br /&gt;
&lt;br /&gt;
=== What the Flame Remembers ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Kaho Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Lava Golem Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Blazer Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Explosion Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Salamander Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Kasa Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Imp Card || 20&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; +10% Damage vs Fire Property&lt;br /&gt;
&lt;br /&gt;
=== The Long Current ===&lt;br /&gt;
&#039;&#039;Ice or tide, it&#039;s all the same water in the end.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Swordfish Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Strouf Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Crab Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Snowier Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Siroma Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Ice Titan Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Gazeti Card || 20&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; +10% Damage vs Water Property&lt;br /&gt;
&lt;br /&gt;
=== Nothing Outruns the Wind ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Gryphon Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mao Guai Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Harpy Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Anopheles Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Hill Wind Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Roween Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Galion Card || 20&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; +10% Damage vs Wind Property&lt;br /&gt;
&lt;br /&gt;
=== Unearthed ===&lt;br /&gt;
&#039;&#039;Buried, then found. Then taken.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Card !! Amount&lt;br /&gt;
|-&lt;br /&gt;
| Orc Warrior Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Enchanted Peach Tree Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Solider Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Mi Gao Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Wootan Shooter Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Jing Guai Card || 20&lt;br /&gt;
|-&lt;br /&gt;
| Grove Card || 20&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Reward:&#039;&#039;&#039; +10% Damage vs Earth Property&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=63</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=63"/>
		<updated>2026-10-09T02:46:21Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Chat window, Chat Settings, Classic look, @headgear, Brute Refiner rework&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tip:&#039;&#039;&#039; type &amp;lt;code&amp;gt;@commands&amp;lt;/code&amp;gt; in game to list every command you can use.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@commands&amp;lt;/code&amp;gt; || Lists every command you can use, including the server&#039;s own custom commands.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storeall&amp;lt;/code&amp;gt; || Moves &#039;&#039;&#039;everything&#039;&#039;&#039; you carry into your Kafra storage in one go. &#039;&#039;&#039;Careful:&#039;&#039;&#039; this includes the gear you are wearing - it is taken off and stored too - and your pet returns to its egg and is stored. Items that can&#039;t be stored stay in your inventory.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Display ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear competitive&amp;lt;/code&amp;gt; || Hides headgear and garment sprites on competitive maps only (War of Emperium castles, King of Emperium arenas). The default.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear hide&amp;lt;/code&amp;gt; || Always hides headgear and garment sprites - including your own character&#039;s. Only your view changes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear show&amp;lt;/code&amp;gt; || Always shows them, competitive maps included. See [[Game Interface#Headgear view|Headgear view]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@chatset&amp;lt;/code&amp;gt; || Opens &#039;&#039;&#039;Chat Settings&#039;&#039;&#039; (&#039;&#039;&#039;Ctrl+Shift+C&#039;&#039;&#039; also works): chat opacity, fading, timestamps, mention sound, and the &#039;&#039;&#039;Classic look&#039;&#039;&#039; switches for the HUD, chat window and interface art. See [[Game Interface#Chat Settings|Chat Settings]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Everyone joins the &#039;&#039;&#039;#trade&#039;&#039;&#039; channel automatically - it feeds the chat window&#039;s &#039;&#039;&#039;Market&#039;&#039;&#039; tab. See [[Game Interface#Trading|Trading]].&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status. Every pre-registered account receives a &#039;&#039;&#039;Platinum Package&#039;&#039;&#039; by in-game mail on its first login after launch.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; || Opens the [[Battle Pass]] window: rewards, daily and weekly missions, and the season costume.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp turnin&amp;lt;/code&amp;gt; || Hands in the items for your daily &#039;&#039;&#039;Collection&#039;&#039;&#039; mission. See [[Battle Pass#Collection missions are a turn-in|turn-ins]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation &amp;amp; QoL ==&lt;br /&gt;
&lt;br /&gt;
Free for everyone - no Battle Pass or pass item required to use these. See [[Artisan Auto-Attack]] for the full guide.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Artisan window&#039;&#039;&#039; (&#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; also works), where you switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off. Auto-Combat automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Will not run in PVP/GvG/Battlegrounds - including maps that turn PvP while an MVP is alive ([[MVP Hunting]]) - or while you&#039;re in an NPC, vending, or trading. It always lowers your drop rate while running: &#039;&#039;&#039;75%&#039;&#039;&#039; for Premium Battle Pass holders, &#039;&#039;&#039;50%&#039;&#039;&#039; for Artisan Pass holders and for everyone else&#039;s first 5 hours each day, &#039;&#039;&#039;25%&#039;&#039;&#039; after that. Details in [[Artisan Auto-Attack#Drop rates and daily time|Drop rates and daily time]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, Auto-Rebuff, Auto-Restock and the target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the target filter: choose which monsters Auto-Combat hunts, or never attacks. Pick by monster ID or browse a map&#039;s monsters by name. See [[Artisan Auto-Attack#Choosing what to fight|Choosing what to fight]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is active, your current tier, how much of your free daily time remains, and any active target filter, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Restock&#039;&#039;&#039; window: drag up to 8 usable items in and set a target amount and a trigger % for each. It refills from your Kafra storage first; some staple items can also be bought with Zeny. See [[Artisan Auto-Attack#Auto-Restock|Auto-Restock]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
Requires a &#039;&#039;&#039;Premium&#039;&#039;&#039; [[Battle Pass]] (see [[Battle Pass#Free and Premium|Free and Premium]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Potion&#039;&#039;&#039; window (&#039;&#039;&#039;Ctrl+Shift+P&#039;&#039;&#039; also works): drag a healing item onto the HP or SP slot and set the % at which to use it. It then keeps your HP and SP topped up during combat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=62</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=62"/>
		<updated>2026-10-09T02:44:50Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Chat window, Chat Settings, Classic look, @headgear, Brute Refiner rework&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tip:&#039;&#039;&#039; type &amp;lt;code&amp;gt;@commands&amp;lt;/code&amp;gt; in game to list every command you can use.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@commands&amp;lt;/code&amp;gt; || Lists every command you can use, including the server&#039;s own custom commands.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Display ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear competitive&amp;lt;/code&amp;gt; || Hides headgear and garment sprites on competitive maps only (War of Emperium castles, King of Emperium arenas). The default.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear hide&amp;lt;/code&amp;gt; || Always hides headgear and garment sprites - including your own character&#039;s. Only your view changes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear show&amp;lt;/code&amp;gt; || Always shows them, competitive maps included. See [[Game Interface#Headgear view|Headgear view]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@chatset&amp;lt;/code&amp;gt; || Opens &#039;&#039;&#039;Chat Settings&#039;&#039;&#039; (&#039;&#039;&#039;Ctrl+Shift+C&#039;&#039;&#039; also works): chat opacity, fading, timestamps, mention sound, and the &#039;&#039;&#039;Classic look&#039;&#039;&#039; switches for the HUD, chat window and interface art. See [[Game Interface#Chat Settings|Chat Settings]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Everyone joins the &#039;&#039;&#039;#trade&#039;&#039;&#039; channel automatically - it feeds the chat window&#039;s &#039;&#039;&#039;Market&#039;&#039;&#039; tab. See [[Game Interface#Trading|Trading]].&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status. Every pre-registered account receives a &#039;&#039;&#039;Platinum Package&#039;&#039;&#039; by in-game mail on its first login after launch.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; || Opens the [[Battle Pass]] window: rewards, daily and weekly missions, and the season costume.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp turnin&amp;lt;/code&amp;gt; || Hands in the items for your daily &#039;&#039;&#039;Collection&#039;&#039;&#039; mission. See [[Battle Pass#Collection missions are a turn-in|turn-ins]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation &amp;amp; QoL ==&lt;br /&gt;
&lt;br /&gt;
Free for everyone - no Battle Pass or pass item required to use these. See [[Artisan Auto-Attack]] for the full guide.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Artisan window&#039;&#039;&#039; (&#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; also works), where you switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off. Auto-Combat automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Will not run in PVP/GvG/Battlegrounds - including maps that turn PvP while an MVP is alive ([[MVP Hunting]]) - or while you&#039;re in an NPC, vending, or trading. It always lowers your drop rate while running: &#039;&#039;&#039;75%&#039;&#039;&#039; for Premium Battle Pass holders, &#039;&#039;&#039;50%&#039;&#039;&#039; for Artisan Pass holders and for everyone else&#039;s first 5 hours each day, &#039;&#039;&#039;25%&#039;&#039;&#039; after that. Details in [[Artisan Auto-Attack#Drop rates and daily time|Drop rates and daily time]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, Auto-Rebuff, Auto-Restock and the target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the target filter: choose which monsters Auto-Combat hunts, or never attacks. Pick by monster ID or browse a map&#039;s monsters by name. See [[Artisan Auto-Attack#Choosing what to fight|Choosing what to fight]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is active, your current tier, how much of your free daily time remains, and any active target filter, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Restock&#039;&#039;&#039; window: drag up to 8 usable items in and set a target amount and a trigger % for each. It refills from your Kafra storage first; some staple items can also be bought with Zeny. See [[Artisan Auto-Attack#Auto-Restock|Auto-Restock]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
Requires a &#039;&#039;&#039;Premium&#039;&#039;&#039; [[Battle Pass]] (see [[Battle Pass#Free and Premium|Free and Premium]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Potion&#039;&#039;&#039; window (&#039;&#039;&#039;Ctrl+Shift+P&#039;&#039;&#039; also works): drag a healing item onto the HP or SP slot and set the % at which to use it. It then keeps your HP and SP topped up during combat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=61</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=61"/>
		<updated>2026-10-09T02:41:08Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Chat window, Chat Settings, Classic look, @headgear, Brute Refiner rework&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Display ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear competitive&amp;lt;/code&amp;gt; || Hides headgear and garment sprites on competitive maps only (War of Emperium castles, King of Emperium arenas). The default.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear hide&amp;lt;/code&amp;gt; || Always hides headgear and garment sprites - including your own character&#039;s. Only your view changes.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear show&amp;lt;/code&amp;gt; || Always shows them, competitive maps included. See [[Game Interface#Headgear view|Headgear view]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@chatset&amp;lt;/code&amp;gt; || Opens &#039;&#039;&#039;Chat Settings&#039;&#039;&#039; (&#039;&#039;&#039;Ctrl+Shift+C&#039;&#039;&#039; also works): chat opacity, fading, timestamps, mention sound, and the &#039;&#039;&#039;Classic look&#039;&#039;&#039; switches for the HUD, chat window and interface art. See [[Game Interface#Chat Settings|Chat Settings]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Everyone joins the &#039;&#039;&#039;#trade&#039;&#039;&#039; channel automatically - it feeds the chat window&#039;s &#039;&#039;&#039;Market&#039;&#039;&#039; tab. See [[Game Interface#Trading|Trading]].&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status. Every pre-registered account receives a &#039;&#039;&#039;Platinum Package&#039;&#039;&#039; by in-game mail on its first login after launch.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; || Opens the [[Battle Pass]] window: rewards, daily and weekly missions, and the season costume.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp turnin&amp;lt;/code&amp;gt; || Hands in the items for your daily &#039;&#039;&#039;Collection&#039;&#039;&#039; mission. See [[Battle Pass#Collection missions are a turn-in|turn-ins]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation &amp;amp; QoL ==&lt;br /&gt;
&lt;br /&gt;
Free for everyone - no Battle Pass or pass item required to use these. See [[Artisan Auto-Attack]] for the full guide.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Artisan window&#039;&#039;&#039; (&#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; also works), where you switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off. Auto-Combat automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Will not run in PVP/GvG/Battlegrounds - including maps that turn PvP while an MVP is alive ([[MVP Hunting]]) - or while you&#039;re in an NPC, vending, or trading. It always lowers your drop rate while running: &#039;&#039;&#039;75%&#039;&#039;&#039; for Premium Battle Pass holders, &#039;&#039;&#039;50%&#039;&#039;&#039; for Artisan Pass holders and for everyone else&#039;s first 5 hours each day, &#039;&#039;&#039;25%&#039;&#039;&#039; after that. Details in [[Artisan Auto-Attack#Drop rates and daily time|Drop rates and daily time]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, Auto-Rebuff, Auto-Restock and the target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the target filter: choose which monsters Auto-Combat hunts, or never attacks. Pick by monster ID or browse a map&#039;s monsters by name. See [[Artisan Auto-Attack#Choosing what to fight|Choosing what to fight]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is active, your current tier, how much of your free daily time remains, and any active target filter, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Restock&#039;&#039;&#039; window: drag up to 8 usable items in and set a target amount and a trigger % for each. It refills from your Kafra storage first; some staple items can also be bought with Zeny. See [[Artisan Auto-Attack#Auto-Restock|Auto-Restock]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
Requires a &#039;&#039;&#039;Premium&#039;&#039;&#039; [[Battle Pass]] (see [[Battle Pass#Free and Premium|Free and Premium]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Potion&#039;&#039;&#039; window (&#039;&#039;&#039;Ctrl+Shift+P&#039;&#039;&#039; also works): drag a healing item onto the HP or SP slot and set the % at which to use it. It then keeps your HP and SP topped up during combat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Game_Interface&amp;diff=60</id>
		<title>Game Interface</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Game_Interface&amp;diff=60"/>
		<updated>2026-10-09T02:41:08Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Chat window, Chat Settings, Classic look, @headgear, Brute Refiner rework&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Project Artisan&#039;s game client comes with its own &#039;&#039;&#039;custom interface&#039;&#039;&#039;: a new character HUD, a refreshed chat window, monster target frames, and windows for our custom features - all in the same navy-and-gold style. They are part of the client, so you get them by keeping your game up to date with the &#039;&#039;&#039;patcher&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Prefer the original look? Each part can be switched back to the classic client - see [[#Classic look|Classic look]].&lt;br /&gt;
&lt;br /&gt;
== Player HUD ==&lt;br /&gt;
The HUD replaces the old Basic Info window. It shows your name, job, Base and Job level, &#039;&#039;&#039;HP and SP bars with exact numbers&#039;&#039;&#039;, Base and Job EXP, weight and Zeny at a glance.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Alt+V&#039;&#039;&#039; switches between the full HUD and a compact version.&lt;br /&gt;
* Drag it anywhere on screen - the menu buttons stay attached to it.&lt;br /&gt;
&lt;br /&gt;
== Chat window ==&lt;br /&gt;
The chat window has its &#039;&#039;&#039;tabs along the bottom&#039;&#039;&#039;, with five tabs ready to use:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tab !! What it shows&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Main&#039;&#039;&#039; || Everything: public chat, whispers, party and guild chat, the trade channel, item and system messages.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Market&#039;&#039;&#039; || Only the &#039;&#039;&#039;#trade&#039;&#039;&#039; channel - buying and selling posts. Everyone joins #trade automatically when they log in.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Party&#039;&#039;&#039; || Party chat and party messages (members, item sharing, settings).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Guild&#039;&#039;&#039; || Guild chat and War of Emperium announcements.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Battle&#039;&#039;&#039; || Battle and Battleground messages.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Typing ===&lt;br /&gt;
Press &#039;&#039;&#039;Enter&#039;&#039;&#039; to open the input row above the tabs.&lt;br /&gt;
* The &#039;&#039;&#039;speech bubble&#039;&#039;&#039; on the left picks who you talk to - click it to switch between &#039;&#039;&#039;normal&#039;&#039;&#039; (cream), &#039;&#039;&#039;party&#039;&#039;&#039; (amber) and &#039;&#039;&#039;guild&#039;&#039;&#039; (green) chat. It follows what you type too: starting a line with &amp;lt;code&amp;gt;%&amp;lt;/code&amp;gt; (party) or &amp;lt;code&amp;gt;$&amp;lt;/code&amp;gt; (guild) turns it the matching colour.&lt;br /&gt;
* The &#039;&#039;&#039;gold arrow&#039;&#039;&#039; on the right sends your message, just like pressing Enter.&lt;br /&gt;
&lt;br /&gt;
=== Trading ===&lt;br /&gt;
To post in the Market tab, talk in the #trade channel: type &#039;&#039;&#039;&amp;lt;code&amp;gt;#trade&amp;lt;/code&amp;gt;&#039;&#039;&#039; in the small &#039;&#039;&#039;name box&#039;&#039;&#039; at the left of the input row (where you would type a name to whisper someone), then your message in the main box, for example &amp;lt;code&amp;gt;S&amp;gt; Valkyrian Shoes +7, 15m&amp;lt;/code&amp;gt;. To send everything you type there for a while instead, use &amp;lt;code&amp;gt;@channel bindto #trade&amp;lt;/code&amp;gt; (and &amp;lt;code&amp;gt;@channel unbind&amp;lt;/code&amp;gt; to stop). Trade posts show up in both Main and Market.&lt;br /&gt;
&lt;br /&gt;
== Chat Settings ==&lt;br /&gt;
Type &amp;lt;code&amp;gt;@chatset&amp;lt;/code&amp;gt; or press &#039;&#039;&#039;Ctrl+Shift+C&#039;&#039;&#039; to open the Chat Settings window. Your choices are saved on your PC.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Setting !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Opacity&#039;&#039;&#039; || How see-through the chat window is: Light, Very Light or Standard.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Fade when idle&#039;&#039;&#039; || After 10 seconds without new messages the chat fades almost completely, and comes back when a message arrives, while you type or when you move the mouse over it.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Timestamps&#039;&#039;&#039; || Puts the time in front of every chat line.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Clock&#039;&#039;&#039; || 24-hour or 12-hour time for the timestamps.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Mention sound&#039;&#039;&#039; || A soft chime - and a gold highlight on the line - when someone says your character&#039;s name.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Classic look ==&lt;br /&gt;
At the bottom of the Chat Settings window, the &#039;&#039;&#039;LOOK&#039;&#039;&#039; section lets you switch each part of the custom interface back to the original client look. Each one has its own &#039;&#039;&#039;ARTISAN / CLASSIC&#039;&#039;&#039; button:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Switch !! ARTISAN !! CLASSIC !! When it changes&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Player HUD&#039;&#039;&#039; || Our HUD || The original Basic Info window || Right away&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chat window&#039;&#039;&#039; || Navy and gold, tabs at the bottom, chat-type bubble and send arrow || The original white and grey chat window with its tabs on top || Right away&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Interface art&#039;&#039;&#039; || Our chat bar, chat icons and Menu button || The original images || Chat bar and icons right away; the Menu button after a relog&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Your choices are saved on your PC, and each switch works on its own - for example, the classic chat window with our HUD.&lt;br /&gt;
&lt;br /&gt;
== Headgear view ==&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;code&amp;gt;@headgear&amp;lt;/code&amp;gt;&#039;&#039;&#039; chooses whether you see &#039;&#039;&#039;headgear and garment sprites&#039;&#039;&#039; on players, including your own character. It only changes what you see on your screen - never anyone&#039;s stats, and other players keep their own choice.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! Headgear and garments are...&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear competitive&amp;lt;/code&amp;gt; || hidden on competitive maps only - the War of Emperium castles and the King of Emperium arenas - so fights are easier to read. &#039;&#039;&#039;This is the default.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear hide&amp;lt;/code&amp;gt; || always hidden, everywhere (a clean view, e.g. in busy towns).&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@headgear show&amp;lt;/code&amp;gt; || always shown, competitive maps included.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Type &amp;lt;code&amp;gt;@headgear&amp;lt;/code&amp;gt; on its own to see your current setting. It is saved on your account.&lt;br /&gt;
&lt;br /&gt;
== Target frames ==&lt;br /&gt;
When you hit a monster, a frame appears at the top of the screen with its &#039;&#039;&#039;name, level, race, element, size and HP&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
MVPs and bosses get a wider &#039;&#039;&#039;gold frame&#039;&#039;&#039;, and MVPs also show &#039;&#039;&#039;your share of the damage&#039;&#039;&#039; dealt so far.&lt;br /&gt;
&lt;br /&gt;
== Windows ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Window !! How to open it !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Artisan&#039;&#039;&#039; (Auto-Attack) || &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; || One place for [[Artisan Auto-Attack]]: switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off, see your drop-rate tier and free time left. &#039;&#039;&#039;EDIT&#039;&#039;&#039; buttons open the Auto-Rebuff and Auto-Restock windows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Potion&#039;&#039;&#039; || &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+P&#039;&#039;&#039; || Drag a healing item from your inventory onto the HP or SP slot, type the % at which to use it, press Enter. Needs a [[Battle Pass|Premium Battle Pass]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Rebuff&#039;&#039;&#039; || EDIT on the Artisan window || 10 slots. Drag a buff skill from your skill window, or a buff item from your inventory, into a slot - it is re-applied whenever it runs out.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Restock&#039;&#039;&#039; || &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt;, or EDIT on the Artisan window || 8 slots. Drag a usable item in, set a &#039;&#039;&#039;target&#039;&#039;&#039; amount and a &#039;&#039;&#039;trigger %&#039;&#039;&#039;. Example: target 300 at 10% tops you back up to 300 once you are down to 30. It takes from your Kafra storage first; some staple items can also be bought with Zeny.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Chat Settings&#039;&#039;&#039; || &amp;lt;code&amp;gt;@chatset&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+C&#039;&#039;&#039; || Chat look and sounds, and the Classic look switches. See [[#Chat Settings|Chat Settings]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Battle Pass&#039;&#039;&#039; || &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; || Rewards, Daily and Weekly missions, and the season costume. See [[Battle Pass]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Costume Gacha&#039;&#039;&#039; || Click the Costume Gacha or Gacha Exchange NPC in Prontera || Draw x1 / x10 with card-by-card reveals, your pity progress, and the Exchange tab. See [[Costume Gacha]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Brute Refine&#039;&#039;&#039; || Click the Brute Refiner NPC in Prontera || Drag an item onto the anvil, a catalyst into the furnace, and STRIKE. See [[Brute Refiner]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Typing the command again (or pressing the window&#039;s X) closes the window.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* &#039;&#039;&#039;A window or the HUD doesn&#039;t appear:&#039;&#039;&#039; run the patcher so your client is up to date, then restart the game.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; opens a text dialog instead of the window&#039;&#039;&#039;, or clicking the Costume Gacha or Brute Refiner does nothing: your client is out of date - run the patcher.&lt;br /&gt;
* &#039;&#039;&#039;The chat tabs are in a different order&#039;&#039;&#039; than Main, Market, Party, Guild, Battle: restart the game - the order is put back at every start.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Player Commands]]&lt;br /&gt;
* [[Artisan Auto-Attack]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Brute_Refiner&amp;diff=59</id>
		<title>Brute Refiner</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Brute_Refiner&amp;diff=59"/>
		<updated>2026-10-09T02:41:08Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Chat window, Chat Settings, Classic look, @headgear, Brute Refiner rework&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Brute Refiner&#039;&#039;&#039; refines equipment using &#039;&#039;&#039;Zeny only&#039;&#039;&#039; - no Elunium, Oridecon or other refining ores. The odds are low, but every failed attempt makes your next one more likely to succeed, and your item never breaks.&lt;br /&gt;
&lt;br /&gt;
You find the Brute Refiner in &#039;&#039;&#039;Prontera&#039;&#039;&#039;, next to the regular refiner.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
Click the Brute Refiner to open the forge window.&lt;br /&gt;
&lt;br /&gt;
# Drag an &#039;&#039;&#039;unequipped&#039;&#039;&#039; weapon or armor from your inventory onto the anvil. The window shows the item, its current and next refine level, your success chance, the Zeny cost and the risk of a crack (see below).&lt;br /&gt;
# &#039;&#039;Optional:&#039;&#039; drag a &#039;&#039;&#039;catalyst&#039;&#039;&#039; onto the furnace to improve your odds and protect the item (see below).&lt;br /&gt;
# Press &#039;&#039;&#039;STRIKE&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Success:&#039;&#039;&#039; the item goes up by +1.&lt;br /&gt;
* &#039;&#039;&#039;Failure:&#039;&#039;&#039; the item usually stays as it was - but from +6 upward the metal can &#039;&#039;&#039;crack&#039;&#039;&#039; and drop the item one level.&lt;br /&gt;
* Either way, the Zeny cost is spent - and one catalyst, if you used one.&lt;br /&gt;
&lt;br /&gt;
The highest level the Brute Refiner can reach is &#039;&#039;&#039;+10&#039;&#039;&#039;. Reaching +9 or +10 here is announced to the whole server.&lt;br /&gt;
&lt;br /&gt;
== Success chance ==&lt;br /&gt;
Brute refining has a &#039;&#039;&#039;low success rate&#039;&#039;&#039;, and the chance gets lower the higher the refine level you are going for. The exact chance for your item is shown in the window before you strike.&lt;br /&gt;
&lt;br /&gt;
=== Every fail helps ===&lt;br /&gt;
Each failed attempt adds &#039;&#039;&#039;+1%&#039;&#039;&#039; to your chance for &#039;&#039;&#039;that refine level&#039;&#039;&#039;, up to &#039;&#039;&#039;+20%&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* The bonus is per level: failing on +4 attempts builds up your +4 chance, not your +10 chance.&lt;br /&gt;
* It belongs to your character and stays until you succeed at that level; a success there starts it over.&lt;br /&gt;
* A crack does not cost you the bonus you built up.&lt;br /&gt;
&lt;br /&gt;
The window shows your current bonus next to the success chance.&lt;br /&gt;
&lt;br /&gt;
== Cracks ==&lt;br /&gt;
Aiming for &#039;&#039;&#039;+1 to +5&#039;&#039;&#039; is always safe - a fail never lowers the item.&lt;br /&gt;
&lt;br /&gt;
From &#039;&#039;&#039;+6&#039;&#039;&#039; upward, a failed attempt can crack the metal and drop the item &#039;&#039;&#039;one level&#039;&#039;&#039; - for example, a failed attempt at +7 can take a +6 item back to +5:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Aiming for !! Chance a fail cracks the item&lt;br /&gt;
|-&lt;br /&gt;
| +1 to +5 || never&lt;br /&gt;
|-&lt;br /&gt;
| +6 || 10%&lt;br /&gt;
|-&lt;br /&gt;
| +7 || 15%&lt;br /&gt;
|-&lt;br /&gt;
| +8 || 20%&lt;br /&gt;
|-&lt;br /&gt;
| +9 || 25%&lt;br /&gt;
|-&lt;br /&gt;
| +10 || 30%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* A crack &#039;&#039;&#039;never happens twice in a row&#039;&#039;&#039;: right after a crack, your next fail is safe.&lt;br /&gt;
* A crack only ever takes off one level - the item never breaks and is never destroyed.&lt;br /&gt;
* A &#039;&#039;&#039;catalyst&#039;&#039;&#039; on the furnace prevents the crack completely.&lt;br /&gt;
&lt;br /&gt;
== Catalysts ==&lt;br /&gt;
&#039;&#039;&#039;Refining catalysts&#039;&#039;&#039; do two things for one attempt:&lt;br /&gt;
* they &#039;&#039;&#039;increase the success chance&#039;&#039;&#039;, and&lt;br /&gt;
* they &#039;&#039;&#039;protect the item&#039;&#039;&#039; - a failed attempt with a catalyst never cracks.&lt;br /&gt;
&lt;br /&gt;
There are three tiers - the higher the tier, the bigger the boost:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Catalyst !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ember Catalyst&#039;&#039;&#039; || Increases the success chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flame Catalyst&#039;&#039;&#039; || Increases it further&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inferno Catalyst&#039;&#039;&#039; || The largest increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One catalyst is used up per attempt, whether it succeeds or not. Even with a catalyst, success is never guaranteed.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
Each attempt costs Zeny. The cost goes up with the refine level you are aiming for, and &#039;&#039;&#039;weapons&#039;&#039;&#039; cost more the higher their weapon level. The exact cost is shown in the window before you strike.&lt;br /&gt;
&lt;br /&gt;
== What can&#039;t be refined here ==&lt;br /&gt;
* Equipped items - unequip it first.&lt;br /&gt;
* Costumes and shadow equipment.&lt;br /&gt;
* Items that can&#039;t be refined at all, and broken items.&lt;br /&gt;
* Items already at +10.&lt;br /&gt;
&lt;br /&gt;
You also need to stay near the Brute Refiner - walking away and pressing STRIKE won&#039;t work.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Game Interface]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=58</id>
		<title>Ancient Battlefield</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=58"/>
		<updated>2026-10-08T01:20:30Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Shielded towers and creep waves&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AncientBattlefieldBanner.png|center|800px|Elder Tree (Red) facing the Frozen Throne (Blue) across the Ancient Battlefield]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient Battlefield&#039;&#039;&#039; is both the name of Project Artisan&#039;s original MOBA x Tower Defense PvP mode &#039;&#039;and&#039;&#039; the name of the map it&#039;s played on. Two teams of players fight across a 3-lane map with creep waves, a neutral jungle, and towers - the first team to destroy the enemy&#039;s base structure wins.&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
[[File:AncientBattlefieldMapOverview.png|center|800px|Overview of the Ancient Battlefield map - Elder Tree base (bottom) vs. Frozen Throne base (top)]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly at queue time, ignoring party and guild, so matches stay fair regardless of who queued together.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - your weapon, shield, armor, garment, and footgear slots are locked to the arena&#039;s own stock gear the moment the match starts (your own equipment is unequipped, not lost - you get it back when the match ends). Headgear and accessories are the only slots you keep.&lt;br /&gt;
* Everyone starts with &#039;&#039;&#039;600 Gold&#039;&#039;&#039; and earns more throughout the match - see [[#Gold|Gold]] below.&lt;br /&gt;
&lt;br /&gt;
== Win Condition ==&lt;br /&gt;
&lt;br /&gt;
Each base has a structure guarding it - &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; for Red, &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; for Blue. Both start protected; push down all 3 towers in any &#039;&#039;&#039;one&#039;&#039;&#039; lane to expose the enemy&#039;s structure, then destroy it to win the match instantly.&lt;br /&gt;
&lt;br /&gt;
=== Shielded towers ===&lt;br /&gt;
Towers must be taken &#039;&#039;&#039;in order&#039;&#039;&#039;, lane by lane:&lt;br /&gt;
* Each lane&#039;s &#039;&#039;&#039;first tower&#039;&#039;&#039; can be attacked from the start.&lt;br /&gt;
* The &#039;&#039;&#039;second and third towers&#039;&#039;&#039; start &#039;&#039;&#039;shielded&#039;&#039;&#039; - they take no damage at all, but they still shoot at you. A tower&#039;s shield drops when the tower before it in the same lane is destroyed.&lt;br /&gt;
* The base structures (Elder Tree and Frozen Throne) are shielded the same way until a lane is fully open, or Sudden Death begins.&lt;br /&gt;
&lt;br /&gt;
A shielded structure shows &#039;&#039;&#039;[Shield]&#039;&#039;&#039; in front of its name, and if you get close to one, a message tells you which tower to destroy first.&lt;br /&gt;
&lt;br /&gt;
If nobody has broken through by &#039;&#039;&#039;10 minutes&#039;&#039;&#039;, &#039;&#039;&#039;Sudden Death&#039;&#039;&#039; triggers - both structures become exposed at once, and the first one to fall loses. If neither falls by &#039;&#039;&#039;15 minutes&#039;&#039;&#039;, the match is decided by whichever structure has taken more damage.&lt;br /&gt;
&lt;br /&gt;
== Creep waves ==&lt;br /&gt;
&lt;br /&gt;
A new wave of creeps enters &#039;&#039;&#039;each lane every 60 seconds&#039;&#039;&#039;, marching toward the enemy base. The creeps of a wave come out one after another, in a column.&lt;br /&gt;
&lt;br /&gt;
== Gold ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Melee lane creep (last hit) || 40&lt;br /&gt;
|-&lt;br /&gt;
| Ranged lane creep (last hit) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Mage lane creep (last hit) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (killer) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (whole team) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Enemy hero kill || 150&lt;br /&gt;
|-&lt;br /&gt;
| Assist || 60&lt;br /&gt;
|-&lt;br /&gt;
| Small Camp (jungle) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Medium Camp (jungle) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Large Camp (jungle) || 180&lt;br /&gt;
|-&lt;br /&gt;
| Siege Guardian kill (whole team) || 400&lt;br /&gt;
|-&lt;br /&gt;
| Passive income || 4 every 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your balance any time with &#039;&#039;&#039;@atlangold&#039;&#039;&#039;. Only the enemy&#039;s kills/last-hits pay out - killing your own side&#039;s creeps or towers earns nothing.&lt;br /&gt;
&lt;br /&gt;
== Relic Merchant ==&lt;br /&gt;
&lt;br /&gt;
Each base has a Relic Merchant selling 6 relic types, each in 3 tiers. &#039;&#039;&#039;Buying a higher tier replaces the one before it&#039;&#039;&#039; - only your highest-owned tier of each relic applies, so there&#039;s no reason to buy Tier I once you can afford Tier III. All relics only function on the Ancient Battlefield map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Relic !! Tier I (500g) !! Tier II (800g) !! Tier III (1300g)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness || +10% Movement Speed || +20% Movement Speed || +30% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Ferocity || +5% ATK || +10% ATK || +18% ATK&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery || +5% MATK || +10% MATK || +18% MATK&lt;br /&gt;
|-&lt;br /&gt;
| Vitality || +8% Max HP || +16% Max HP || +26% Max HP&lt;br /&gt;
|-&lt;br /&gt;
| Renewal || +100% HP recovery, +500 HP/5s || +200% HP recovery, +1000 HP/5s || +300% HP recovery, +2000 HP/5s&lt;br /&gt;
|-&lt;br /&gt;
| Bulwark || +10% DEF/MDEF || +20% DEF/MDEF || +30% DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Merchant ==&lt;br /&gt;
&lt;br /&gt;
Sells 20 Atlan-forged armor pieces across 4 categories (Armor, Garment, Footgear, Shield), &#039;&#039;&#039;800 Gold each&#039;&#039;&#039;. Each piece bakes in the effect of a real, well-known card (no card slot needed - the bonus is already built in).&lt;br /&gt;
&lt;br /&gt;
== Armory ==&lt;br /&gt;
&lt;br /&gt;
Sells 28 stock &#039;&#039;Glorious&#039;&#039;-tier weapons, &#039;&#039;&#039;400 Gold each&#039;&#039;&#039; - one for practically every weapon type.&lt;br /&gt;
&lt;br /&gt;
== Neutral Jungle ==&lt;br /&gt;
&lt;br /&gt;
24 camps are scattered around the map (12 per side, mirrored), in three sizes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Camp Size !! Monsters Per Camp !! HP !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Small || 3 || 567,200 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 2 || 709,000 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Large || 1 || 886,250 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Small camp monsters match the HP/ATK of a lane creep; Medium is +25% over Small, and Large is +25% over Medium. Camps hold their ground and won&#039;t chase further than 8 cells from their spawn point - pull one too far and it snaps back and heals to full. A cleared camp respawns after &#039;&#039;&#039;90 seconds&#039;&#039;&#039;. Jungle monsters drop no items, only Gold.&lt;br /&gt;
&lt;br /&gt;
== Siege Guardian ==&lt;br /&gt;
&lt;br /&gt;
A powerful neutral boss spawns at one of two fixed jungle locations partway through the match. Destroying it pays out 400 Gold to every member of the killer&#039;s team, and the player who lands the final blow is granted &#039;&#039;&#039;Kaizel&#039;&#039;&#039; for 3 minutes - if they die within that window, they&#039;re automatically revived.&lt;br /&gt;
&lt;br /&gt;
== After the Match ==&lt;br /&gt;
&lt;br /&gt;
All Gold, relics, and Atlan-forged/Armory gear bought during the match are wiped from your inventory when it ends (or if you log out mid-match) - nothing carries over to the next one.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Artisan_Auto-Attack&amp;diff=57</id>
		<title>Artisan Auto-Attack</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Artisan_Auto-Attack&amp;diff=57"/>
		<updated>2026-10-08T01:20:30Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Auto-Restock rewritten for the 8-slot window; window/EDIT notes; MVP maps stop Auto-Combat&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artisan Auto-Attack&#039;&#039;&#039; (&amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt;) is Project Artisan&#039;s hands-free combat system. It fights nearby monsters for you, keeps your buffs up, and can restock your supplies - all from one command. Everyone can use it; no item is required.&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Artisan window&#039;&#039;&#039; (see [[Game Interface]]): switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off, and see your drop-rate tier and free time left.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, [[#Auto-Rebuff|Auto-Rebuff]], [[#Auto-Restock|Auto-Restock]] and the [[#Choosing what to fight|target filter]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the [[#Choosing what to fight|target filter]] directly.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is on, your current drop-rate tier, and how much free daily time you have left. Also mentions an active target filter. Doesn&#039;t toggle anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Opens the [[#Auto-Restock|Auto-Restock]] window.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; also opens and closes the Artisan window.&lt;br /&gt;
&lt;br /&gt;
To make Auto-Combat use an active skill instead of a plain attack, put that skill on your &#039;&#039;&#039;first hotkey slot&#039;&#039;&#039; before you start it.&lt;br /&gt;
&lt;br /&gt;
== How Auto-Combat fights ==&lt;br /&gt;
&lt;br /&gt;
* It attacks the &#039;&#039;&#039;nearest monster within 10 cells&#039;&#039;&#039; of you (or only the monsters you chose - see [[#Choosing what to fight|below]]).&lt;br /&gt;
* A ground-targeted skill on your first hotkey is placed on the spot that catches the most monsters; if no suitable monster is in range it falls back to a normal attack.&lt;br /&gt;
* If a monster can&#039;t actually be hurt (for example it can&#039;t be reached), it is ignored for a few seconds and the next one is picked.&lt;br /&gt;
* When there is nothing to attack, your character wanders a little, and after a few seconds of finding nothing it uses a &#039;&#039;&#039;Teleport&#039;&#039;&#039; skill or a &#039;&#039;&#039;Fly Wing&#039;&#039;&#039; from your inventory to find a new spot.&lt;br /&gt;
* If your HP drops to &#039;&#039;&#039;30% or below&#039;&#039;&#039; it retreats instead of fighting on, the same way - Teleport or a Fly Wing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It stops by itself&#039;&#039;&#039; if you die, if you change maps for any reason (respawn, Teleport, Fly Wing, a GM or NPC warp), if you enter PVP, GvG or a Battleground (including a map that turns PvP because an MVP appears on it - see [[MVP Hunting]]), or if you open an NPC, vending or trade window. The map-change stop is there so it doesn&#039;t wander off if you die and get warped away while you&#039;re away from the keyboard.&lt;br /&gt;
&lt;br /&gt;
== Drop rates and daily time ==&lt;br /&gt;
&lt;br /&gt;
Auto-Combat always lowers your drop rate while it is running - it is never full-rate, whatever you have. Your own manual play is never affected.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier !! Daily limit !! Drop rate&lt;br /&gt;
|-&lt;br /&gt;
| Premium Battle Pass || None || &#039;&#039;&#039;75%&#039;&#039;&#039; - the best rate available&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Pass || None || &#039;&#039;&#039;50%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| No pass - first 5 hours each day || 5 hours/day || &#039;&#039;&#039;50%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| No pass - after the free 5 hours || Keeps running || &#039;&#039;&#039;25%&#039;&#039;&#039; until your daily window resets&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The 5-hour allowance resets on a rolling 24-hour window that starts at your &#039;&#039;&#039;first use&#039;&#039;&#039;, not at a fixed time of day.&lt;br /&gt;
* Past the allowance it doesn&#039;t stop - it just drops at the lower rate, so you can keep farming while away from the keyboard.&lt;br /&gt;
* An &#039;&#039;&#039;Artisan Pass&#039;&#039;&#039; is a time-limited item sold by the Artisan Pass Vendor (Prontera, Turbo Track). Its timer starts counting down when you &#039;&#039;buy&#039;&#039; it, not when you first use &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt;, so use it right away.&lt;br /&gt;
* In the Gold Room and the Hunting Grounds, while Auto-Combat is running, each kill&#039;s point reward is only awarded with a chance equal to your tier&#039;s percentage (for example 50%), the same idea as the lower item drop rate.&lt;br /&gt;
* &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; shows your tier and the free time you have left.&lt;br /&gt;
&lt;br /&gt;
== Choosing what to fight ==&lt;br /&gt;
&lt;br /&gt;
By default Auto-Combat attacks the nearest monster. The &#039;&#039;&#039;target filter&#039;&#039;&#039; lets you restrict that. Open it with &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt;, or pick &#039;&#039;&#039;Manage Target Filter&#039;&#039;&#039; in &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You get two lists of up to &#039;&#039;&#039;10 monsters&#039;&#039;&#039; each:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! List !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hunt only&#039;&#039;&#039; || When this list has anything on it, Auto-Combat attacks &#039;&#039;only&#039;&#039; those monsters and skips everything else.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Never attack&#039;&#039;&#039; || Auto-Combat never attacks these monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Both lists empty means the normal behaviour: attack the nearest monster.&lt;br /&gt;
* A monster is on at most one list - moving it to the other list removes it from the first.&lt;br /&gt;
* Add monsters &#039;&#039;&#039;by ID&#039;&#039;&#039; (the menu shows the monster&#039;s name so you can confirm it), or &#039;&#039;&#039;browse a map&#039;&#039;&#039;: pick your current map or type any map name, and you get a list of the monsters on it with their names and IDs. Monsters already on a list are tagged in the browser.&lt;br /&gt;
* The browser lists the kinds of monsters found on that map, each with its ID.&lt;br /&gt;
* Your lists are saved per character and survive logging out and changing maps. Changes take effect immediately, even while Auto-Combat is running.&lt;br /&gt;
* If none of your chosen monsters are within 10 cells, Auto-Combat does what it normally does when it finds nothing: it wanders and then uses a Teleport or Fly Wing to look elsewhere.&lt;br /&gt;
* &#039;&#039;&#039;Monsters you skip can still attack you.&#039;&#039;&#039; The filter only changes what your auto-attack chooses to fight.&lt;br /&gt;
&lt;br /&gt;
Handy for farming one specific monster, a card drop, or avoiding a monster you don&#039;t want to wake up.&lt;br /&gt;
&lt;br /&gt;
== Auto-Rebuff ==&lt;br /&gt;
&lt;br /&gt;
Press &#039;&#039;&#039;EDIT&#039;&#039;&#039; on the Auto-Rebuff row of the Artisan window (or choose &#039;&#039;&#039;Manage Auto-Rebuff&#039;&#039;&#039; in &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt;) to register up to &#039;&#039;&#039;10 buffs&#039;&#039;&#039; that are re-applied automatically the moment they run out. In the window, &#039;&#039;&#039;drag&#039;&#039;&#039; a buff skill from your skill window or a buff item from your inventory into a slot.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Skill slots&#039;&#039;&#039; - the menu only offers buffs you have actually learned, and recasts them whenever you have the SP and the skill is off cooldown:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class !! Buffs&lt;br /&gt;
|-&lt;br /&gt;
| Acolyte / Priest || Blessing, Increase Agi, Angelus, Gloria, Impositio Manus, Kyrie Eleison, Suffragium, Magnificat&lt;br /&gt;
|-&lt;br /&gt;
| Archer / Hunter / Sniper || Improve Concentration, Falcon Eyes (True Sight), Wind Walker&lt;br /&gt;
|-&lt;br /&gt;
| Swordsman / Knight / Lord Knight || Endure, Twohand Quicken, Onehand Quicken, Aura Blade, Parrying, Concentration&lt;br /&gt;
|-&lt;br /&gt;
| Crusader / Paladin || Guard, Shield Reflect, Defending Aura, Spear Quicken&lt;br /&gt;
|-&lt;br /&gt;
| Merchant / Blacksmith / Whitesmith || Crazy Uproar, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power-Thrust, Maximum Power-Thrust, Maximize Power, Shattering Strike, Cart Boost&lt;br /&gt;
|-&lt;br /&gt;
| Thief / Assassin / Rogue / Stalker || Enchant Deadly Poison, Poison React, Counter Instinct, Preserve&lt;br /&gt;
|-&lt;br /&gt;
| Mage / Wizard / Sage || Energy Coat, Mystical Amplification, Double Casting, Foresight&lt;br /&gt;
|-&lt;br /&gt;
| Monk / Champion || Fury&lt;br /&gt;
|-&lt;br /&gt;
| Gunslinger || Madness Canceller, Adjustment, Increasing Accuracy, Gatling Fever&lt;br /&gt;
|-&lt;br /&gt;
| Ninja || Soul (Nen), Cicada Skin Shedding&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon / Star Gladiator || Mild Wind, Tumbling, Comfort of the Sun, Comfort of the Moon, Comfort of the Stars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Item slots&#039;&#039;&#039; - you don&#039;t need to be carrying the item to register it: Concentration Potion, Awakening Potion, Berserk Potion, LV10 Blessing Scroll, LV10 Agil Scroll, LV5 Assumptio Scroll, Wind Walker Scroll, Evasion Scroll, Concentration Scroll, the Fire / Water / Earth / Wind Converters, Cursed Water, and the stat foods (Steamed Tongue, Dragon Breath Cocktail, Immortal Stew, Steamed Desert Scorpions, Hwergelmir&#039;s Tonic, Cooked Nine Tail&#039;s Tails). Registering an item slot automatically keeps that item stocked by [[#Auto-Restock|Auto-Restock]] too.&lt;br /&gt;
&lt;br /&gt;
Things to know:&lt;br /&gt;
* While &#039;&#039;&#039;Auto-Combat is on&#039;&#039;&#039;, Auto-Rebuff works for everyone.&lt;br /&gt;
* With Auto-Combat off, Auto-Rebuff keeps running in the background only for &#039;&#039;&#039;Premium Battle Pass and Artisan Pass holders&#039;&#039;&#039;.&lt;br /&gt;
* A few buffs have extra conditions (a Crusader&#039;s shield, a Star Gladiator&#039;s Comfort only works on your feel map). If a buff can&#039;t be cast right now, that slot is skipped quietly until it can.&lt;br /&gt;
* If you change jobs and lose a registered skill, that slot is skipped until you clear it or learn the skill again.&lt;br /&gt;
&lt;br /&gt;
== Auto-Restock ==&lt;br /&gt;
&lt;br /&gt;
Auto-Restock keeps your consumables topped up while you play. Open its window with &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt;, or press &#039;&#039;&#039;EDIT&#039;&#039;&#039; on the Auto-Restock row of the Artisan window. Switch it on or off on the Artisan window.&lt;br /&gt;
&lt;br /&gt;
You get &#039;&#039;&#039;8 slots&#039;&#039;&#039;. For each one:&lt;br /&gt;
* &#039;&#039;&#039;Drag a usable item&#039;&#039;&#039; from your inventory into the slot (only usable items can be slotted).&lt;br /&gt;
* Set the &#039;&#039;&#039;target&#039;&#039;&#039; - how many you want to carry.&lt;br /&gt;
* Set the &#039;&#039;&#039;trigger %&#039;&#039;&#039; - how low you can run before it tops you back up. Example: target 300 at 10% tops you back up to 300 once you are down to 30.&lt;br /&gt;
&lt;br /&gt;
Your slots start out pre-filled with &#039;&#039;&#039;Yggdrasil Berry&#039;&#039;&#039;, &#039;&#039;&#039;Fly Wing&#039;&#039;&#039; and &#039;&#039;&#039;Butterfly Wing&#039;&#039;&#039; - change or clear them as you like.&lt;br /&gt;
&lt;br /&gt;
Where the items come from:&lt;br /&gt;
* Your own &#039;&#039;&#039;Kafra storage first&#039;&#039;&#039; (free - the storage window doesn&#039;t need to be open).&lt;br /&gt;
* If storage runs short, some staple items can be &#039;&#039;&#039;bought with Zeny&#039;&#039;&#039; at a set price: Yggdrasil Berry, Fly Wing, Butterfly Wing, the ASPD potions, the level 10 stat foods, and the buff scrolls and elemental converters. Yggdrasil Berries, buff scrolls and converters are expensive this way. Any other item is restocked &#039;&#039;&#039;from storage only&#039;&#039;&#039;.&lt;br /&gt;
* If you can&#039;t afford the rest, it tells you instead of buying a partial amount.&lt;br /&gt;
* It won&#039;t add items while you are overweight or out of inventory slots.&lt;br /&gt;
&lt;br /&gt;
Items you register in an &#039;&#039;&#039;Auto-Rebuff item slot&#039;&#039;&#039; are kept stocked as well, on top of your 8 slots.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=56</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=56"/>
		<updated>2026-10-08T01:20:30Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Windows for @artisanat/@autorestock/@autopot, add @bp, MVP PvP note, prereg reward&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status. Every pre-registered account receives a &#039;&#039;&#039;Platinum Package&#039;&#039;&#039; by in-game mail on its first login after launch.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; || Opens the [[Battle Pass]] window: rewards, daily and weekly missions, and the season costume.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@bp turnin&amp;lt;/code&amp;gt; || Hands in the items for your daily &#039;&#039;&#039;Collection&#039;&#039;&#039; mission. See [[Battle Pass#Collection missions are a turn-in|turn-ins]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation &amp;amp; QoL ==&lt;br /&gt;
&lt;br /&gt;
Free for everyone - no Battle Pass or pass item required to use these. See [[Artisan Auto-Attack]] for the full guide.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Artisan window&#039;&#039;&#039; (&#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; also works), where you switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off. Auto-Combat automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Will not run in PVP/GvG/Battlegrounds - including maps that turn PvP while an MVP is alive ([[MVP Hunting]]) - or while you&#039;re in an NPC, vending, or trading. It always lowers your drop rate while running: &#039;&#039;&#039;75%&#039;&#039;&#039; for Premium Battle Pass holders, &#039;&#039;&#039;50%&#039;&#039;&#039; for Artisan Pass holders and for everyone else&#039;s first 5 hours each day, &#039;&#039;&#039;25%&#039;&#039;&#039; after that. Details in [[Artisan Auto-Attack#Drop rates and daily time|Drop rates and daily time]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, Auto-Rebuff, Auto-Restock and the target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the target filter: choose which monsters Auto-Combat hunts, or never attacks. Pick by monster ID or browse a map&#039;s monsters by name. See [[Artisan Auto-Attack#Choosing what to fight|Choosing what to fight]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is active, your current tier, how much of your free daily time remains, and any active target filter, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Restock&#039;&#039;&#039; window: drag up to 8 usable items in and set a target amount and a trigger % for each. It refills from your Kafra storage first; some staple items can also be bought with Zeny. See [[Artisan Auto-Attack#Auto-Restock|Auto-Restock]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
Requires a &#039;&#039;&#039;Premium&#039;&#039;&#039; [[Battle Pass]] (see [[Battle Pass#Free and Premium|Free and Premium]]).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Opens the &#039;&#039;&#039;Auto-Potion&#039;&#039;&#039; window (&#039;&#039;&#039;Ctrl+Shift+P&#039;&#039;&#039; also works): drag a healing item onto the HP or SP slot and set the % at which to use it. It then keeps your HP and SP topped up during combat.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=55</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=55"/>
		<updated>2026-10-07T02:17:35Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Guides: link the five new pages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProjectArtisanWikiBanner.png|center|900px|Project Artisan - Forged for Glory]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;Project Artisan&#039;&#039;&#039; wiki.&lt;br /&gt;
&lt;br /&gt;
New here? Start with &#039;&#039;&#039;[[About Project Artisan]]&#039;&#039;&#039; - what the server is, launch date, pre-registration, and our headline custom features.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Artisan Auto-Attack]] - hands-free combat: how it fights, drop-rate tiers, choosing which monsters to hunt, Auto-Rebuff and Auto-Restock.&lt;br /&gt;
* [[Battle Pass]] - season levels, daily and weekly missions, Free and Premium rewards.&lt;br /&gt;
* [[Game Interface]] - the HUD, target frames and the custom windows, with their hotkeys.&lt;br /&gt;
* [[MVP Hunting]] - MVP maps turn PvP while the MVP is alive; finding MVPs with the Convex Mirror.&lt;br /&gt;
* [[Costume Gacha]] - draws, rates, pity and the Gacha Exchange.&lt;br /&gt;
* [[Brute Refiner]] - refine with Zeny only; failure never harms the item.&lt;br /&gt;
* [[Ancient Battlefield]] - our MOBA x Tower Defense PvP mode: lanes, gold, relics, gear, and the win condition.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, no GM needed, and when they happen.&lt;br /&gt;
* [[Custom Soul Link Effects]] - the extra class-specific bonus every Soul Link grants on top of the usual buff.&lt;br /&gt;
* [[Card Collections]] - deposit cards toward themed sets for a permanent, toggleable bonus.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Game_Interface&amp;diff=54</id>
		<title>Game Interface</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Game_Interface&amp;diff=54"/>
		<updated>2026-10-07T02:17:35Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Custom client interface: HUD, target frames, windows&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Project Artisan&#039;s game client comes with its own &#039;&#039;&#039;custom interface&#039;&#039;&#039;: a new character HUD, monster target frames, and windows for our custom features - all in the same navy-and-gold style. They are part of the client, so you get them by keeping your game up to date with the &#039;&#039;&#039;patcher&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Player HUD ==&lt;br /&gt;
The HUD replaces the old Basic Info window. It shows your name, job, Base and Job level, &#039;&#039;&#039;HP and SP bars with exact numbers&#039;&#039;&#039;, Base and Job EXP, weight and Zeny at a glance.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Alt+V&#039;&#039;&#039; switches between the full HUD and a compact version.&lt;br /&gt;
* Drag it anywhere on screen - the menu buttons stay attached to it.&lt;br /&gt;
&lt;br /&gt;
== Target frames ==&lt;br /&gt;
When you hit a monster, a frame appears at the top of the screen with its &#039;&#039;&#039;name, level, race, element, size and HP&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
MVPs and bosses get a wider &#039;&#039;&#039;gold frame&#039;&#039;&#039;, and MVPs also show &#039;&#039;&#039;your share of the damage&#039;&#039;&#039; dealt so far.&lt;br /&gt;
&lt;br /&gt;
== Windows ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Window !! How to open it !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Artisan&#039;&#039;&#039; (Auto-Attack) || &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+M&#039;&#039;&#039; || One place for [[Artisan Auto-Attack]]: switch Auto-Combat, Auto-Rebuff and Auto-Restock on or off, see your drop-rate tier and free time left. &#039;&#039;&#039;EDIT&#039;&#039;&#039; buttons open the Auto-Rebuff and Auto-Restock windows.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Potion&#039;&#039;&#039; || &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; or &#039;&#039;&#039;Ctrl+Shift+P&#039;&#039;&#039; || Drag a healing item from your inventory onto the HP or SP slot, type the % at which to use it, press Enter. Needs a [[Battle Pass|Premium Battle Pass]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Rebuff&#039;&#039;&#039; || EDIT on the Artisan window || 10 slots. Drag a buff skill from your skill window, or a buff item from your inventory, into a slot - it is re-applied whenever it runs out.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Auto-Restock&#039;&#039;&#039; || &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt;, or EDIT on the Artisan window || 8 slots. Drag a usable item in, set a &#039;&#039;&#039;target&#039;&#039;&#039; amount and a &#039;&#039;&#039;trigger %&#039;&#039;&#039;. Example: target 300 at 10% tops you back up to 300 once you are down to 30. It takes from your Kafra storage first; some staple items can also be bought with Zeny.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Battle Pass&#039;&#039;&#039; || &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; || Rewards, Daily and Weekly missions, and the season costume. See [[Battle Pass]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Costume Gacha&#039;&#039;&#039; || Click the Costume Gacha or Gacha Exchange NPC in Prontera || Draw x1 / x10 with card-by-card reveals, your pity progress, and the Exchange tab. See [[Costume Gacha]].&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Brute Refine&#039;&#039;&#039; || Click the Brute Refiner NPC in Prontera || Drag an item onto the anvil, a catalyst into the furnace, and STRIKE. See [[Brute Refiner]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Typing the command again (or pressing the window&#039;s X) closes the window.&lt;br /&gt;
&lt;br /&gt;
== Troubleshooting ==&lt;br /&gt;
* &#039;&#039;&#039;A window or the HUD doesn&#039;t appear:&#039;&#039;&#039; run the patcher so your client is up to date, then restart the game.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt; opens a text dialog instead of the window&#039;&#039;&#039;, or clicking the Costume Gacha or Brute Refiner does nothing: your client is out of date - run the patcher.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Player Commands]]&lt;br /&gt;
* [[Artisan Auto-Attack]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=MVP_Hunting&amp;diff=53</id>
		<title>MVP Hunting</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=MVP_Hunting&amp;diff=53"/>
		<updated>2026-10-07T02:17:34Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: MVP maps turn PvP while the MVP lives; Convex Mirror&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On Project Artisan, MVPs are contested ground. &#039;&#039;&#039;While an MVP is alive on a map, that map is a PvP zone.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== MVP maps turn PvP ==&lt;br /&gt;
* When an MVP appears on a map, the map &#039;&#039;&#039;becomes PvP&#039;&#039;&#039; and everyone on it sees an announcement: &#039;&#039;&amp;quot;&amp;lt;MVP&amp;gt; has appeared - this map is now PvP until it falls!&amp;quot;&#039;&#039;&lt;br /&gt;
* The map &#039;&#039;&#039;stays PvP until every MVP on it is gone&#039;&#039;&#039;. When the last one falls, PvP switches off and you see &#039;&#039;&amp;quot;&amp;lt;MVP&amp;gt; has fallen - PvP is off on this map.&amp;quot;&#039;&#039;&lt;br /&gt;
* This applies to &#039;&#039;&#039;every MVP-class monster&#039;&#039;&#039;, however it got there - its normal spawn, an event, or a summon.&lt;br /&gt;
* &#039;&#039;&#039;Towns&#039;&#039;&#039;, battlegrounds, guild war (GvG) maps, and maps that are always PvP are not affected.&lt;br /&gt;
&lt;br /&gt;
=== What PvP means here ===&lt;br /&gt;
* Other players can attack you, and you can attack them.&lt;br /&gt;
* Dying to another player costs the &#039;&#039;&#039;normal death penalty&#039;&#039;&#039; - the same EXP loss as dying to a monster. There is no Zeny loss.&lt;br /&gt;
* [[Artisan Auto-Attack]] does not work on PvP maps. If you are auto-attacking when an MVP appears, Auto-Combat stops, and you can&#039;t start it again until the map is safe.&lt;br /&gt;
&lt;br /&gt;
Think twice before warping to a live MVP - you won&#039;t be the only one hunting it.&lt;br /&gt;
&lt;br /&gt;
== Finding MVPs ==&lt;br /&gt;
=== Super Convex Mirror ===&lt;br /&gt;
The &#039;&#039;&#039;Super Convex Mirror&#039;&#039;&#039; NPC in &#039;&#039;&#039;Lutie&#039;&#039;&#039; lists the server&#039;s tracked MVPs and whether each one is currently &#039;&#039;&#039;Alive&#039;&#039;&#039; or &#039;&#039;&#039;Dead&#039;&#039;&#039;, with its map. You can then pick an alive MVP to &#039;&#039;&#039;warp to its map&#039;&#039;&#039;; a few seconds after you arrive, the MVP&#039;s position shows on your minimap for 10 minutes.&lt;br /&gt;
&lt;br /&gt;
=== Convex Mirror Pro Max ===&lt;br /&gt;
The &#039;&#039;&#039;Convex Mirror Pro Max&#039;&#039;&#039; is a portable version of the Super Convex Mirror: use it from anywhere to open the same MVP list and warp.&lt;br /&gt;
* &#039;&#039;&#039;One mirror is used up&#039;&#039;&#039; each time you open the list.&lt;br /&gt;
* It needs about 10 seconds to &amp;quot;refocus&amp;quot; between uses. If you use it again too soon you get it back, and a message tells you how long to wait.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Artisan Auto-Attack]]&lt;br /&gt;
* [[Battle Pass]] - its daily &#039;&#039;&#039;MVP&#039;&#039;&#039; mission counts each MVP kill you are credited with&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Brute_Refiner&amp;diff=52</id>
		<title>Brute Refiner</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Brute_Refiner&amp;diff=52"/>
		<updated>2026-10-07T02:17:34Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Brute Refiner guide: Zeny-only refining, catalysts&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Brute Refiner&#039;&#039;&#039; refines equipment using &#039;&#039;&#039;Zeny only&#039;&#039;&#039; - no Elunium, Oridecon or other refining ores. The odds are low, but a failed attempt &#039;&#039;&#039;never harms your item&#039;&#039;&#039;: it does not break, and it does not lose its refine level.&lt;br /&gt;
&lt;br /&gt;
You find the Brute Refiner in &#039;&#039;&#039;Prontera&#039;&#039;&#039;, next to the regular refiner.&lt;br /&gt;
&lt;br /&gt;
== How it works ==&lt;br /&gt;
Click the Brute Refiner to open the forge window.&lt;br /&gt;
&lt;br /&gt;
# Drag an &#039;&#039;&#039;unequipped&#039;&#039;&#039; weapon or armor from your inventory onto the anvil. The window shows the item, its current and next refine level, your success chance and the Zeny cost.&lt;br /&gt;
# &#039;&#039;Optional:&#039;&#039; drag a &#039;&#039;&#039;catalyst&#039;&#039;&#039; onto the furnace to improve your odds (see below).&lt;br /&gt;
# Press &#039;&#039;&#039;STRIKE&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Success:&#039;&#039;&#039; the item goes up by +1.&lt;br /&gt;
* &#039;&#039;&#039;Failure:&#039;&#039;&#039; the item stays exactly as it was.&lt;br /&gt;
* Either way, the Zeny cost is spent - and one catalyst, if you used one.&lt;br /&gt;
&lt;br /&gt;
The highest level the Brute Refiner can reach is &#039;&#039;&#039;+10&#039;&#039;&#039;. Reaching +9 or +10 here is announced to the whole server.&lt;br /&gt;
&lt;br /&gt;
== Success chance ==&lt;br /&gt;
Brute refining has a &#039;&#039;&#039;low success rate&#039;&#039;&#039; - it takes persistence rather than luck, and the chance gets lower the higher the refine level you are going for. In exchange you can keep trying without ever risking the item.&lt;br /&gt;
&lt;br /&gt;
The exact chance for your item and level is shown in the window before you strike.&lt;br /&gt;
&lt;br /&gt;
=== Catalysts ===&lt;br /&gt;
&#039;&#039;&#039;Refining catalysts&#039;&#039;&#039; increase the success chance of a Brute Refiner attempt. There are three tiers - the higher the tier, the bigger the boost:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Catalyst !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Ember Catalyst&#039;&#039;&#039; || Increases the success chance&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Flame Catalyst&#039;&#039;&#039; || Increases it further&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Inferno Catalyst&#039;&#039;&#039; || The largest increase&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
One catalyst is used up per attempt, whether it succeeds or not. Even with a catalyst, success is never guaranteed.&lt;br /&gt;
&lt;br /&gt;
== Cost ==&lt;br /&gt;
Each attempt costs Zeny. The cost goes up with the refine level you are aiming for, and &#039;&#039;&#039;weapons&#039;&#039;&#039; cost more the higher their weapon level. The exact cost is shown in the window before you strike.&lt;br /&gt;
&lt;br /&gt;
== What can&#039;t be refined here ==&lt;br /&gt;
* Equipped items - unequip it first.&lt;br /&gt;
* Costumes and shadow equipment.&lt;br /&gt;
* Items that can&#039;t be refined at all, and broken items.&lt;br /&gt;
* Items already at +10.&lt;br /&gt;
&lt;br /&gt;
You also need to stay near the Brute Refiner - walking away and pressing STRIKE won&#039;t work.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Game Interface]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Costume_Gacha&amp;diff=51</id>
		<title>Costume Gacha</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Costume_Gacha&amp;diff=51"/>
		<updated>2026-10-07T02:17:34Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Costume Gacha guide: draws, rates, pity, featured set, exchange&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Costume Gacha&#039;&#039;&#039; trades Costume Gacha Tickets for random rewards - supply boxes, ticket refunds, headgear costumes, and a chance at the current &#039;&#039;&#039;featured costume set&#039;&#039;&#039;. You find it in &#039;&#039;&#039;Prontera&#039;&#039;&#039;, together with the &#039;&#039;&#039;Costume Gacha Exchange&#039;&#039;&#039; right next to it.&lt;br /&gt;
&lt;br /&gt;
== How to play ==&lt;br /&gt;
Click the &#039;&#039;&#039;Costume Gacha&#039;&#039;&#039; NPC to open the Gacha window, or the &#039;&#039;&#039;Costume Gacha Exchange&#039;&#039;&#039; NPC to open it on the Exchange tab. Both only work while you stand near the two NPCs.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;DRAW x1&#039;&#039;&#039; costs &#039;&#039;&#039;5&#039;&#039;&#039; Costume Gacha Tickets.&lt;br /&gt;
* &#039;&#039;&#039;DRAW x10&#039;&#039;&#039; costs &#039;&#039;&#039;50&#039;&#039;&#039; tickets and does ten draws at once.&lt;br /&gt;
* Results are revealed card by card. Press &#039;&#039;&#039;SKIP&#039;&#039;&#039; to reveal them all at once.&lt;br /&gt;
&lt;br /&gt;
Your tickets are only spent once every draw has been rolled and handed out, so a draw that fails (for example because you are overweight) costs you nothing. Make sure you have inventory space and are not overweight before drawing.&lt;br /&gt;
&lt;br /&gt;
== What you can get ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Outcome !! Chance per draw&lt;br /&gt;
|-&lt;br /&gt;
| A &#039;&#039;&#039;supply box&#039;&#039;&#039; || 37%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;2 Costume Gacha Tickets&#039;&#039;&#039; back || 37%&lt;br /&gt;
|-&lt;br /&gt;
| A random &#039;&#039;&#039;Upper&#039;&#039;&#039; headgear costume || 8%&lt;br /&gt;
|-&lt;br /&gt;
| A random &#039;&#039;&#039;Middle&#039;&#039;&#039; headgear costume || 8%&lt;br /&gt;
|-&lt;br /&gt;
| A random &#039;&#039;&#039;Lower&#039;&#039;&#039; headgear costume || 8%&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;JACKPOT&#039;&#039;&#039; - a random piece of the featured set || 2%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Every costume you win - including jackpot pieces - comes with &#039;&#039;&#039;one random option&#039;&#039;&#039; already rolled on it (see [[Random Option Pools]]). Jackpots are announced to the whole server.&lt;br /&gt;
&lt;br /&gt;
=== Featured set ===&lt;br /&gt;
The featured set rotates over time. The current one is the &#039;&#039;&#039;Gon Freecss&#039;&#039;&#039; set: Hair (Upper), Aura (Middle) and Orb Aura (Lower). Featured pieces only come from the jackpot - never from the normal costume outcomes.&lt;br /&gt;
&lt;br /&gt;
=== Pity ===&lt;br /&gt;
You never need more than &#039;&#039;&#039;75 draws&#039;&#039;&#039; for a jackpot: if your last 74 draws had none, the &#039;&#039;&#039;75th draw is guaranteed&#039;&#039;&#039; to be one. The counter is shared by &#039;&#039;&#039;all characters on your account&#039;&#039;&#039; and resets whenever you hit a jackpot, lucky or guaranteed. The Gacha window shows how close you are.&lt;br /&gt;
&lt;br /&gt;
== Gacha Exchange ==&lt;br /&gt;
The &#039;&#039;&#039;Exchange&#039;&#039;&#039; tab (or the Costume Gacha Exchange NPC) turns spare featured pieces into &#039;&#039;&#039;Gacha Points&#039;&#039;&#039;, and points into the piece you are missing.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Trade !! Gacha Points&lt;br /&gt;
|-&lt;br /&gt;
| Trade in a spare featured piece || +40&lt;br /&gt;
|-&lt;br /&gt;
| Buy a featured piece &#039;&#039;&#039;of your choice&#039;&#039;&#039; || 100&lt;br /&gt;
|-&lt;br /&gt;
| Buy a Costume Gacha Ticket || 20&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Gacha Points are shared by all characters on your account. Because you can pick which piece to buy, duplicates always bring you closer to a full set.&lt;br /&gt;
&lt;br /&gt;
== Getting tickets ==&lt;br /&gt;
* The daily &#039;&#039;&#039;attendance&#039;&#039;&#039; calendar (several of its days give Costume Gacha Tickets)&lt;br /&gt;
* Prizes from the &#039;&#039;&#039;Disguise&#039;&#039;&#039; event (see [[Automated Events]])&lt;br /&gt;
* The Gacha Exchange, for Gacha Points&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Random Option Pools]]&lt;br /&gt;
* [[Game Interface]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Battle_Pass&amp;diff=50</id>
		<title>Battle Pass</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Battle_Pass&amp;diff=50"/>
		<updated>2026-10-07T02:17:34Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Battle Pass guide: tabs, Free/Premium, missions + EXP, turn-ins, rewards&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Battle Pass&#039;&#039;&#039; is Project Artisan&#039;s season progression track. Complete daily and weekly missions to earn Battle Pass EXP, level the pass up, and claim a reward at every level - with a bigger reward every 5 levels and a season-exclusive costume set at the end.&lt;br /&gt;
&lt;br /&gt;
Everyone has the free track. The &#039;&#039;&#039;Premium&#039;&#039;&#039; track adds a second, better reward at every level.&lt;br /&gt;
&lt;br /&gt;
== The current season ==&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Season !! Levels !! EXP per level !! Season-exclusive reward&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Genesis&#039;&#039;&#039; (Season 1) || 60 || 100 || The &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; costume (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura) - Premium track, level 60&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Opening the Battle Pass ==&lt;br /&gt;
Type &amp;lt;code&amp;gt;@bp&amp;lt;/code&amp;gt;. With the current game client this opens the Battle Pass window; type it again (or press the X) to close it. The window has four tabs:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Rewards&#039;&#039;&#039; - the reward track, 6 levels at a time. Use the arrows to page through it. Click a reward to see what it is - one you have already unlocked is claimed straight away. &#039;&#039;&#039;CLAIM ALL&#039;&#039;&#039; claims everything you have unlocked.&lt;br /&gt;
* &#039;&#039;&#039;Daily&#039;&#039;&#039; - today&#039;s missions and your progress.&lt;br /&gt;
* &#039;&#039;&#039;Weekly&#039;&#039;&#039; - this week&#039;s missions and your progress.&lt;br /&gt;
* &#039;&#039;&#039;Season&#039;&#039;&#039; - the season-exclusive costume set and how close you are to it.&lt;br /&gt;
&lt;br /&gt;
At the top of the window you can see your pass level, EXP toward the next level, whether you have the Free or Premium pass, and how much of today&#039;s and this week&#039;s EXP cap you have used.&lt;br /&gt;
&lt;br /&gt;
== Free and Premium ==&lt;br /&gt;
Every level has a &#039;&#039;&#039;Free&#039;&#039;&#039; reward and a &#039;&#039;&#039;Premium&#039;&#039;&#039; reward. Anyone can claim the Free rewards. Premium rewards need the &#039;&#039;&#039;Premium Battle Pass ticket&#039;&#039;&#039; in your inventory.&lt;br /&gt;
&lt;br /&gt;
* Premium is checked &#039;&#039;&#039;live&#039;&#039;&#039;: it lasts only while the ticket is in your inventory. If you sell, trade, drop or store it, Premium stops at once. Keep it in your inventory.&lt;br /&gt;
* Premium rewards you have already unlocked stay claimable - if you get Premium later in the season, you can go back and claim the Premium rewards of every level you have already reached.&lt;br /&gt;
* A Premium Battle Pass also unlocks other perks: [[Artisan Auto-Attack]] with no daily time limit and the best drop rate, Auto-Rebuff in the background, and Auto-Potion (&amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt;).&lt;br /&gt;
&lt;br /&gt;
== Missions ==&lt;br /&gt;
Missions are the only way to earn Battle Pass EXP. Progress counts automatically while you play - except &#039;&#039;&#039;Collection&#039;&#039;&#039; missions, which you [[#Collection missions are a turn-in|turn in]].&lt;br /&gt;
&lt;br /&gt;
=== Daily missions ===&lt;br /&gt;
You get &#039;&#039;&#039;7 daily missions&#039;&#039;&#039;, one from each category: Login, Hunting, Collection, MVP, Arena, PvP and Instance. Each one is picked at random from that category&#039;s list below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Daily missions reset every day at 5:00 AM server time&#039;&#039;&#039; (Philippine time, UTC+8).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Possible missions (Battle Pass EXP)&lt;br /&gt;
|-&lt;br /&gt;
| Login || Login Today (25)&lt;br /&gt;
|-&lt;br /&gt;
| Hunting || &#039;&#039;&#039;30 EXP:&#039;&#039;&#039; Hunt 100 Nine Tails, Hunt 100 Owl Dukes&amp;lt;br&amp;gt;&#039;&#039;&#039;50 EXP:&#039;&#039;&#039; Hunt 100 Wolves, Hunt 100 Orc Warriors, Hunt 100 Orc Zombies, Hunt 100 Sohee, Hunt 100 Tengus, Hunt 100 Bloody Murderers, Hunt 50 Anubis, Hunt 5 Executioners&amp;lt;br&amp;gt;&#039;&#039;&#039;75 EXP:&#039;&#039;&#039; Hunt 100 Raydrics, Hunt 50 Abysmal Knights, Hunt 5 Owl Barons, Hunt 100 Frus, Hunt 30 Skeggiolds, Hunt 30 Sword Guardians, Hunt 30 Bow Guardians, Hunt 100 Salamanders, Hunt 100 Centipedes&lt;br /&gt;
|-&lt;br /&gt;
| Collection || &#039;&#039;&#039;30 EXP:&#039;&#039;&#039; Turn In 100 Jellopy, Soft Feathers, Runes of Darkness, Sharp Papers, Wind of Verdure, Blood Tears, Reins or Stone Fragments&amp;lt;br&amp;gt;&#039;&#039;&#039;50 EXP:&#039;&#039;&#039; Turn In 20 Matchsticks, 20 Peridots or 20 Heroic Emblems&amp;lt;br&amp;gt;&#039;&#039;&#039;75 EXP:&#039;&#039;&#039; Turn In 10 Phlogopites, 10 Agates or 10 Tiger&#039;s Footskins&lt;br /&gt;
|-&lt;br /&gt;
| MVP || Slay 25 Bosses (150) - counts each time you are the &#039;&#039;&#039;MVP&#039;&#039;&#039; of an MVP monster&#039;s kill (the player who gets the MVP reward)&lt;br /&gt;
|-&lt;br /&gt;
| Arena || Earn 500 Monster Arena Points (100)&lt;br /&gt;
|-&lt;br /&gt;
| PvP || Earn 10 PVP Kills (120)&lt;br /&gt;
|-&lt;br /&gt;
| Instance || Clear Endless Tower (200)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Collection missions are a turn-in ===&lt;br /&gt;
Collecting the items is not enough - you hand them over, and they are &#039;&#039;&#039;used up&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
* On the &#039;&#039;&#039;Daily&#039;&#039;&#039; tab, press &#039;&#039;&#039;TURN IN&#039;&#039;&#039; on the Collection row. You can also type &amp;lt;code&amp;gt;@bp turnin&amp;lt;/code&amp;gt;, or pick &#039;&#039;Turn In Collection Items&#039;&#039; in the Battle Pass dialog.&lt;br /&gt;
* Only &#039;&#039;&#039;unequipped&#039;&#039;&#039; items in your &#039;&#039;&#039;inventory&#039;&#039;&#039; count. Items in storage do not - take them out first.&lt;br /&gt;
* Only as many items as the mission still needs are taken; the rest stay with you.&lt;br /&gt;
* You can turn in a few at a time - progress is kept until the daily reset.&lt;br /&gt;
* Picking items up, buying them or trading for them does not progress the mission by itself. Only turning them in does.&lt;br /&gt;
&lt;br /&gt;
=== Weekly missions ===&lt;br /&gt;
You also get &#039;&#039;&#039;7 weekly missions&#039;&#039;&#039;, one per category. Most of them ask you to complete daily missions of that category - they progress on their own as you finish your dailies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Weekly missions reset every Monday at 5:00 AM server time&#039;&#039;&#039; (UTC+8).&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Mission !! Battle Pass EXP&lt;br /&gt;
|-&lt;br /&gt;
| Login 5 Days This Week || 300&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Hunting Missions || 600&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Collection Missions || 400&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 MVP Missions || 500&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Arena Missions || 400&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 PVP Missions || 400&lt;br /&gt;
|-&lt;br /&gt;
| Complete 5 Instance Missions || 500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== EXP caps ===&lt;br /&gt;
You can earn at most &#039;&#039;&#039;450 Battle Pass EXP per day&#039;&#039;&#039; and &#039;&#039;&#039;2,000 per week&#039;&#039;&#039;. Missions completed after you reach a cap still count as completed (and still count toward the weekly &amp;quot;Complete 5 ...&amp;quot; missions), but they give no more EXP until the cap resets.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
Every level has a Free and a Premium reward. Levels without a milestone give a &#039;&#039;&#039;Basic Supply Package&#039;&#039;&#039; (Free) and a &#039;&#039;&#039;Premium Supply Package&#039;&#039;&#039; (Premium). Every 5th level is a &#039;&#039;&#039;milestone&#039;&#039;&#039; with a bigger reward:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Level !! Free !! Premium&lt;br /&gt;
|-&lt;br /&gt;
| 5 || 5-Hour Autoattack Pack || 5 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 10 || 5 Zelunium || 10 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 15 || 5-Hour Autoattack Pack || 5 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 20 || 5 Headgear Costume Tickets || 10 Headgear Costume Tickets&lt;br /&gt;
|-&lt;br /&gt;
| 25 || 5-Hour Autoattack Pack || 5 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 30 || 5 Headgear Costume Tickets || 10 Headgear Costume Tickets&lt;br /&gt;
|-&lt;br /&gt;
| 35 || 5-Hour Autoattack Pack || 5 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 40 || 5 Zelunium || 10 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 45 || 5-Hour Autoattack Pack || 5 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 50 || 10-Hour Autoattack Pack || 10 Zelunium&lt;br /&gt;
|-&lt;br /&gt;
| 55 || 5 Costume Weapon Tickets || 10 Costume Weapon Tickets&lt;br /&gt;
|-&lt;br /&gt;
| 60 || 10 Headgear Costume Tickets || &#039;&#039;&#039;BP Season 1 Costume&#039;&#039;&#039; box - the Saiyan Set&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Rewards are not claimed automatically. Claim them from the Rewards tab (or the Battle Pass dialog) - make sure you have inventory space and are not overweight, or that reward stays unclaimed until you do.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Player Commands]]&lt;br /&gt;
* [[Artisan Auto-Attack]]&lt;br /&gt;
* [[Game Interface]] - the Battle Pass window and the other custom windows&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=49</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=49"/>
		<updated>2026-10-05T00:57:21Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Guides: link the Artisan Auto-Attack page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProjectArtisanWikiBanner.png|center|900px|Project Artisan - Forged for Glory]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;Project Artisan&#039;&#039;&#039; wiki.&lt;br /&gt;
&lt;br /&gt;
New here? Start with &#039;&#039;&#039;[[About Project Artisan]]&#039;&#039;&#039; - what the server is, launch date, pre-registration, and our headline custom features.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Artisan Auto-Attack]] - hands-free combat: how it fights, drop-rate tiers, choosing which monsters to hunt, Auto-Rebuff and Auto-Restock.&lt;br /&gt;
* [[Ancient Battlefield]] - our MOBA x Tower Defense PvP mode: lanes, gold, relics, gear, and the win condition.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, no GM needed, and when they happen.&lt;br /&gt;
* [[Custom Soul Link Effects]] - the extra class-specific bonus every Soul Link grants on top of the usual buff.&lt;br /&gt;
* [[Card Collections]] - deposit cards toward themed sets for a permanent, toggleable bonus.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=48</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=48"/>
		<updated>2026-10-05T00:57:20Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Automation &amp;amp; QoL: add @artisanat menu / target, link to the new Artisan Auto-Attack page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status before launch, and claims your Starter Pack + any community milestone rewards on launch day.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation &amp;amp; QoL ==&lt;br /&gt;
&lt;br /&gt;
Free for everyone - no Battle Pass or pass item required to use these. See [[Artisan Auto-Attack]] for the full guide.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Toggles Artisan Auto-Attack: automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Will not run in PVP/GvG/Battlegrounds or while you&#039;re in an NPC, vending, or trading. It always lowers your drop rate while running: &#039;&#039;&#039;75%&#039;&#039;&#039; for Premium Battle Pass holders, &#039;&#039;&#039;50%&#039;&#039;&#039; for Artisan Pass holders and for everyone else&#039;s first 5 hours each day, &#039;&#039;&#039;25%&#039;&#039;&#039; after that. Details in [[Artisan Auto-Attack#Drop rates and daily time|Drop rates and daily time]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, Auto-Rebuff, Auto-Restock and the target filter.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the target filter: choose which monsters Auto-Combat hunts, or never attacks. Pick by monster ID or browse a map&#039;s monsters by name. See [[Artisan Auto-Attack#Choosing what to fight|Choosing what to fight]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is active, your current tier, how much of your free daily time remains, and any active target filter, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Toggles personal auto-restock: every 30 seconds, tops up your held count of a few staple consumables from your Kafra storage first, then buys any shortfall with Zeny. See [[Artisan Auto-Attack#Auto-Restock|Auto-Restock]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
Requires an active [[Battle Pass]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Automatically uses potions/consumables to keep your HP and SP topped up during combat. Type &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; with no arguments for the exact syntax.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Artisan_Auto-Attack&amp;diff=47</id>
		<title>Artisan Auto-Attack</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Artisan_Auto-Attack&amp;diff=47"/>
		<updated>2026-10-05T00:57:20Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: New page: full Artisan Auto-Attack guide (commands, tiers, target filter, Auto-Rebuff, Auto-Restock)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Artisan Auto-Attack&#039;&#039;&#039; (&amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt;) is Project Artisan&#039;s hands-free combat system. It fights nearby monsters for you, keeps your buffs up, and can restock your supplies - all from one command. Everyone can use it; no item is required.&lt;br /&gt;
&lt;br /&gt;
== Quick start ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Toggles Auto-Combat on or off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; || Opens one menu for Auto-Combat, [[#Auto-Rebuff|Auto-Rebuff]], [[#Auto-Restock|Auto-Restock]] and the [[#Choosing what to fight|target filter]].&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt; || Opens the [[#Choosing what to fight|target filter]] directly.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; || Shows whether Auto-Combat is on, your current drop-rate tier, and how much free daily time you have left. Also mentions an active target filter. Doesn&#039;t toggle anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Toggles [[#Auto-Restock|Auto-Restock]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
To make Auto-Combat use an active skill instead of a plain attack, put that skill on your &#039;&#039;&#039;first hotkey slot&#039;&#039;&#039; before you start it.&lt;br /&gt;
&lt;br /&gt;
== How Auto-Combat fights ==&lt;br /&gt;
&lt;br /&gt;
* It attacks the &#039;&#039;&#039;nearest monster within 10 cells&#039;&#039;&#039; of you (or only the monsters you chose - see [[#Choosing what to fight|below]]).&lt;br /&gt;
* A ground-targeted skill on your first hotkey is placed on the spot that catches the most monsters; if no suitable monster is in range it falls back to a normal attack.&lt;br /&gt;
* If a monster can&#039;t actually be hurt (for example it can&#039;t be reached), it is ignored for a few seconds and the next one is picked.&lt;br /&gt;
* When there is nothing to attack, your character wanders a little, and after a few seconds of finding nothing it uses a &#039;&#039;&#039;Teleport&#039;&#039;&#039; skill or a &#039;&#039;&#039;Fly Wing&#039;&#039;&#039; from your inventory to find a new spot.&lt;br /&gt;
* If your HP drops to &#039;&#039;&#039;30% or below&#039;&#039;&#039; it retreats instead of fighting on, the same way - Teleport or a Fly Wing.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It stops by itself&#039;&#039;&#039; if you die, if you change maps for any reason (respawn, Teleport, Fly Wing, a GM or NPC warp), if you enter PVP, GvG or a Battleground, or if you open an NPC, vending or trade window. The map-change stop is there so it doesn&#039;t wander off if you die and get warped away while you&#039;re away from the keyboard.&lt;br /&gt;
&lt;br /&gt;
== Drop rates and daily time ==&lt;br /&gt;
&lt;br /&gt;
Auto-Combat always lowers your drop rate while it is running - it is never full-rate, whatever you have. Your own manual play is never affected.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Tier !! Daily limit !! Drop rate&lt;br /&gt;
|-&lt;br /&gt;
| Premium Battle Pass || None || &#039;&#039;&#039;75%&#039;&#039;&#039; - the best rate available&lt;br /&gt;
|-&lt;br /&gt;
| Artisan Pass || None || &#039;&#039;&#039;50%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| No pass - first 5 hours each day || 5 hours/day || &#039;&#039;&#039;50%&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| No pass - after the free 5 hours || Keeps running || &#039;&#039;&#039;25%&#039;&#039;&#039; until your daily window resets&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The 5-hour allowance resets on a rolling 24-hour window that starts at your &#039;&#039;&#039;first use&#039;&#039;&#039;, not at a fixed time of day.&lt;br /&gt;
* Past the allowance it doesn&#039;t stop - it just drops at the lower rate, so you can keep farming while away from the keyboard.&lt;br /&gt;
* An &#039;&#039;&#039;Artisan Pass&#039;&#039;&#039; is a time-limited item sold by the Artisan Pass Vendor (Prontera, Turbo Track). Its timer starts counting down when you &#039;&#039;buy&#039;&#039; it, not when you first use &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt;, so use it right away.&lt;br /&gt;
* In the Gold Room and the Hunting Grounds, while Auto-Combat is running, each kill&#039;s point reward is only awarded with a chance equal to your tier&#039;s percentage (for example 50%), the same idea as the lower item drop rate.&lt;br /&gt;
* &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; shows your tier and the free time you have left.&lt;br /&gt;
&lt;br /&gt;
== Choosing what to fight ==&lt;br /&gt;
&lt;br /&gt;
By default Auto-Combat attacks the nearest monster. The &#039;&#039;&#039;target filter&#039;&#039;&#039; lets you restrict that. Open it with &amp;lt;code&amp;gt;@artisanat target&amp;lt;/code&amp;gt;, or pick &#039;&#039;&#039;Manage Target Filter&#039;&#039;&#039; in &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You get two lists of up to &#039;&#039;&#039;10 monsters&#039;&#039;&#039; each:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! List !! Effect&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Hunt only&#039;&#039;&#039; || When this list has anything on it, Auto-Combat attacks &#039;&#039;only&#039;&#039; those monsters and skips everything else.&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;Never attack&#039;&#039;&#039; || Auto-Combat never attacks these monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Both lists empty means the normal behaviour: attack the nearest monster.&lt;br /&gt;
* A monster is on at most one list - moving it to the other list removes it from the first.&lt;br /&gt;
* Add monsters &#039;&#039;&#039;by ID&#039;&#039;&#039; (the menu shows the monster&#039;s name so you can confirm it), or &#039;&#039;&#039;browse a map&#039;&#039;&#039;: pick your current map or type any map name, and you get a list of the monsters on it with their names and IDs. Monsters already on a list are tagged in the browser.&lt;br /&gt;
* The browser lists the kinds of monsters found on that map, each with its ID.&lt;br /&gt;
* Your lists are saved per character and survive logging out and changing maps. Changes take effect immediately, even while Auto-Combat is running.&lt;br /&gt;
* If none of your chosen monsters are within 10 cells, Auto-Combat does what it normally does when it finds nothing: it wanders and then uses a Teleport or Fly Wing to look elsewhere.&lt;br /&gt;
* &#039;&#039;&#039;Monsters you skip can still attack you.&#039;&#039;&#039; The filter only changes what your auto-attack chooses to fight.&lt;br /&gt;
&lt;br /&gt;
Handy for farming one specific monster, a card drop, or avoiding a monster you don&#039;t want to wake up.&lt;br /&gt;
&lt;br /&gt;
== Auto-Rebuff ==&lt;br /&gt;
&lt;br /&gt;
Open &amp;lt;code&amp;gt;@artisanat menu&amp;lt;/code&amp;gt; and choose &#039;&#039;&#039;Manage Auto-Rebuff&#039;&#039;&#039; to register up to &#039;&#039;&#039;10 buffs&#039;&#039;&#039; that are re-applied automatically the moment they run out.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Skill slots&#039;&#039;&#039; - the menu only offers buffs you have actually learned, and recasts them whenever you have the SP and the skill is off cooldown:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Class !! Buffs&lt;br /&gt;
|-&lt;br /&gt;
| Acolyte / Priest || Blessing, Increase Agi, Angelus, Gloria, Impositio Manus, Kyrie Eleison, Suffragium, Magnificat&lt;br /&gt;
|-&lt;br /&gt;
| Archer / Hunter / Sniper || Improve Concentration, Falcon Eyes (True Sight), Wind Walker&lt;br /&gt;
|-&lt;br /&gt;
| Swordsman / Knight / Lord Knight || Endure, Twohand Quicken, Onehand Quicken, Aura Blade, Parrying, Concentration&lt;br /&gt;
|-&lt;br /&gt;
| Crusader / Paladin || Guard, Shield Reflect, Defending Aura, Spear Quicken&lt;br /&gt;
|-&lt;br /&gt;
| Merchant / Blacksmith / Whitesmith || Crazy Uproar, Adrenaline Rush, Advanced Adrenaline Rush, Weapon Perfection, Power-Thrust, Maximum Power-Thrust, Maximize Power, Shattering Strike, Cart Boost&lt;br /&gt;
|-&lt;br /&gt;
| Thief / Assassin / Rogue / Stalker || Enchant Deadly Poison, Poison React, Counter Instinct, Preserve&lt;br /&gt;
|-&lt;br /&gt;
| Mage / Wizard / Sage || Energy Coat, Mystical Amplification, Double Casting, Foresight&lt;br /&gt;
|-&lt;br /&gt;
| Monk / Champion || Fury&lt;br /&gt;
|-&lt;br /&gt;
| Gunslinger || Madness Canceller, Adjustment, Increasing Accuracy, Gatling Fever&lt;br /&gt;
|-&lt;br /&gt;
| Ninja || Soul (Nen), Cicada Skin Shedding&lt;br /&gt;
|-&lt;br /&gt;
| Taekwon / Star Gladiator || Mild Wind, Tumbling, Comfort of the Sun, Comfort of the Moon, Comfort of the Stars&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Item slots&#039;&#039;&#039; - you don&#039;t need to be carrying the item to register it: Concentration Potion, Awakening Potion, Berserk Potion, LV10 Blessing Scroll, LV10 Agil Scroll, LV5 Assumptio Scroll, Wind Walker Scroll, Evasion Scroll, Concentration Scroll, the Fire / Water / Earth / Wind Converters, Cursed Water, and the stat foods (Steamed Tongue, Dragon Breath Cocktail, Immortal Stew, Steamed Desert Scorpions, Hwergelmir&#039;s Tonic, Cooked Nine Tail&#039;s Tails). Registering an item slot automatically keeps that item stocked by [[#Auto-Restock|Auto-Restock]] too.&lt;br /&gt;
&lt;br /&gt;
Things to know:&lt;br /&gt;
* While &#039;&#039;&#039;Auto-Combat is on&#039;&#039;&#039;, Auto-Rebuff works for everyone.&lt;br /&gt;
* With Auto-Combat off, Auto-Rebuff keeps running in the background only for &#039;&#039;&#039;Premium Battle Pass and Artisan Pass holders&#039;&#039;&#039;.&lt;br /&gt;
* A few buffs have extra conditions (a Crusader&#039;s shield, a Star Gladiator&#039;s Comfort only works on your feel map). If a buff can&#039;t be cast right now, that slot is skipped quietly until it can.&lt;br /&gt;
* If you change jobs and lose a registered skill, that slot is skipped until you clear it or learn the skill again.&lt;br /&gt;
&lt;br /&gt;
== Auto-Restock ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; toggles a background check that runs &#039;&#039;&#039;every 30 seconds&#039;&#039;&#039;. When you&#039;re running low it tops up your staple consumables - &#039;&#039;&#039;Yggdrasil Berry&#039;&#039;&#039;, &#039;&#039;&#039;Fly Wing&#039;&#039;&#039; and &#039;&#039;&#039;Butterfly Wing&#039;&#039;&#039; - and any item you have registered in an Auto-Rebuff item slot.&lt;br /&gt;
&lt;br /&gt;
* It takes from your own &#039;&#039;&#039;Kafra storage first&#039;&#039;&#039; (free - the storage window doesn&#039;t need to be open).&lt;br /&gt;
* Whatever is still missing is bought at the item&#039;s normal NPC price with your Zeny.&lt;br /&gt;
* If storage is empty and you can&#039;t afford the rest, it just tells you instead of buying a partial amount.&lt;br /&gt;
* It won&#039;t try to add items if you are overweight or out of inventory slots.&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=46</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=46"/>
		<updated>2026-10-02T10:43:44Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Launch date is official - remove tentative&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 8000x Base / Job&lt;br /&gt;
|-&lt;br /&gt;
| Max Level || 255 / 120 (Base / Job)&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats || 255&lt;br /&gt;
|-&lt;br /&gt;
| Max ASPD || 196&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Balanced Progression &amp;amp; Itemization ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;150 DEX&#039;&#039;&#039; for instant cast (no cast delay) on your skills.&lt;br /&gt;
* &#039;&#039;&#039;MVP Card drop rate&#039;&#039;&#039;: 1-5%, scaling with the MVP&#039;s rarity.&lt;br /&gt;
* &#039;&#039;&#039;Common Card drop rate&#039;&#039;&#039;: 20%.&lt;br /&gt;
* &#039;&#039;&#039;Common Equipment drop rate&#039;&#039;&#039;: 100%.&lt;br /&gt;
* &#039;&#039;&#039;Finely-tuned gears&#039;&#039;&#039; for well-balanced gameplay.&lt;br /&gt;
* &#039;&#039;&#039;Customized MVP cards&#039;&#039;&#039; with reworked effects built for this server.&lt;br /&gt;
&lt;br /&gt;
==== Drop Rates ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Actual Drop Rate&lt;br /&gt;
|-&lt;br /&gt;
| Common Items (ETC) || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Healing Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Usable Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment (MVP-exclusive drops) || 5-20%, scaling with rarity&lt;br /&gt;
|-&lt;br /&gt;
| Cards (regular monsters) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (Boss-class monsters) || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (MVP-class monsters) || 1-5%, scaling with the MVP&#039;s rarity&lt;br /&gt;
|-&lt;br /&gt;
| MVP&#039;s Own Reward Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Box Drops || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equip-Granted Drop Bonuses (Ore Discovery, etc.) || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=45</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=45"/>
		<updated>2026-10-02T02:01:53Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Add Max ASPD to Server Launch table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039; (tentative)&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 8000x Base / Job&lt;br /&gt;
|-&lt;br /&gt;
| Max Level || 255 / 120 (Base / Job)&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats || 255&lt;br /&gt;
|-&lt;br /&gt;
| Max ASPD || 196&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Balanced Progression &amp;amp; Itemization ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;150 DEX&#039;&#039;&#039; for instant cast (no cast delay) on your skills.&lt;br /&gt;
* &#039;&#039;&#039;MVP Card drop rate&#039;&#039;&#039;: 1-5%, scaling with the MVP&#039;s rarity.&lt;br /&gt;
* &#039;&#039;&#039;Common Card drop rate&#039;&#039;&#039;: 20%.&lt;br /&gt;
* &#039;&#039;&#039;Common Equipment drop rate&#039;&#039;&#039;: 100%.&lt;br /&gt;
* &#039;&#039;&#039;Finely-tuned gears&#039;&#039;&#039; for well-balanced gameplay.&lt;br /&gt;
* &#039;&#039;&#039;Customized MVP cards&#039;&#039;&#039; with reworked effects built for this server.&lt;br /&gt;
&lt;br /&gt;
==== Drop Rates ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Actual Drop Rate&lt;br /&gt;
|-&lt;br /&gt;
| Common Items (ETC) || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Healing Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Usable Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment (MVP-exclusive drops) || 5-20%, scaling with rarity&lt;br /&gt;
|-&lt;br /&gt;
| Cards (regular monsters) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (Boss-class monsters) || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (MVP-class monsters) || 1-5%, scaling with the MVP&#039;s rarity&lt;br /&gt;
|-&lt;br /&gt;
| MVP&#039;s Own Reward Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Box Drops || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equip-Granted Drop Bonuses (Ore Discovery, etc.) || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=44</id>
		<title>Ancient Battlefield</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=44"/>
		<updated>2026-10-02T02:01:25Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Update Neutral Jungle for the 24-camp rework (small/medium/large tiers replace Orc/Matyr/Mummy)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AncientBattlefieldBanner.png|center|800px|Elder Tree (Red) facing the Frozen Throne (Blue) across the Ancient Battlefield]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient Battlefield&#039;&#039;&#039; is both the name of Project Artisan&#039;s original MOBA x Tower Defense PvP mode &#039;&#039;and&#039;&#039; the name of the map it&#039;s played on. Two teams of players fight across a 3-lane map with creep waves, a neutral jungle, and towers - the first team to destroy the enemy&#039;s base structure wins.&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
[[File:AncientBattlefieldMapOverview.png|center|800px|Overview of the Ancient Battlefield map - Elder Tree base (bottom) vs. Frozen Throne base (top)]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly at queue time, ignoring party and guild, so matches stay fair regardless of who queued together.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - your weapon, shield, armor, garment, and footgear slots are locked to the arena&#039;s own stock gear the moment the match starts (your own equipment is unequipped, not lost - you get it back when the match ends). Headgear and accessories are the only slots you keep.&lt;br /&gt;
* Everyone starts with &#039;&#039;&#039;600 Gold&#039;&#039;&#039; and earns more throughout the match - see [[#Gold|Gold]] below.&lt;br /&gt;
&lt;br /&gt;
== Win Condition ==&lt;br /&gt;
&lt;br /&gt;
Each base has a structure guarding it - &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; for Red, &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; for Blue. Both start protected; push down all 3 towers in any &#039;&#039;&#039;one&#039;&#039;&#039; lane to expose the enemy&#039;s structure, then destroy it to win the match instantly.&lt;br /&gt;
&lt;br /&gt;
If nobody has broken through by &#039;&#039;&#039;10 minutes&#039;&#039;&#039;, &#039;&#039;&#039;Sudden Death&#039;&#039;&#039; triggers - both structures become exposed at once, and the first one to fall loses. If neither falls by &#039;&#039;&#039;15 minutes&#039;&#039;&#039;, the match is decided by whichever structure has taken more damage.&lt;br /&gt;
&lt;br /&gt;
== Gold ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Melee lane creep (last hit) || 40&lt;br /&gt;
|-&lt;br /&gt;
| Ranged lane creep (last hit) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Mage lane creep (last hit) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (killer) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (whole team) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Enemy hero kill || 150&lt;br /&gt;
|-&lt;br /&gt;
| Assist || 60&lt;br /&gt;
|-&lt;br /&gt;
| Small Camp (jungle) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Medium Camp (jungle) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Large Camp (jungle) || 180&lt;br /&gt;
|-&lt;br /&gt;
| Siege Guardian kill (whole team) || 400&lt;br /&gt;
|-&lt;br /&gt;
| Passive income || 4 every 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your balance any time with &#039;&#039;&#039;@atlangold&#039;&#039;&#039;. Only the enemy&#039;s kills/last-hits pay out - killing your own side&#039;s creeps or towers earns nothing.&lt;br /&gt;
&lt;br /&gt;
== Relic Merchant ==&lt;br /&gt;
&lt;br /&gt;
Each base has a Relic Merchant selling 6 relic types, each in 3 tiers. &#039;&#039;&#039;Buying a higher tier replaces the one before it&#039;&#039;&#039; - only your highest-owned tier of each relic applies, so there&#039;s no reason to buy Tier I once you can afford Tier III. All relics only function on the Ancient Battlefield map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Relic !! Tier I (500g) !! Tier II (800g) !! Tier III (1300g)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness || +10% Movement Speed || +20% Movement Speed || +30% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Ferocity || +5% ATK || +10% ATK || +18% ATK&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery || +5% MATK || +10% MATK || +18% MATK&lt;br /&gt;
|-&lt;br /&gt;
| Vitality || +8% Max HP || +16% Max HP || +26% Max HP&lt;br /&gt;
|-&lt;br /&gt;
| Renewal || +100% HP recovery, +500 HP/5s || +200% HP recovery, +1000 HP/5s || +300% HP recovery, +2000 HP/5s&lt;br /&gt;
|-&lt;br /&gt;
| Bulwark || +10% DEF/MDEF || +20% DEF/MDEF || +30% DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Merchant ==&lt;br /&gt;
&lt;br /&gt;
Sells 20 Atlan-forged armor pieces across 4 categories (Armor, Garment, Footgear, Shield), &#039;&#039;&#039;800 Gold each&#039;&#039;&#039;. Each piece bakes in the effect of a real, well-known card (no card slot needed - the bonus is already built in).&lt;br /&gt;
&lt;br /&gt;
== Armory ==&lt;br /&gt;
&lt;br /&gt;
Sells 28 stock &#039;&#039;Glorious&#039;&#039;-tier weapons, &#039;&#039;&#039;400 Gold each&#039;&#039;&#039; - one for practically every weapon type.&lt;br /&gt;
&lt;br /&gt;
== Neutral Jungle ==&lt;br /&gt;
&lt;br /&gt;
24 camps are scattered around the map (12 per side, mirrored), in three sizes:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Camp Size !! Monsters Per Camp !! HP !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Small || 3 || 567,200 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Medium || 2 || 709,000 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Large || 1 || 886,250 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Small camp monsters match the HP/ATK of a lane creep; Medium is +25% over Small, and Large is +25% over Medium. Camps hold their ground and won&#039;t chase further than 8 cells from their spawn point - pull one too far and it snaps back and heals to full. A cleared camp respawns after &#039;&#039;&#039;90 seconds&#039;&#039;&#039;. Jungle monsters drop no items, only Gold.&lt;br /&gt;
&lt;br /&gt;
== Siege Guardian ==&lt;br /&gt;
&lt;br /&gt;
A powerful neutral boss spawns at one of two fixed jungle locations partway through the match. Destroying it pays out 400 Gold to every member of the killer&#039;s team, and the player who lands the final blow is granted &#039;&#039;&#039;Kaizel&#039;&#039;&#039; for 3 minutes - if they die within that window, they&#039;re automatically revived.&lt;br /&gt;
&lt;br /&gt;
== After the Match ==&lt;br /&gt;
&lt;br /&gt;
All Gold, relics, and Atlan-forged/Armory gear bought during the match are wiped from your inventory when it ends (or if you log out mid-match) - nothing carries over to the next one.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=43</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=43"/>
		<updated>2026-10-02T01:26:33Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Update @artisanat drop-rate tiers: 75%% Premium / 50%% base / 25%% penalty&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status before launch, and claims your Starter Pack + any community milestone rewards on launch day.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation &amp;amp; QoL ==&lt;br /&gt;
&lt;br /&gt;
Free for everyone - no Battle Pass or pass item required to use these.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Toggles Artisan Auto-Attack: automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Will not run in PVP/GvG/Battlegrounds or while you&#039;re in an NPC, vending, or trading.&lt;br /&gt;
* Auto-Combat always reduces your drop rate while it&#039;s running - it&#039;s never full-rate, even with a pass active. The rate depends on your tier:&lt;br /&gt;
** &#039;&#039;&#039;75%&#039;&#039;&#039; - [[Battle Pass|Premium Battle Pass]] holders. Unlimited use, best rate available, no daily limit.&lt;br /&gt;
** &#039;&#039;&#039;50%&#039;&#039;&#039; - Artisan Pass holders (unlimited use), and everyone else for their first 5 hours of use each day.&lt;br /&gt;
** &#039;&#039;&#039;25%&#039;&#039;&#039; - everyone without a Premium Battle Pass or Artisan Pass, once their free 5 hours/day is used up. It keeps running rather than stopping, just at the lower rate, until the daily allowance resets.&lt;br /&gt;
* &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; - shows whether it&#039;s active, your current tier, and how much of your free daily time remains, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Toggles personal auto-restock: every 30 seconds, tops up your held count of a few staple consumables from your Kafra storage first, then buys any shortfall with Zeny.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
Requires an active [[Battle Pass]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Automatically uses potions/consumables to keep your HP and SP topped up during combat. Type &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; with no arguments for the exact syntax.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=42</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=42"/>
		<updated>2026-10-01T03:56:38Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: artisanat is no longer Premium-gated (5hr/day free, then 25%% drop penalty); move autorestock out of Premium Features (never was gated)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status before launch, and claims your Starter Pack + any community milestone rewards on launch day.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Automation &amp;amp; QoL ==&lt;br /&gt;
&lt;br /&gt;
Free for everyone - no Battle Pass or pass item required to use these.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Toggles Artisan Auto-Attack: automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Will not run in PVP/GvG/Battlegrounds or while you&#039;re in an NPC, vending, or trading.&lt;br /&gt;
* The first 5 hours of use each day are at full effectiveness, for free. Past that, it keeps running rather than stopping, but the drops it earns you are reduced to 25% until your daily allowance resets.&lt;br /&gt;
* An active [[Battle Pass|Premium Battle Pass]] or Artisan Pass removes this 5-hour limit entirely - unlimited use, full drop rate, no penalty, for as long as it&#039;s active.&lt;br /&gt;
* &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; - shows whether it&#039;s active and how much of your free daily time remains, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Toggles personal auto-restock: every 30 seconds, tops up your held count of a few staple consumables from your Kafra storage first, then buys any shortfall with Zeny.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
Requires an active [[Battle Pass]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Automatically uses potions/consumables to keep your HP and SP topped up during combat. Type &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; with no arguments for the exact syntax.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=41</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=41"/>
		<updated>2026-10-01T03:54:18Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Fix broken table cells - {{!}} pipe escape wasn&amp;#039;t rendering, switched to square-bracket notation&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go [location]&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; [x y]&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot [%]&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; [password]&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status before launch, and claims your Starter Pack + any community milestone rewards on launch day.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
These require an active [[Battle Pass]] or the relevant rental pass item.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Toggles Artisan Auto-Attack: automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Has a weekly time budget that resets 7 days after you first use it that week, and will not run in PVP/GvG/Battlegrounds or while you&#039;re in an NPC, vending, or trading.&lt;br /&gt;
* &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; - shows whether it&#039;s active and how much of your weekly budget remains, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Automatically uses potions/consumables to keep your HP and SP topped up during combat. Type &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; with no arguments for the exact syntax.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Toggles personal auto-restock: every 30 seconds, tops up your held count of a few staple consumables from your Kafra storage first, then buys any shortfall with Zeny.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=40</id>
		<title>Player Commands</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Player_Commands&amp;diff=40"/>
		<updated>2026-10-01T03:51:04Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Document all group-0 commands: storage/guildstorage, warp (mapmove), go, loot utility, chat channels, info lookup, WoE, Atlan Gold&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Every command below can be typed by any player unless noted. Commands are case-insensitive.&lt;br /&gt;
&lt;br /&gt;
== Convenience &amp;amp; Travel ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@town&amp;lt;/code&amp;gt; || Warps you to Prontera.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@quest&amp;lt;/code&amp;gt; || Opens a menu of quest-related warp destinations.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mall&amp;lt;/code&amp;gt; || Warps you to the custom mall map.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@leaderboards&amp;lt;/code&amp;gt; || Shows every Hall of Fame board (PvP kills/streaks, Guild ownage, MVP kills, Gold Mine, Atlan K/D/A) from one command instead of visiting six different statues.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@go {{!}}&amp;amp;lt;location&amp;amp;gt;}&amp;lt;/code&amp;gt; || Warps to a predefined major city. Type it with no location to see the full list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@warp &amp;amp;lt;map&amp;amp;gt; {{!}}&amp;amp;lt;x&amp;amp;gt; &amp;amp;lt;y&amp;amp;gt;}&amp;lt;/code&amp;gt; || Warps directly to any map by name. Leave out the coordinates for a random spot on that map.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Storage ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@storage&amp;lt;/code&amp;gt; || Opens your Kafra storage from anywhere - no need to find a Kafra NPC.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@guildstorage&amp;lt;/code&amp;gt; || Opens your Guild storage from anywhere, if you&#039;re in a guild.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loot &amp;amp; Combat Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloot {{!}}&amp;amp;lt;%&amp;amp;gt;}&amp;lt;/code&amp;gt; || Toggles autolooting everything a monster drops. Give it a percentage to only autoloot items at that drop rate or below.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@alootid &amp;amp;lt;+/- item&amp;amp;gt;&amp;lt;/code&amp;gt; || Adds or removes a specific item from your autoloot list. &amp;lt;code&amp;gt;@alootid reset&amp;lt;/code&amp;gt; clears the whole list.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autoloottype &amp;amp;lt;+/- type&amp;amp;gt;&amp;lt;/code&amp;gt; || Same idea, but for a whole item type (healing, usable, etc, weapon, armor, card, pet egg, pet armor, ammo). &amp;lt;code&amp;gt;@autoloottype reset&amp;lt;/code&amp;gt; clears it.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noks&amp;lt;/code&amp;gt; || Toggles Kill Steal Protection - blocks other players from finishing off a monster you&#039;ve already tagged.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@noask&amp;lt;/code&amp;gt; || Toggles automatic rejection of trade/party/guild invites.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@allskill&amp;lt;/code&amp;gt; || Unlocks every skill in your current job&#039;s skill tree at max level.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autotrade&amp;lt;/code&amp;gt; || Keeps your vending shop running after you log off.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@refresh&amp;lt;/code&amp;gt; || Re-syncs your character&#039;s position with the server if your client visually desyncs.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Chat Channels ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel join &amp;amp;lt;#name&amp;amp;gt; {{!}}password}&amp;lt;/code&amp;gt; || Joins a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel leave &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Leaves a chat channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel create &amp;amp;lt;#name&amp;amp;gt; &amp;amp;lt;password&amp;amp;gt;&amp;lt;/code&amp;gt; || Creates a new channel.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel list&amp;lt;/code&amp;gt; || Lists all public channels. &amp;lt;code&amp;gt;list mine&amp;lt;/code&amp;gt; shows just the ones you&#039;ve joined.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@channel bindto &amp;amp;lt;#name&amp;amp;gt;&amp;lt;/code&amp;gt; || Routes your global chat messages into that channel. &amp;lt;code&amp;gt;unbind&amp;lt;/code&amp;gt; undoes it.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Info Lookup ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@mobinfo &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows a monster&#039;s stats, drop rates, and MVP data.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whereis &amp;amp;lt;name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which maps a monster naturally spawns on.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@whodrops &amp;amp;lt;item name/ID&amp;amp;gt;&amp;lt;/code&amp;gt; || Shows which monsters drop an item, highest rates first.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Character Utility ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@feelreset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked maps.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@hatereset&amp;lt;/code&amp;gt; || Star Gladiator/Star Emperor only - resets your marked monsters.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== War of Emperium ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woe&amp;lt;/code&amp;gt; || Warps you into the currently active WoE castle.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@woetime&amp;lt;/code&amp;gt; || Shows the War of Emperium schedule.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Ancient Battlefield ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@atlangold&amp;lt;/code&amp;gt; || Shows your current Gold balance during an Ancient Battlefield match. See [[Ancient Battlefield]] for the full breakdown.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Events ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@joindisguise&amp;lt;/code&amp;gt; || Warps you into the current Disguise Event round.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@pcatch&amp;lt;/code&amp;gt; || Warps you to the Poring Catcher event.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@nvz&amp;lt;/code&amp;gt; || Opens the Novice VS Zombies event menu - shows the next scheduled time, or lets you join if one is running.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@treasure&amp;lt;/code&amp;gt; || Shows which map the Treasure Event is currently active on, or the countdown until the next one spawns.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@tttforfeit&amp;lt;/code&amp;gt; || Forfeits your current Tic-Tac-Toe match (queued or in progress).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Account &amp;amp; Progress ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@redeem &amp;amp;lt;code&amp;amp;gt;&amp;lt;/code&amp;gt; || Redeems a promotional code. One use per account/IP; rewards are mailed to you.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@prereg&amp;lt;/code&amp;gt; || Shows your Pre-Registration status before launch, and claims your Starter Pack + any community milestone rewards on launch day.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisan&amp;lt;/code&amp;gt; || Opens the in-game guide to Project Artisan&#039;s custom systems - a menu of topics explaining features as they&#039;re added.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Premium Features ==&lt;br /&gt;
&lt;br /&gt;
These require an active [[Battle Pass]] or the relevant rental pass item.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Command !! What it does&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@artisanat&amp;lt;/code&amp;gt; || Toggles Artisan Auto-Attack: automatically fights nearby monsters, retreats when your HP drops too low, and can auto-teleport away using a Teleport skill or Fly Wing in your inventory if things get dangerous. Put any active skill you want it to use on your first hotkey slot before starting it. Has a weekly time budget that resets 7 days after you first use it that week, and will not run in PVP/GvG/Battlegrounds or while you&#039;re in an NPC, vending, or trading.&lt;br /&gt;
* &amp;lt;code&amp;gt;@artisanat status&amp;lt;/code&amp;gt; - shows whether it&#039;s active and how much of your weekly budget remains, without toggling anything.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; || Automatically uses potions/consumables to keep your HP and SP topped up during combat. Type &amp;lt;code&amp;gt;@autopot&amp;lt;/code&amp;gt; with no arguments for the exact syntax.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;@autorestock&amp;lt;/code&amp;gt; || Toggles personal auto-restock: every 30 seconds, tops up your held count of a few staple consumables from your Kafra storage first, then buys any shortfall with Zeny.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=39</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=39"/>
		<updated>2026-10-01T02:50:04Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Boss-class monster cards now a flat 5%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039; (tentative)&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 8000x Base / Job&lt;br /&gt;
|-&lt;br /&gt;
| Max Level || 255 / 120 (Base / Job)&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Balanced Progression &amp;amp; Itemization ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;150 DEX&#039;&#039;&#039; for instant cast (no cast delay) on your skills.&lt;br /&gt;
* &#039;&#039;&#039;MVP Card drop rate&#039;&#039;&#039;: 1-5%, scaling with the MVP&#039;s rarity.&lt;br /&gt;
* &#039;&#039;&#039;Common Card drop rate&#039;&#039;&#039;: 20%.&lt;br /&gt;
* &#039;&#039;&#039;Common Equipment drop rate&#039;&#039;&#039;: 100%.&lt;br /&gt;
* &#039;&#039;&#039;Finely-tuned gears&#039;&#039;&#039; for well-balanced gameplay.&lt;br /&gt;
* &#039;&#039;&#039;Customized MVP cards&#039;&#039;&#039; with reworked effects built for this server.&lt;br /&gt;
&lt;br /&gt;
==== Drop Rates ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Actual Drop Rate&lt;br /&gt;
|-&lt;br /&gt;
| Common Items (ETC) || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Healing Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Usable Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment (MVP-exclusive drops) || 5-20%, scaling with rarity&lt;br /&gt;
|-&lt;br /&gt;
| Cards (regular monsters) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (Boss-class monsters) || 5%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (MVP-class monsters) || 1-5%, scaling with the MVP&#039;s rarity&lt;br /&gt;
|-&lt;br /&gt;
| MVP&#039;s Own Reward Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Box Drops || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equip-Granted Drop Bonuses (Ore Discovery, etc.) || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=38</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=38"/>
		<updated>2026-10-01T02:47:11Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Drop rates are now guaranteed 100% (not just official rate); MVP equip placeholder at 5-20%&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039; (tentative)&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 8000x Base / Job&lt;br /&gt;
|-&lt;br /&gt;
| Max Level || 255 / 120 (Base / Job)&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Balanced Progression &amp;amp; Itemization ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;150 DEX&#039;&#039;&#039; for instant cast (no cast delay) on your skills.&lt;br /&gt;
* &#039;&#039;&#039;MVP Card drop rate&#039;&#039;&#039;: 1-5%, scaling with the MVP&#039;s rarity.&lt;br /&gt;
* &#039;&#039;&#039;Common Card drop rate&#039;&#039;&#039;: 20%.&lt;br /&gt;
* &#039;&#039;&#039;Common Equipment drop rate&#039;&#039;&#039;: 100%.&lt;br /&gt;
* &#039;&#039;&#039;Finely-tuned gears&#039;&#039;&#039; for well-balanced gameplay.&lt;br /&gt;
* &#039;&#039;&#039;Customized MVP cards&#039;&#039;&#039; with reworked effects built for this server.&lt;br /&gt;
&lt;br /&gt;
==== Drop Rates ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Actual Drop Rate&lt;br /&gt;
|-&lt;br /&gt;
| Common Items (ETC) || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Healing Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Usable Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment (MVP-exclusive drops) || 5-20%, scaling with rarity&lt;br /&gt;
|-&lt;br /&gt;
| Cards (regular monsters) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (Boss-class monsters) || Each monster&#039;s own card rate x100&lt;br /&gt;
|-&lt;br /&gt;
| Cards (MVP-class monsters) || 1-5%, scaling with the MVP&#039;s rarity&lt;br /&gt;
|-&lt;br /&gt;
| MVP&#039;s Own Reward Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Box Drops || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equip-Granted Drop Bonuses (Ore Discovery, etc.) || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=37</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=37"/>
		<updated>2026-10-01T02:39:33Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Show actual effective drop rates instead of raw multiplier percentages&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039; (tentative)&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 8000x Base / Job&lt;br /&gt;
|-&lt;br /&gt;
| Max Level || 255 / 120 (Base / Job)&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Balanced Progression &amp;amp; Itemization ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;150 DEX&#039;&#039;&#039; for instant cast (no cast delay) on your skills.&lt;br /&gt;
* &#039;&#039;&#039;MVP Card drop rate&#039;&#039;&#039;: 1-5%, scaling with the MVP&#039;s rarity.&lt;br /&gt;
* &#039;&#039;&#039;Common Card drop rate&#039;&#039;&#039;: 20%.&lt;br /&gt;
* &#039;&#039;&#039;Common Equipment drop rate&#039;&#039;&#039;: 100%.&lt;br /&gt;
* &#039;&#039;&#039;Finely-tuned gears&#039;&#039;&#039; for well-balanced gameplay.&lt;br /&gt;
* &#039;&#039;&#039;Customized MVP cards&#039;&#039;&#039; with reworked effects built for this server.&lt;br /&gt;
&lt;br /&gt;
==== Drop Rates ====&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Actual Drop Rate&lt;br /&gt;
|-&lt;br /&gt;
| Common Items (ETC) || Official rates (e.g. Jellopy from Poring: 70%)&lt;br /&gt;
|-&lt;br /&gt;
| Healing Items || Official rates&lt;br /&gt;
|-&lt;br /&gt;
| Usable Items || Official rates&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || Official rates&lt;br /&gt;
|-&lt;br /&gt;
| Equipment (MVP-exclusive drops) || Each item&#039;s own rate x10, capped at 90%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (regular monsters) || 20%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (Boss-class monsters) || Each monster&#039;s own card rate x100&lt;br /&gt;
|-&lt;br /&gt;
| Cards (MVP-class monsters) || 1-5%, scaling with the MVP&#039;s rarity&lt;br /&gt;
|-&lt;br /&gt;
| MVP&#039;s Own Reward Items || Official MVP reward distribution&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Box Drops || Official rates&lt;br /&gt;
|-&lt;br /&gt;
| Equip-Granted Drop Bonuses (Ore Discovery, etc.) || Official rates&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=36</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=36"/>
		<updated>2026-10-01T02:36:37Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Update EXP rate to 8000x, add Drop Rate Modifiers table&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039; (tentative)&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 8000x Base / Job&lt;br /&gt;
|-&lt;br /&gt;
| Max Level || 255 / 120 (Base / Job)&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Balanced Progression &amp;amp; Itemization ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;150 DEX&#039;&#039;&#039; for instant cast (no cast delay) on your skills.&lt;br /&gt;
* &#039;&#039;&#039;MVP Card drop rate&#039;&#039;&#039;: 1-5%, scaling with the MVP&#039;s rarity.&lt;br /&gt;
* &#039;&#039;&#039;Common Card drop rate&#039;&#039;&#039;: 20%.&lt;br /&gt;
* &#039;&#039;&#039;Common Equipment drop rate&#039;&#039;&#039;: 100%.&lt;br /&gt;
* &#039;&#039;&#039;Finely-tuned gears&#039;&#039;&#039; for well-balanced gameplay.&lt;br /&gt;
* &#039;&#039;&#039;Customized MVP cards&#039;&#039;&#039; with reworked effects built for this server.&lt;br /&gt;
&lt;br /&gt;
==== Drop Rate Modifiers ====&lt;br /&gt;
&lt;br /&gt;
Server-wide modifiers applied on top of each item&#039;s own base drop chance (not an absolute chance on its own):&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Category !! Rate&lt;br /&gt;
|-&lt;br /&gt;
| Common Items (ETC) || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Healing Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Usable Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equipment (MVP-exclusive drops) || 1000%&lt;br /&gt;
|-&lt;br /&gt;
| Cards || 200000%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (Boss-class monsters) || 10000%&lt;br /&gt;
|-&lt;br /&gt;
| Cards (MVP-class monsters) || 10000%&lt;br /&gt;
|-&lt;br /&gt;
| MVP&#039;s Own Reward Items || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Treasure Box Drops || 100%&lt;br /&gt;
|-&lt;br /&gt;
| Equip-Granted Drop Bonuses (Ore Discovery, etc.) || 100%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=35</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=35"/>
		<updated>2026-09-28T15:15:46Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Add hero banner to landing page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ProjectArtisanWikiBanner.png|center|900px|Project Artisan - Forged for Glory]]&lt;br /&gt;
&lt;br /&gt;
Welcome to the &#039;&#039;&#039;Project Artisan&#039;&#039;&#039; wiki.&lt;br /&gt;
&lt;br /&gt;
New here? Start with &#039;&#039;&#039;[[About Project Artisan]]&#039;&#039;&#039; - what the server is, launch date, pre-registration, and our headline custom features.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Ancient Battlefield]] - our MOBA x Tower Defense PvP mode: lanes, gold, relics, gear, and the win condition.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, no GM needed, and when they happen.&lt;br /&gt;
* [[Custom Soul Link Effects]] - the extra class-specific bonus every Soul Link grants on top of the usual buff.&lt;br /&gt;
* [[Card Collections]] - deposit cards toward themed sets for a permanent, toggleable bonus.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanWikiBanner.png&amp;diff=34</id>
		<title>File:ProjectArtisanWikiBanner.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=File:ProjectArtisanWikiBanner.png&amp;diff=34"/>
		<updated>2026-09-28T15:15:30Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Main page hero banner - stats, launch date, community links&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Main page hero banner - stats, launch date, community links&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=33</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=33"/>
		<updated>2026-09-28T15:04:11Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Add level/stat caps, no-cast DEX, and drop rate/itemization highlights&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039; (tentative)&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 2000x Base / Job&lt;br /&gt;
|-&lt;br /&gt;
| Max Level || 255 / 120 (Base / Job)&lt;br /&gt;
|-&lt;br /&gt;
| Max Stats || 255&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Balanced Progression &amp;amp; Itemization ===&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;150 DEX&#039;&#039;&#039; for instant cast (no cast delay) on your skills.&lt;br /&gt;
* &#039;&#039;&#039;MVP Card drop rate&#039;&#039;&#039;: 1-5%, scaling with the MVP&#039;s rarity.&lt;br /&gt;
* &#039;&#039;&#039;Common Card drop rate&#039;&#039;&#039;: 20%.&lt;br /&gt;
* &#039;&#039;&#039;Common Equipment drop rate&#039;&#039;&#039;: 100%.&lt;br /&gt;
* &#039;&#039;&#039;Finely-tuned gears&#039;&#039;&#039; for well-balanced gameplay.&lt;br /&gt;
* &#039;&#039;&#039;Customized MVP cards&#039;&#039;&#039; with reworked effects built for this server.&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=File:AncientBattlefieldMapOverview.png&amp;diff=32</id>
		<title>File:AncientBattlefieldMapOverview.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=File:AncientBattlefieldMapOverview.png&amp;diff=32"/>
		<updated>2026-09-28T14:53:34Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: ArtisanAdmin uploaded a new version of File:AncientBattlefieldMapOverview.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Top-down overview of the Ancient Battlefield map, showing both bases and lanes.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=31</id>
		<title>Ancient Battlefield</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=31"/>
		<updated>2026-09-28T14:47:25Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Add map overview image to The Basics section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AncientBattlefieldBanner.png|center|800px|Elder Tree (Red) facing the Frozen Throne (Blue) across the Ancient Battlefield]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient Battlefield&#039;&#039;&#039; is both the name of Project Artisan&#039;s original MOBA x Tower Defense PvP mode &#039;&#039;and&#039;&#039; the name of the map it&#039;s played on. Two teams of players fight across a 3-lane map with creep waves, a neutral jungle, and towers - the first team to destroy the enemy&#039;s base structure wins.&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
[[File:AncientBattlefieldMapOverview.png|center|800px|Overview of the Ancient Battlefield map - Elder Tree base (bottom) vs. Frozen Throne base (top)]]&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly at queue time, ignoring party and guild, so matches stay fair regardless of who queued together.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - your weapon, shield, armor, garment, and footgear slots are locked to the arena&#039;s own stock gear the moment the match starts (your own equipment is unequipped, not lost - you get it back when the match ends). Headgear and accessories are the only slots you keep.&lt;br /&gt;
* Everyone starts with &#039;&#039;&#039;600 Gold&#039;&#039;&#039; and earns more throughout the match - see [[#Gold|Gold]] below.&lt;br /&gt;
&lt;br /&gt;
== Win Condition ==&lt;br /&gt;
&lt;br /&gt;
Each base has a structure guarding it - &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; for Red, &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; for Blue. Both start protected; push down all 3 towers in any &#039;&#039;&#039;one&#039;&#039;&#039; lane to expose the enemy&#039;s structure, then destroy it to win the match instantly.&lt;br /&gt;
&lt;br /&gt;
If nobody has broken through by &#039;&#039;&#039;10 minutes&#039;&#039;&#039;, &#039;&#039;&#039;Sudden Death&#039;&#039;&#039; triggers - both structures become exposed at once, and the first one to fall loses. If neither falls by &#039;&#039;&#039;15 minutes&#039;&#039;&#039;, the match is decided by whichever structure has taken more damage.&lt;br /&gt;
&lt;br /&gt;
== Gold ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Melee lane creep (last hit) || 40&lt;br /&gt;
|-&lt;br /&gt;
| Ranged lane creep (last hit) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Mage lane creep (last hit) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (killer) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (whole team) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Enemy hero kill || 150&lt;br /&gt;
|-&lt;br /&gt;
| Assist || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc (jungle) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr (jungle) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy (jungle) || 180&lt;br /&gt;
|-&lt;br /&gt;
| Siege Guardian kill (whole team) || 400&lt;br /&gt;
|-&lt;br /&gt;
| Passive income || 4 every 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your balance any time with &#039;&#039;&#039;@atlangold&#039;&#039;&#039;. Only the enemy&#039;s kills/last-hits pay out - killing your own side&#039;s creeps or towers earns nothing.&lt;br /&gt;
&lt;br /&gt;
== Relic Merchant ==&lt;br /&gt;
&lt;br /&gt;
Each base has a Relic Merchant selling 6 relic types, each in 3 tiers. &#039;&#039;&#039;Buying a higher tier replaces the one before it&#039;&#039;&#039; - only your highest-owned tier of each relic applies, so there&#039;s no reason to buy Tier I once you can afford Tier III. All relics only function on the Ancient Battlefield map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Relic !! Tier I (500g) !! Tier II (800g) !! Tier III (1300g)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness || +10% Movement Speed || +20% Movement Speed || +30% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Ferocity || +5% ATK || +10% ATK || +18% ATK&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery || +5% MATK || +10% MATK || +18% MATK&lt;br /&gt;
|-&lt;br /&gt;
| Vitality || +8% Max HP || +16% Max HP || +26% Max HP&lt;br /&gt;
|-&lt;br /&gt;
| Renewal || +100% HP recovery, +500 HP/5s || +200% HP recovery, +1000 HP/5s || +300% HP recovery, +2000 HP/5s&lt;br /&gt;
|-&lt;br /&gt;
| Bulwark || +10% DEF/MDEF || +20% DEF/MDEF || +30% DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Merchant ==&lt;br /&gt;
&lt;br /&gt;
Sells 20 Atlan-forged armor pieces across 4 categories (Armor, Garment, Footgear, Shield), &#039;&#039;&#039;800 Gold each&#039;&#039;&#039;. Each piece bakes in the effect of a real, well-known card (no card slot needed - the bonus is already built in).&lt;br /&gt;
&lt;br /&gt;
== Armory ==&lt;br /&gt;
&lt;br /&gt;
Sells 28 stock &#039;&#039;Glorious&#039;&#039;-tier weapons, &#039;&#039;&#039;400 Gold each&#039;&#039;&#039; - one for practically every weapon type.&lt;br /&gt;
&lt;br /&gt;
== Neutral Jungle ==&lt;br /&gt;
&lt;br /&gt;
10 camps are scattered around the map, each holding one of three neutral monster types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Monster !! Per Camp !! HP !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc || 3 || 250,000 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr || 2 || 550,000 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy || 1 || 1,600,000 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camps hold their ground and won&#039;t chase further than 8 cells from their spawn point - pull one too far and it snaps back and heals to full. A cleared camp respawns after &#039;&#039;&#039;90 seconds&#039;&#039;&#039;. Jungle monsters drop no items, only Gold.&lt;br /&gt;
&lt;br /&gt;
== Siege Guardian ==&lt;br /&gt;
&lt;br /&gt;
A powerful neutral boss spawns at one of two fixed jungle locations partway through the match. Destroying it pays out 400 Gold to every member of the killer&#039;s team, and the player who lands the final blow is granted &#039;&#039;&#039;Kaizel&#039;&#039;&#039; for 3 minutes - if they die within that window, they&#039;re automatically revived.&lt;br /&gt;
&lt;br /&gt;
== After the Match ==&lt;br /&gt;
&lt;br /&gt;
All Gold, relics, and Atlan-forged/Armory gear bought during the match are wiped from your inventory when it ends (or if you log out mid-match) - nothing carries over to the next one.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=File:AncientBattlefieldMapOverview.png&amp;diff=30</id>
		<title>File:AncientBattlefieldMapOverview.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=File:AncientBattlefieldMapOverview.png&amp;diff=30"/>
		<updated>2026-09-28T14:47:11Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Top-down overview of the Ancient Battlefield map&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Top-down overview of the Ancient Battlefield map, showing both bases and lanes.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=29</id>
		<title>Ancient Battlefield</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=29"/>
		<updated>2026-09-28T14:43:49Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Clarify that Ancient Battlefield is the map&amp;#039;s actual name, not the internal ba_ancients identifier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AncientBattlefieldBanner.png|center|800px|Elder Tree (Red) facing the Frozen Throne (Blue) across the Ancient Battlefield]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient Battlefield&#039;&#039;&#039; is both the name of Project Artisan&#039;s original MOBA x Tower Defense PvP mode &#039;&#039;and&#039;&#039; the name of the map it&#039;s played on. Two teams of players fight across a 3-lane map with creep waves, a neutral jungle, and towers - the first team to destroy the enemy&#039;s base structure wins.&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly at queue time, ignoring party and guild, so matches stay fair regardless of who queued together.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - your weapon, shield, armor, garment, and footgear slots are locked to the arena&#039;s own stock gear the moment the match starts (your own equipment is unequipped, not lost - you get it back when the match ends). Headgear and accessories are the only slots you keep.&lt;br /&gt;
* Everyone starts with &#039;&#039;&#039;600 Gold&#039;&#039;&#039; and earns more throughout the match - see [[#Gold|Gold]] below.&lt;br /&gt;
&lt;br /&gt;
== Win Condition ==&lt;br /&gt;
&lt;br /&gt;
Each base has a structure guarding it - &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; for Red, &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; for Blue. Both start protected; push down all 3 towers in any &#039;&#039;&#039;one&#039;&#039;&#039; lane to expose the enemy&#039;s structure, then destroy it to win the match instantly.&lt;br /&gt;
&lt;br /&gt;
If nobody has broken through by &#039;&#039;&#039;10 minutes&#039;&#039;&#039;, &#039;&#039;&#039;Sudden Death&#039;&#039;&#039; triggers - both structures become exposed at once, and the first one to fall loses. If neither falls by &#039;&#039;&#039;15 minutes&#039;&#039;&#039;, the match is decided by whichever structure has taken more damage.&lt;br /&gt;
&lt;br /&gt;
== Gold ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Melee lane creep (last hit) || 40&lt;br /&gt;
|-&lt;br /&gt;
| Ranged lane creep (last hit) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Mage lane creep (last hit) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (killer) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (whole team) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Enemy hero kill || 150&lt;br /&gt;
|-&lt;br /&gt;
| Assist || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc (jungle) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr (jungle) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy (jungle) || 180&lt;br /&gt;
|-&lt;br /&gt;
| Siege Guardian kill (whole team) || 400&lt;br /&gt;
|-&lt;br /&gt;
| Passive income || 4 every 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your balance any time with &#039;&#039;&#039;@atlangold&#039;&#039;&#039;. Only the enemy&#039;s kills/last-hits pay out - killing your own side&#039;s creeps or towers earns nothing.&lt;br /&gt;
&lt;br /&gt;
== Relic Merchant ==&lt;br /&gt;
&lt;br /&gt;
Each base has a Relic Merchant selling 6 relic types, each in 3 tiers. &#039;&#039;&#039;Buying a higher tier replaces the one before it&#039;&#039;&#039; - only your highest-owned tier of each relic applies, so there&#039;s no reason to buy Tier I once you can afford Tier III. All relics only function on the Ancient Battlefield map.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Relic !! Tier I (500g) !! Tier II (800g) !! Tier III (1300g)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness || +10% Movement Speed || +20% Movement Speed || +30% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Ferocity || +5% ATK || +10% ATK || +18% ATK&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery || +5% MATK || +10% MATK || +18% MATK&lt;br /&gt;
|-&lt;br /&gt;
| Vitality || +8% Max HP || +16% Max HP || +26% Max HP&lt;br /&gt;
|-&lt;br /&gt;
| Renewal || +100% HP recovery, +500 HP/5s || +200% HP recovery, +1000 HP/5s || +300% HP recovery, +2000 HP/5s&lt;br /&gt;
|-&lt;br /&gt;
| Bulwark || +10% DEF/MDEF || +20% DEF/MDEF || +30% DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Merchant ==&lt;br /&gt;
&lt;br /&gt;
Sells 20 Atlan-forged armor pieces across 4 categories (Armor, Garment, Footgear, Shield), &#039;&#039;&#039;800 Gold each&#039;&#039;&#039;. Each piece bakes in the effect of a real, well-known card (no card slot needed - the bonus is already built in).&lt;br /&gt;
&lt;br /&gt;
== Armory ==&lt;br /&gt;
&lt;br /&gt;
Sells 28 stock &#039;&#039;Glorious&#039;&#039;-tier weapons, &#039;&#039;&#039;400 Gold each&#039;&#039;&#039; - one for practically every weapon type.&lt;br /&gt;
&lt;br /&gt;
== Neutral Jungle ==&lt;br /&gt;
&lt;br /&gt;
10 camps are scattered around the map, each holding one of three neutral monster types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Monster !! Per Camp !! HP !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc || 3 || 250,000 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr || 2 || 550,000 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy || 1 || 1,600,000 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camps hold their ground and won&#039;t chase further than 8 cells from their spawn point - pull one too far and it snaps back and heals to full. A cleared camp respawns after &#039;&#039;&#039;90 seconds&#039;&#039;&#039;. Jungle monsters drop no items, only Gold.&lt;br /&gt;
&lt;br /&gt;
== Siege Guardian ==&lt;br /&gt;
&lt;br /&gt;
A powerful neutral boss spawns at one of two fixed jungle locations partway through the match. Destroying it pays out 400 Gold to every member of the killer&#039;s team, and the player who lands the final blow is granted &#039;&#039;&#039;Kaizel&#039;&#039;&#039; for 3 minutes - if they die within that window, they&#039;re automatically revived.&lt;br /&gt;
&lt;br /&gt;
== After the Match ==&lt;br /&gt;
&lt;br /&gt;
All Gold, relics, and Atlan-forged/Armory gear bought during the match are wiped from your inventory when it ends (or if you log out mid-match) - nothing carries over to the next one.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=28</id>
		<title>Ancient Battlefield</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=28"/>
		<updated>2026-09-28T14:39:36Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Add banner image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:AncientBattlefieldBanner.png|center|800px|Elder Tree (Red) facing the Frozen Throne (Blue) across the Ancient Battlefield]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ancient Battlefield&#039;&#039;&#039; is Project Artisan&#039;s original MOBA x Tower Defense PvP mode, played on the &#039;&#039;ba_ancients&#039;&#039; battleground. Two teams of players fight across a 3-lane map with creep waves, a neutral jungle, and towers - the first team to destroy the enemy&#039;s base structure wins.&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly at queue time, ignoring party and guild, so matches stay fair regardless of who queued together.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - your weapon, shield, armor, garment, and footgear slots are locked to the arena&#039;s own stock gear the moment the match starts (your own equipment is unequipped, not lost - you get it back when the match ends). Headgear and accessories are the only slots you keep.&lt;br /&gt;
* Everyone starts with &#039;&#039;&#039;600 Gold&#039;&#039;&#039; and earns more throughout the match - see [[#Gold|Gold]] below.&lt;br /&gt;
&lt;br /&gt;
== Win Condition ==&lt;br /&gt;
&lt;br /&gt;
Each base has a structure guarding it - &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; for Red, &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; for Blue. Both start protected; push down all 3 towers in any &#039;&#039;&#039;one&#039;&#039;&#039; lane to expose the enemy&#039;s structure, then destroy it to win the match instantly.&lt;br /&gt;
&lt;br /&gt;
If nobody has broken through by &#039;&#039;&#039;10 minutes&#039;&#039;&#039;, &#039;&#039;&#039;Sudden Death&#039;&#039;&#039; triggers - both structures become exposed at once, and the first one to fall loses. If neither falls by &#039;&#039;&#039;15 minutes&#039;&#039;&#039;, the match is decided by whichever structure has taken more damage.&lt;br /&gt;
&lt;br /&gt;
== Gold ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Melee lane creep (last hit) || 40&lt;br /&gt;
|-&lt;br /&gt;
| Ranged lane creep (last hit) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Mage lane creep (last hit) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (killer) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (whole team) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Enemy hero kill || 150&lt;br /&gt;
|-&lt;br /&gt;
| Assist || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc (jungle) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr (jungle) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy (jungle) || 180&lt;br /&gt;
|-&lt;br /&gt;
| Siege Guardian kill (whole team) || 400&lt;br /&gt;
|-&lt;br /&gt;
| Passive income || 4 every 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your balance any time with &#039;&#039;&#039;@atlangold&#039;&#039;&#039;. Only the enemy&#039;s kills/last-hits pay out - killing your own side&#039;s creeps or towers earns nothing.&lt;br /&gt;
&lt;br /&gt;
== Relic Merchant ==&lt;br /&gt;
&lt;br /&gt;
Each base has a Relic Merchant selling 6 relic types, each in 3 tiers. &#039;&#039;&#039;Buying a higher tier replaces the one before it&#039;&#039;&#039; - only your highest-owned tier of each relic applies, so there&#039;s no reason to buy Tier I once you can afford Tier III. All relics only function on &#039;&#039;ba_ancients&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Relic !! Tier I (500g) !! Tier II (800g) !! Tier III (1300g)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness || +10% Movement Speed || +20% Movement Speed || +30% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Ferocity || +5% ATK || +10% ATK || +18% ATK&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery || +5% MATK || +10% MATK || +18% MATK&lt;br /&gt;
|-&lt;br /&gt;
| Vitality || +8% Max HP || +16% Max HP || +26% Max HP&lt;br /&gt;
|-&lt;br /&gt;
| Renewal || +100% HP recovery, +500 HP/5s || +200% HP recovery, +1000 HP/5s || +300% HP recovery, +2000 HP/5s&lt;br /&gt;
|-&lt;br /&gt;
| Bulwark || +10% DEF/MDEF || +20% DEF/MDEF || +30% DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Merchant ==&lt;br /&gt;
&lt;br /&gt;
Sells 20 Atlan-forged armor pieces across 4 categories (Armor, Garment, Footgear, Shield), &#039;&#039;&#039;800 Gold each&#039;&#039;&#039;. Each piece bakes in the effect of a real, well-known card (no card slot needed - the bonus is already built in).&lt;br /&gt;
&lt;br /&gt;
== Armory ==&lt;br /&gt;
&lt;br /&gt;
Sells 28 stock &#039;&#039;Glorious&#039;&#039;-tier weapons, &#039;&#039;&#039;400 Gold each&#039;&#039;&#039; - one for practically every weapon type.&lt;br /&gt;
&lt;br /&gt;
== Neutral Jungle ==&lt;br /&gt;
&lt;br /&gt;
10 camps are scattered around the map, each holding one of three neutral monster types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Monster !! Per Camp !! HP !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc || 3 || 250,000 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr || 2 || 550,000 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy || 1 || 1,600,000 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camps hold their ground and won&#039;t chase further than 8 cells from their spawn point - pull one too far and it snaps back and heals to full. A cleared camp respawns after &#039;&#039;&#039;90 seconds&#039;&#039;&#039;. Jungle monsters drop no items, only Gold.&lt;br /&gt;
&lt;br /&gt;
== Siege Guardian ==&lt;br /&gt;
&lt;br /&gt;
A powerful neutral boss spawns at one of two fixed jungle locations partway through the match. Destroying it pays out 400 Gold to every member of the killer&#039;s team, and the player who lands the final blow is granted &#039;&#039;&#039;Kaizel&#039;&#039;&#039; for 3 minutes - if they die within that window, they&#039;re automatically revived.&lt;br /&gt;
&lt;br /&gt;
== After the Match ==&lt;br /&gt;
&lt;br /&gt;
All Gold, relics, and Atlan-forged/Armory gear bought during the match are wiped from your inventory when it ends (or if you log out mid-match) - nothing carries over to the next one.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=File:AncientBattlefieldBanner.png&amp;diff=27</id>
		<title>File:AncientBattlefieldBanner.png</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=File:AncientBattlefieldBanner.png&amp;diff=27"/>
		<updated>2026-09-28T14:39:18Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Ancient Battlefield banner - Elder Tree vs Frozen Throne&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ancient Battlefield banner - Elder Tree vs Frozen Throne&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=25</id>
		<title>About Project Artisan</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=About_Project_Artisan&amp;diff=25"/>
		<updated>2026-09-28T14:33:48Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Link the new Ancient Battlefield deep-dive page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Project Artisan&#039;&#039;&#039; is a fan-made, pre-renewal Ragnarok Online private server built around classic mechanics with a set of original custom systems layered on top. &#039;&#039;&#039;Forged for glory.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Server Launch ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! !! Details&lt;br /&gt;
|-&lt;br /&gt;
| Launch Date || &#039;&#039;&#039;November 14&#039;&#039;&#039; (tentative)&lt;br /&gt;
|-&lt;br /&gt;
| Server Type || Pre-Renewal&lt;br /&gt;
|-&lt;br /&gt;
| EXP Rate || 2000x Base / Job&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pre-registration is open now.&#039;&#039;&#039; Every account created before launch is eligible for the exclusive &#039;&#039;&#039;Founder&#039;s Charm&#039;&#039;&#039; - a permanent, account-bound token granting All Stats +3 and Max HP/SP +3%, just for joining the journey early. [https://projectartisan.online/?module=prereg Pre-register here].&lt;br /&gt;
&lt;br /&gt;
== What Makes Project Artisan Different ==&lt;br /&gt;
&lt;br /&gt;
=== Ancient Battlefield: MOBA x Tower Defense ===&lt;br /&gt;
&lt;br /&gt;
A custom PvP battleground that brings MOBA-style team combat into Ragnarok Online:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly, ignoring party/guild, so matches stay fair.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - everyone fights on equal footing; skill makes the difference, not your bank account.&lt;br /&gt;
* &#039;&#039;&#039;3-lane field&#039;&#039;&#039; with creep waves and a neutral jungle to contest.&lt;br /&gt;
* &#039;&#039;&#039;Towers&#039;&#039;&#039; to defend and push as the match progresses.&lt;br /&gt;
* &#039;&#039;&#039;A global objective&#039;&#039;&#039; - destroy the enemy&#039;s &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; (Red) or &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; (Blue) to win the match.&lt;br /&gt;
&lt;br /&gt;
See [[Ancient Battlefield]] for the full breakdown (gold, relics, gear, win condition) and [[Player Commands]] for how to queue in.&lt;br /&gt;
&lt;br /&gt;
=== Battle Pass: Season 1 - Genesis ===&lt;br /&gt;
&lt;br /&gt;
Complete daily and weekly missions to earn Battle Pass EXP and unlock rewards as you level the pass - Yggdrasil Berry Boxes, Stat +10 Food Boxes, Headgear and Weapon Costume Tickets, and an exclusive Season costume. The Premium Track&#039;s signature reward for Season 1 is the full &#039;&#039;&#039;Saiyan Set&#039;&#039;&#039; (Saiyan Hair, Saiyan Aura, Saiyan Electric Aura).&lt;br /&gt;
&lt;br /&gt;
=== Automated Events ===&lt;br /&gt;
&lt;br /&gt;
Several events run entirely on their own, no GM required - Devil Square, Disguise Event, Poring Catcher, Find the Mushroom, Novice VS Zombies, Treasure Hunt, and the community-funded Weekend Bonus. See the full [[Automated Events]] schedule.&lt;br /&gt;
&lt;br /&gt;
== Community ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Platform !! Link&lt;br /&gt;
|-&lt;br /&gt;
| Website || [https://projectartisan.online projectartisan.online]&lt;br /&gt;
|-&lt;br /&gt;
| Discord || [https://discord.gg/GBNcnP3Gs discord.gg/GBNcnP3Gs]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, and when they happen.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=24</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Main_Page&amp;diff=24"/>
		<updated>2026-09-28T14:33:29Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Link the new Ancient Battlefield page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the &#039;&#039;&#039;Project Artisan&#039;&#039;&#039; wiki.&lt;br /&gt;
&lt;br /&gt;
New here? Start with &#039;&#039;&#039;[[About Project Artisan]]&#039;&#039;&#039; - what the server is, launch date, pre-registration, and our headline custom features.&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
* [[Player Commands]] - every custom command you can use, and what it does.&lt;br /&gt;
* [[Ancient Battlefield]] - our MOBA x Tower Defense PvP mode: lanes, gold, relics, gear, and the win condition.&lt;br /&gt;
* [[Automated Events]] - server events that run on their own, no GM needed, and when they happen.&lt;br /&gt;
* [[Custom Soul Link Effects]] - the extra class-specific bonus every Soul Link grants on top of the usual buff.&lt;br /&gt;
* [[Card Collections]] - deposit cards toward themed sets for a permanent, toggleable bonus.&lt;br /&gt;
* [[Random Option Pools]] - what bonus a random-option costume can roll.&lt;br /&gt;
* [[Equipment Random Options]] - random option pools for weapons, accessories, armor, shields, boots, and garments.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
	<entry>
		<id>https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=23</id>
		<title>Ancient Battlefield</title>
		<link rel="alternate" type="text/html" href="https://wiki.projectartisan.online/index.php?title=Ancient_Battlefield&amp;diff=23"/>
		<updated>2026-09-28T14:33:20Z</updated>

		<summary type="html">&lt;p&gt;ArtisanAdmin: Add Ancient Battlefield deep-dive page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ancient Battlefield&#039;&#039;&#039; is Project Artisan&#039;s original MOBA x Tower Defense PvP mode, played on the &#039;&#039;ba_ancients&#039;&#039; battleground. Two teams of players fight across a 3-lane map with creep waves, a neutral jungle, and towers - the first team to destroy the enemy&#039;s base structure wins.&lt;br /&gt;
&lt;br /&gt;
== The Basics ==&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Random drafting&#039;&#039;&#039; - teams are drawn randomly at queue time, ignoring party and guild, so matches stay fair regardless of who queued together.&lt;br /&gt;
* &#039;&#039;&#039;In-map gear only&#039;&#039;&#039; - your weapon, shield, armor, garment, and footgear slots are locked to the arena&#039;s own stock gear the moment the match starts (your own equipment is unequipped, not lost - you get it back when the match ends). Headgear and accessories are the only slots you keep.&lt;br /&gt;
* Everyone starts with &#039;&#039;&#039;600 Gold&#039;&#039;&#039; and earns more throughout the match - see [[#Gold|Gold]] below.&lt;br /&gt;
&lt;br /&gt;
== Win Condition ==&lt;br /&gt;
&lt;br /&gt;
Each base has a structure guarding it - &#039;&#039;&#039;Elder Tree&#039;&#039;&#039; for Red, &#039;&#039;&#039;Frozen Throne&#039;&#039;&#039; for Blue. Both start protected; push down all 3 towers in any &#039;&#039;&#039;one&#039;&#039;&#039; lane to expose the enemy&#039;s structure, then destroy it to win the match instantly.&lt;br /&gt;
&lt;br /&gt;
If nobody has broken through by &#039;&#039;&#039;10 minutes&#039;&#039;&#039;, &#039;&#039;&#039;Sudden Death&#039;&#039;&#039; triggers - both structures become exposed at once, and the first one to fall loses. If neither falls by &#039;&#039;&#039;15 minutes&#039;&#039;&#039;, the match is decided by whichever structure has taken more damage.&lt;br /&gt;
&lt;br /&gt;
== Gold ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Source !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Melee lane creep (last hit) || 40&lt;br /&gt;
|-&lt;br /&gt;
| Ranged lane creep (last hit) || 50&lt;br /&gt;
|-&lt;br /&gt;
| Mage lane creep (last hit) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (killer) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Tower kill (whole team) || 100&lt;br /&gt;
|-&lt;br /&gt;
| Enemy hero kill || 150&lt;br /&gt;
|-&lt;br /&gt;
| Assist || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc (jungle) || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr (jungle) || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy (jungle) || 180&lt;br /&gt;
|-&lt;br /&gt;
| Siege Guardian kill (whole team) || 400&lt;br /&gt;
|-&lt;br /&gt;
| Passive income || 4 every 5 seconds&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Check your balance any time with &#039;&#039;&#039;@atlangold&#039;&#039;&#039;. Only the enemy&#039;s kills/last-hits pay out - killing your own side&#039;s creeps or towers earns nothing.&lt;br /&gt;
&lt;br /&gt;
== Relic Merchant ==&lt;br /&gt;
&lt;br /&gt;
Each base has a Relic Merchant selling 6 relic types, each in 3 tiers. &#039;&#039;&#039;Buying a higher tier replaces the one before it&#039;&#039;&#039; - only your highest-owned tier of each relic applies, so there&#039;s no reason to buy Tier I once you can afford Tier III. All relics only function on &#039;&#039;ba_ancients&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Relic !! Tier I (500g) !! Tier II (800g) !! Tier III (1300g)&lt;br /&gt;
|-&lt;br /&gt;
| Swiftness || +10% Movement Speed || +20% Movement Speed || +30% Movement Speed&lt;br /&gt;
|-&lt;br /&gt;
| Ferocity || +5% ATK || +10% ATK || +18% ATK&lt;br /&gt;
|-&lt;br /&gt;
| Sorcery || +5% MATK || +10% MATK || +18% MATK&lt;br /&gt;
|-&lt;br /&gt;
| Vitality || +8% Max HP || +16% Max HP || +26% Max HP&lt;br /&gt;
|-&lt;br /&gt;
| Renewal || +100% HP recovery, +500 HP/5s || +200% HP recovery, +1000 HP/5s || +300% HP recovery, +2000 HP/5s&lt;br /&gt;
|-&lt;br /&gt;
| Bulwark || +10% DEF/MDEF || +20% DEF/MDEF || +30% DEF/MDEF&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Gear Merchant ==&lt;br /&gt;
&lt;br /&gt;
Sells 20 Atlan-forged armor pieces across 4 categories (Armor, Garment, Footgear, Shield), &#039;&#039;&#039;800 Gold each&#039;&#039;&#039;. Each piece bakes in the effect of a real, well-known card (no card slot needed - the bonus is already built in).&lt;br /&gt;
&lt;br /&gt;
== Armory ==&lt;br /&gt;
&lt;br /&gt;
Sells 28 stock &#039;&#039;Glorious&#039;&#039;-tier weapons, &#039;&#039;&#039;400 Gold each&#039;&#039;&#039; - one for practically every weapon type.&lt;br /&gt;
&lt;br /&gt;
== Neutral Jungle ==&lt;br /&gt;
&lt;br /&gt;
10 camps are scattered around the map, each holding one of three neutral monster types:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Monster !! Per Camp !! HP !! Gold&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Orc || 3 || 250,000 || 30&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Matyr || 2 || 550,000 || 60&lt;br /&gt;
|-&lt;br /&gt;
| Neutral Mummy || 1 || 1,600,000 || 180&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Camps hold their ground and won&#039;t chase further than 8 cells from their spawn point - pull one too far and it snaps back and heals to full. A cleared camp respawns after &#039;&#039;&#039;90 seconds&#039;&#039;&#039;. Jungle monsters drop no items, only Gold.&lt;br /&gt;
&lt;br /&gt;
== Siege Guardian ==&lt;br /&gt;
&lt;br /&gt;
A powerful neutral boss spawns at one of two fixed jungle locations partway through the match. Destroying it pays out 400 Gold to every member of the killer&#039;s team, and the player who lands the final blow is granted &#039;&#039;&#039;Kaizel&#039;&#039;&#039; for 3 minutes - if they die within that window, they&#039;re automatically revived.&lt;br /&gt;
&lt;br /&gt;
== After the Match ==&lt;br /&gt;
&lt;br /&gt;
All Gold, relics, and Atlan-forged/Armory gear bought during the match are wiped from your inventory when it ends (or if you log out mid-match) - nothing carries over to the next one.&lt;/div&gt;</summary>
		<author><name>ArtisanAdmin</name></author>
	</entry>
</feed>